Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
MontyMoleRat
Osiris
Level 154
God Stats
1W - 0L
1,701 SR
Queue Stats
77W - 42L
1,738 Elo+
Party 3
Medusa
Medusa
SknnyMxican
Medusa
Level 106
God Stats
5W - 3L
1,615 SR
Queue Stats
47W - 47L
1,423 Elo+
Solo
Hades
Hades
Vokilza
Hades
Level 109
God Stats
5W - 2L
1,630 SR
Queue Stats
201W - 185L
1,508 Elo+
Party 3
Horus
Horus
chellric
Horus
Level 146
God Stats
11W - 7L
1,731 SR
Queue Stats
157W - 91L
1,724 Elo+
Party 3
Team Averages
Level 109
1,635 SR
1,579 Elo+

VS

Team Averages
Level 48
1,500 SR
1,456 Elo+
Guan Yu
Guan Yu
AngelFire85
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
NixStix
Danzaburou
Level 44
God Stats
40W - 29L
1,640 SR
Queue Stats
117W - 118L
1,509 Elo+
Party 2
Arachne
Arachne
OneforHara
Arachne
Level 49
God Stats
3W - 5L
1,513 SR
Queue Stats
65W - 90L
1,398 Elo+
Solo
Tyr
Tyr
XxXopticXxXAnime
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 1
Janus
Janus
lingeringjam
Janus
Level 86
God Stats
9W - 10L
1,348 SR
Queue Stats
527W - 512L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
8 / 0 / 2
6,731
673
8,524
5,608
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
3 / 0 / 7
6,506
651
4,607
6,674
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
10
2 / 0 / 3
6,102
610
4,859
2,525
981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Vokilza
Hades
11
6 / 1 / 0
6,824
682
6,341
5,348
2,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
chellric
Horus
9
2 / 1 / 4
5,567
557
5,315
5,482
3,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngelFire85
Guan Yu
7
0 / 4 / 0
4,583
458
738
5,955
3,138
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NixStix
Danzaburou
6
1 / 2 / 0
4,499
450
2,211
6,502
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
OneforHara
Arachne
8
1 / 6 / 0
5,261
526
3,346
10,528
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,933
493
1,518
6,566
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 0
4,716
472
2,987
8,976
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
21
Kills
2
2
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
2
9
L
Guan Yu
AngelFire85
Guan Yu
0
4
0
0
W
Osiris
3
0
7
6.5
L
Danzaburou
NixStix
Danzaburou
1
2
0
0.5
L
Arachne
OneforHara
Arachne
1
6
0
0.17
W
Medusa
2
0
3
3.5
W
Hades
Vokilza
Hades
6
1
0
6
L
0
2
1
0.25
W
Horus
chellric
Horus
2
1
4
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
10,800
25,637
Taken
38,527
13,537
Mitigated
14,744
9,878
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,524
1,762
0
1,097
5,608
2,292
121
1,612
3,996
42,201
0
L
Guan Yu
AngelFire85
Guan Yu
738
143
31
714
5,955
3,138
0
4,638
1,317
0
13,739
W
Osiris
4,607
1,686
0
1,663
6,674
4,305
595
892
5,782
0
47,188
L
Danzaburou
NixStix
Danzaburou
2,211
815
0
2,216
6,502
1,704
0
722
5,780
0
18,781
L
Arachne
OneforHara
Arachne
3,346
2,168
0
2,644
10,528
4,455
0
3,360
7,168
0
25,610
W
Medusa
4,859
2,222
0
710
2,525
981
0
0
2,525
0
39,710
W
Hades
Vokilza
Hades
6,341
1,342
119
3,638
5,348
2,588
446
0
5,348
42,625
0
L
1,518
195
0
1,831
6,566
2,497
0
0
6,566
0
18,281
W
Horus
chellric
Horus
5,315
2,313
732
1,919
5,482
3,371
23
483
4,999
0
17,601
L
2,987
447
0
250
8,976
2,950
0
6,145
2,831
25,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
23,992
349
Minions Killed
183
0
Camps Cleared
0
1,051,049
Distance Traveled
896,727
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,731
673
73
7
0
223,178
3
L
Guan Yu
4,583
458
25
3
0
118,680
0
W
Osiris
6,506
651
86
9
0
212,745
2
L
Danzaburou
4,499
450
28
3
0
180,194
3
L
Arachne
5,261
526
47
5
0
215,992
1
W
Medusa
6,102
610
67
7
0
207,042
1
W
Hades
6,824
682
87
9
0
183,084
0
L
Tyr
4,933
493
37
4
0
199,153
3
W
Horus
5,567
557
36
4
0
225,000
6
L
Janus
4,716
472
46
5
0
182,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role