Player Matchup

Shiva
Shiva
BigEllaUK
Shiva
Level 58
God Stats
2W - 0L
1,487 SR
Queue Stats
84W - 94L
1,346 Elo+
Solo
Bastet
Bastet
Dr Valkyriee
Bastet
Level 117
God Stats
5W - 2L
1,669 SR
Queue Stats
23W - 31L
1,441 Elo+
Party 1
He Bo
He Bo
Luiton2656
He Bo
Level 118
God Stats
3W - 3L
1,512 SR
Queue Stats
116W - 130L
1,479 Elo+
Party 1
Atlas
Atlas
Tybouh
Atlas
Level 157
God Stats
6W - 10L
1,258 SR
Queue Stats
72W - 110L
1,144 Elo+
Solo
Charybdis
Charybdis
nyxivix
Charybdis
Level 44
God Stats
4W - 10L
1,334 SR
Queue Stats
124W - 156L
1,283 Elo+
Solo
Team Averages
Level 99
1,452 SR
1,339 Elo+

VS

Team Averages
Level 84
1,522 SR
1,442 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Grievous-ITA
Kali
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Lou-fail
Sol
Level 83
God Stats
39W - 35L
1,517 SR
Queue Stats
153W - 152L
1,407 Elo+
Party 2
Da Ji
Da Ji
WarmishGnat9072
Da Ji
Level 29
God Stats
4W - 6L
1,513 SR
Queue Stats
88W - 88L
1,363 Elo+
Party 2
Athena
Athena
xRahaf26
Athena
Level 101
God Stats
21W - 19L
1,578 SR
Queue Stats
304W - 325L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigEllaUK
Shiva
12
1 / 1 / 0
6,903
493
6,209
7,416
3,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
12
3 / 1 / 6
7,802
557
7,616
12,898
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
13
4 / 2 / 4
8,051
575
8,950
7,972
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tybouh
Atlas
11
2 / 4 / 4
7,505
536
4,711
12,826
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
nyxivix
Charybdis
12
2 / 3 / 1
7,517
537
7,324
10,827
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 1 / 3
7,753
554
8,732
12,883
10,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 4
6,196
443
1,634
12,364
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 0
7,133
510
2,936
10,419
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 5 / 2
7,321
523
7,156
11,401
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xRahaf26
Athena
11
0 / 1 / 7
6,596
471
3,689
11,459
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
9
11
Deaths
16
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
3
3.5
W
Shiva
BigEllaUK
Shiva
1
1
0
1
W
Bastet
3
1
6
6
L
1
6
4
0.5
L
2
3
0
0.67
W
He Bo
4
2
4
3
W
Atlas
Tybouh
Atlas
2
4
4
1
L
4
5
2
1
W
Charybdis
nyxivix
Charybdis
2
3
1
0.83
L
Athena
xRahaf26
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
24,147
51,939
Taken
58,526
25,654
Mitigated
32,548
17,025
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,732
3,074
0
4,619
12,883
10,018
427
880
11,965
0
48,967
W
Shiva
BigEllaUK
Shiva
6,209
1,478
336
2,417
7,416
3,499
591
0
7,416
0
36,827
W
Bastet
7,616
2,389
0
6,190
12,898
4,710
0
1,282
11,616
0
41,878
L
1,634
1,000
0
3,809
12,364
4,203
0
2,218
10,068
0
23,150
L
2,936
919
0
4,300
10,419
4,477
2,542
3,198
7,114
45,831
6,031
W
He Bo
8,950
718
0
1,369
7,972
2,760
18
1,533
6,439
54,346
0
W
Atlas
Tybouh
Atlas
4,711
1,535
0
2,125
12,826
10,899
175
2,106
10,720
16,285
0
L
7,156
1,889
0
230
11,401
4,727
127
3,478
7,763
0
38,394
W
Charybdis
nyxivix
Charybdis
7,324
5,060
0
4,588
10,827
3,786
4,003
1,398
9,429
0
57,707
L
Athena
xRahaf26
Athena
3,689
687
0
2,779
11,459
9,123
174
3,392
7,955
22,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
34,999
346
Minions Killed
290
0
Camps Cleared
0
1,402,122
Distance Traveled
1,359,335
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,753
554
86
6
0
253,653
1
W
Shiva
6,903
493
57
4
0
292,854
4
W
Bastet
7,802
557
76
5
0
348,738
0
L
Kali
6,196
443
29
2
0
266,645
1
L
Sol
7,133
510
78
6
0
266,497
0
W
He Bo
8,051
575
105
8
0
280,528
1
W
Atlas
7,505
536
12
1
0
255,673
1
L
Da Ji
7,321
523
62
4
0
284,288
2
W
Charybdis
7,517
537
96
7
0
224,329
0
L
Athena
6,596
471
35
3
0
288,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role