Player Matchup

Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
PandaBearyCakes
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 202L
1,568 Elo+
Solo
Thoth
Thoth
oPancakeSv
Thoth
Level 117
God Stats
1W - 1L
1,458 SR
Queue Stats
18W - 20L
1,565 Elo+
Party 2
Ares
Ares
shizz415
Ares
Level 128
God Stats
4W - 0L
1,629 SR
Queue Stats
38W - 41L
1,611 Elo+
Party 2
Team Averages
Level 130
1,517 SR
1,549 Elo+

VS

Team Averages
Level 147
1,497 SR
1,560 Elo+
Anhur
Anhur
CrowHogen
Anhur
Level 119
God Stats
1W - 2L
1,498 SR
Queue Stats
35W - 29L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
Forastero7
Ne Zha
Level 146
God Stats
2W - 5L
1,477 SR
Queue Stats
425W - 442L
1,527 Elo+
Solo
Tiamat
Tiamat
IamSwagJesus
Tiamat
Level 159
God Stats
1W - 3L
1,386 SR
Queue Stats
93W - 87L
1,594 Elo+
Party 1
Atlas
Atlas
MichiMich
Atlas
Level 155
God Stats
14W - 5L
1,623 SR
Queue Stats
387W - 428L
1,533 Elo+
Solo
He Bo
He Bo
Swan a Newt
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 2
5,424
1,085
1,936
3,305
2,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
 
Serqet
8
0 / 0 / 0
4,855
971
259
1,730
1,213
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 0 / 3
5,765
1,153
1,627
5,381
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
11
2 / 0 / 1
5,823
1,165
2,050
1,282
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
0 / 1 / 3
5,432
1,086
2,192
4,869
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CrowHogen
Anhur
13
1 / 0 / 0
5,818
1,164
2,196
2,534
1,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Forastero7
Ne Zha
10
0 / 1 / 1
5,204
1,041
4,263
2,401
1,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
10
0 / 1 / 1
5,282
1,056
2,752
1,820
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
MichiMich
Atlas
1
0 / 0 / 0
1,400
280
0
0
0
9
0 / 1 / 1
4,996
999
2,481
2,464
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
3
Kills
1
1
Deaths
3
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
2
2
W
Serqet
 
Serqet
0
0
0
0
L
Anhur
CrowHogen
Anhur
1
0
0
1
L
Ne Zha
Forastero7
Ne Zha
0
1
1
0.5
L
Tiamat
0
1
1
0.5
L
Atlas
MichiMich
Atlas
0
0
0
0
W
0
0
3
1.5
L
0
1
1
0.5
W
Thoth
2
0
1
2.5
W
Ares
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,064
Damage
11,692
16,567
Taken
9,219
11,461
Mitigated
4,585
8,988
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,936
130
635
1,612
3,305
2,459
0
1,266
2,039
6,302
0
W
Serqet
 
Serqet
259
0
904
516
1,730
1,213
0
459
1,271
0
537
L
Anhur
CrowHogen
Anhur
2,196
956
506
1,883
2,534
1,036
0
1,461
923
0
13,157
L
Ne Zha
Forastero7
Ne Zha
4,263
450
0
284
2,401
1,120
0
1,718
683
0
6,944
L
Tiamat
2,752
357
0
310
1,820
1,393
0
1,365
455
9,767
0
L
Atlas
MichiMich
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
1,627
356
1,098
3,100
5,381
3,447
0
980
4,401
0
7,146
L
2,481
99
85
334
2,464
1,036
0
1,634
830
5,808
0
W
Thoth
2,050
0
40
430
1,282
434
0
495
787
16,697
0
W
Ares
2,192
39
0
653
4,869
3,908
0
2,033
2,836
3,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
22,700
69
Minions Killed
60
0
Camps Cleared
0
515,670
Distance Traveled
482,561
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,424
1,085
14
3
0
83,898
3
W
Serqet
4,855
971
2
0
0
98,937
2
L
Anhur
5,818
1,164
25
5
0
127,564
2
L
Ne Zha
5,204
1,041
11
2
0
107,599
1
L
Tiamat
5,282
1,056
17
3
0
122,916
4
L
Atlas
1,400
280
0
0
0
0
0
W
Vamana
5,765
1,153
13
3
0
129,261
0
L
He Bo
4,996
999
7
1
0
124,482
1
W
Thoth
5,823
1,165
37
7
0
117,704
0
W
Ares
5,432
1,086
3
1
0
85,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role