Player Matchup

Jing Wei
Jing Wei
BEASTMODEDDD
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,354 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LilacPoet88
Morgan Le Fay
Level 144
God Stats
4W - 7L
1,409 SR
Queue Stats
334W - 387L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Saeyun7167
Ah Muzen Cab
Level 128
God Stats
7W - 2L
1,568 SR
Queue Stats
386W - 384L
1,349 Elo+
Solo
Terra
Terra
l Sundin x 13 l
Terra
Level 109
God Stats
3W - 3L
1,470 SR
Queue Stats
191W - 232L
1,396 Elo+
Party 3
Hercules
Hercules
xXMaelstromXx79
Hercules
Level 99
God Stats
1W - 3L
1,300 SR
Queue Stats
199W - 209L
1,411 Elo+
Party 1
Team Averages
Level 100
1,450 SR
1,372 Elo+

VS

Team Averages
Level 78
1,581 SR
1,398 Elo+
Ra
Ra
Antagonist7o7
Ra
Level 102
God Stats
3W - 0L
1,687 SR
Queue Stats
173W - 197L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
Bimbiu
Jormungandr
Level 25
God Stats
2W - 1L
1,521 SR
Queue Stats
12W - 16L
1,381 Elo+
Party 4
Scylla
Scylla
BrutalHugging
Scylla
Level 87
God Stats
2W - 1L
1,499 SR
Queue Stats
64W - 61L
1,445 Elo+
Party 4
Hou Yi
Hou Yi
Junc1e
Hou Yi
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 181L
1,391 Elo+
Party 2
Nemesis
Nemesis
yhacker486
Nemesis
Level 111
God Stats
4W - 2L
1,698 SR
Queue Stats
110W - 116L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BEASTMODEDDD
Jing Wei
18
4 / 7 / 5
10,227
639
20,801
18,620
9,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
LilacPoet88
Morgan Le Fay
15
0 / 7 / 5
8,854
553
18,327
16,788
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Saeyun7167
Ah Muzen Cab
20
5 / 4 / 5
11,573
723
22,343
20,461
10,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 5
8,681
543
6,564
30,239
20,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
16
2 / 9 / 6
9,685
605
12,169
24,899
24,243
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 23
12,104
757
17,878
18,610
12,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
Bimbiu
Jormungandr
19
6 / 3 / 18
11,891
743
21,004
20,624
28,425
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 18
11,643
728
23,722
13,454
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Junc1e
Hou Yi
20
10 / 3 / 19
12,536
784
23,625
16,665
10,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
yhacker486
Nemesis
17
5 / 2 / 19
11,211
701
15,413
25,098
14,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
132
11
Kills
35
35
Deaths
11
26
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
L
Jing Wei
BEASTMODEDDD
Jing Wei
4
7
5
0.93
W
Jormungandr
Bimbiu
Jormungandr
6
3
18
5
W
7
2
18
8
W
Hou Yi
Junc1e
Hou Yi
10
3
19
6.5
L
Morgan Le Fay
LilacPoet88
Morgan Le Fay
0
7
5
0.36
L
Ah Muzen Cab
Saeyun7167
Ah Muzen Cab
5
4
5
1.88
L
0
8
5
0.31
L
Hercules
2
9
6
0.56
W
Nemesis
yhacker486
Nemesis
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,204
Damage
101,642
111,007
Taken
94,451
72,861
Mitigated
72,860
37,454
Healing
49,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,878
2,356
11,203
9,131
18,610
12,351
1,474
5,249
13,361
35,862
0
L
Jing Wei
BEASTMODEDDD
Jing Wei
20,801
14,081
727
3,847
18,620
9,153
0
12,646
5,974
0
33,278
W
Jormungandr
Bimbiu
Jormungandr
21,004
4,516
1,571
2,144
20,624
28,425
554
4,042
16,582
40,643
0
W
23,722
2,229
2,225
1,808
13,454
6,915
704
4,785
8,669
43,862
0
W
Hou Yi
Junc1e
Hou Yi
23,625
11,885
2,364
4,802
16,665
10,543
3,733
5,651
11,014
0
45,084
L
Morgan Le Fay
LilacPoet88
Morgan Le Fay
18,327
1,694
1,820
3,109
16,788
7,749
0
9,621
7,167
28,889
0
L
Ah Muzen Cab
Saeyun7167
Ah Muzen Cab
22,343
7,218
1,952
6,632
20,461
10,819
922
11,472
8,989
0
54,239
L
6,564
1,050
5,968
7,665
30,239
20,897
0
15,929
14,310
11,950
0
L
Hercules
12,169
4,639
1,046
4,688
24,899
24,243
108
12,936
11,963
0
18,511
W
Nemesis
yhacker486
Nemesis
15,413
3,384
3,153
11,282
25,098
14,626
1,582
5,164
19,934
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,020
Gold Earned
59,385
138
Minions Killed
210
0
Camps Cleared
0
1,239,140
Distance Traveled
1,512,087
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,104
757
36
2
0
298,582
0
L
Jing Wei
10,227
639
20
1
0
250,784
0
W
Jormungandr
11,891
743
45
3
0
297,669
2
W
Scylla
11,643
728
47
3
0
289,434
0
W
Hou Yi
12,536
784
61
4
0
270,275
0
L
Morgan Le Fay
8,854
553
16
1
0
247,543
0
L
Ah Muzen Cab
11,573
723
80
5
0
241,078
1
L
Terra
8,681
543
4
0
0
280,344
0
L
Hercules
9,685
605
18
1
0
219,391
0
W
Nemesis
11,211
701
21
1
0
356,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role