Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
DrSecSeeMD
Mercury
Level 69
God Stats
2W - 5L
1,425 SR
Queue Stats
265W - 267L
1,557 Elo+
Party 3
Heimdallr
Heimdallr
Drbonesmccoy98
Heimdallr
Level 27
God Stats
2W - 1L
1,772 SR
Queue Stats
71W - 79L
1,533 Elo+
Party 3
Achilles
Achilles
TheOneBucci
Achilles
Level 78
God Stats
10W - 12L
1,459 SR
Queue Stats
77W - 53L
1,551 Elo+
Solo
The Morrigan
The Morrigan
axeltheflame
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 156L
1,502 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,529 Elo+

VS

Team Averages
Level 82
1,579 SR
1,559 Elo+
Mulan
Mulan
ArcticLegion643
Mulan
Level 29
God Stats
4W - 3L
1,359 SR
Queue Stats
60W - 51L
1,495 Elo+
Party 1
Scylla
Scylla
Mxlanie
Scylla
Level 127
God Stats
1W - 0L
1,788 SR
Queue Stats
134W - 122L
1,530 Elo+
Party 1
Atlas
Atlas
NobleDovah
Atlas
Level 44
God Stats
22W - 17L
1,656 SR
Queue Stats
106W - 42L
1,677 Elo+
Party 2
Osiris
Osiris
Ra7200
Osiris
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
133W - 132L
1,437 Elo+
Party 1
Chiron
Chiron
ThatOutlaw
Chiron
Level 145
God Stats
1W - 1L
1,623 SR
Queue Stats
158W - 84L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 3 / 0
8,352
440
6,492
17,175
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
DrSecSeeMD
Mercury
15
0 / 4 / 3
8,800
463
6,266
16,623
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Drbonesmccoy98
Heimdallr
12
0 / 6 / 0
7,301
384
4,440
12,625
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
TheOneBucci
Achilles
16
2 / 3 / 1
9,585
504
13,345
13,015
16,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
axeltheflame
The Morrigan
15
1 / 7 / 1
8,921
470
5,923
11,210
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,511
501
5,176
12,943
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Mxlanie
Scylla
17
6 / 0 / 4
10,368
546
8,242
6,290
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
15
3 / 1 / 13
9,888
520
6,209
15,733
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Ra7200
Osiris
16
2 / 1 / 3
9,531
502
5,495
13,581
16,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
ThatOutlaw
Chiron
19
9 / 0 / 5
11,441
602
21,795
12,671
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
23
23
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
W
3
2
3
2.25
L
Mercury
DrSecSeeMD
Mercury
0
4
3
0.38
L
Heimdallr
Drbonesmccoy98
Heimdallr
0
6
0
0
W
Scylla
Mxlanie
Scylla
6
0
4
8
W
Atlas
3
1
13
9.5
W
Osiris
Ra7200
Osiris
2
1
3
3.5
W
Chiron
ThatOutlaw
Chiron
9
0
5
11.5
L
Achilles
TheOneBucci
Achilles
2
3
1
0.83
L
The Morrigan
axeltheflame
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
46,917
70,648
Taken
61,218
44,333
Mitigated
51,296
12,012
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,492
1,907
208
3,429
17,175
12,507
0
2,385
14,348
50,609
0
W
5,176
1,426
0
4,782
12,943
8,981
0
1,430
11,513
0
64,794
L
Mercury
DrSecSeeMD
Mercury
6,266
4,360
0
2,473
16,623
6,481
0
2,040
14,513
0
91,127
L
Heimdallr
Drbonesmccoy98
Heimdallr
4,440
1,076
0
1,684
12,625
4,156
0
2,135
10,484
0
32,746
W
Scylla
Mxlanie
Scylla
8,242
1,742
279
1,255
6,290
2,895
690
1,613
4,675
96,776
0
W
Atlas
6,209
2,411
0
2,711
15,733
16,847
246
4,905
10,824
29,261
1,528
W
Osiris
Ra7200
Osiris
5,495
1,932
0
6,800
13,581
16,198
0
901
12,680
0
51,013
W
Chiron
ThatOutlaw
Chiron
21,795
10,712
966
5,051
12,671
6,375
414
3,192
9,479
0
127,128
L
Achilles
TheOneBucci
Achilles
13,345
2,755
0
3,269
13,015
16,187
450
1,376
11,595
264
63,455
L
The Morrigan
axeltheflame
The Morrigan
5,923
1,631
0
949
11,210
5,002
0
5,353
5,495
75,011
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
50,739
502
Minions Killed
592
0
Camps Cleared
0
1,790,480
Distance Traveled
1,903,199
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,352
440
75
4
0
351,206
7
W
Mulan
9,511
501
118
6
0
410,061
0
L
Mercury
8,800
463
138
7
0
434,704
6
L
Heimdallr
7,301
384
66
3
0
309,405
2
W
Scylla
10,368
546
166
9
0
350,088
6
W
Atlas
9,888
520
40
2
0
383,490
8
W
Osiris
9,531
502
90
5
0
360,387
1
W
Chiron
11,441
602
178
9
0
399,173
2
L
Achilles
9,585
504
107
6
0
378,357
3
L
The Morrigan
8,921
470
116
6
0
316,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role