Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Doritom
Sylvanus
Level 118
God Stats
16W - 17L
1,375 SR
Queue Stats
143W - 114L
1,499 Elo+
Party 2
Chang'e
Chang'e
Fēilóng
Chang'e
Level 153
God Stats
2W - 1L
1,342 SR
Queue Stats
79W - 75L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Molixon
Tsukuyomi
Level 136
God Stats
36W - 24L
1,595 SR
Queue Stats
86W - 79L
1,488 Elo+
Party 2
Ishtar
Ishtar
TheVistec
Ishtar
Level 139
God Stats
26W - 21L
1,490 SR
Queue Stats
118W - 106L
1,483 Elo+
Party 2
Team Averages
Level 141
1,460 SR
1,488 Elo+

VS

Team Averages
Level 132
1,521 SR
1,487 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
LOADINGOO0-
Ishtar
Level 101
God Stats
4W - 6L
1,277 SR
Queue Stats
295W - 333L
1,470 Elo+
Party 3
Yu Huang
Yu Huang
Seaquin
Yu Huang
Level 160
God Stats
18W - 18L
1,526 SR
Queue Stats
159W - 162L
1,486 Elo+
Party 1
Mulan
Mulan
felipegamer21010
Mulan
Level 85
God Stats
2W - 1L
1,802 SR
Queue Stats
200W - 232L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 1 / 3
8,176
545
15,877
9,561
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Doritom
Sylvanus
10
2 / 4 / 6
7,248
483
6,495
16,226
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Fēilóng
Chang'e
15
4 / 1 / 0
8,662
577
9,665
8,693
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Molixon
Tsukuyomi
11
3 / 4 / 5
7,302
487
4,190
9,556
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
TheVistec
Ishtar
13
1 / 4 / 7
7,908
527
12,260
12,737
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 5
9,072
605
7,650
14,822
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
 
Terra
10
2 / 2 / 6
7,615
508
6,601
14,954
12,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
14
2 / 3 / 3
8,393
560
8,418
11,886
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Seaquin
Yu Huang
13
3 / 2 / 3
8,361
557
11,138
10,708
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
7,233
482
8,411
16,280
10,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
13
14
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
3
5.5
L
Bakasura
 
Bakasura
4
2
5
3.25
L
Terra
 
Terra
2
2
6
2.5
W
Sylvanus
Doritom
Sylvanus
2
4
6
1.25
W
Chang'e
Fēilóng
Chang'e
4
1
0
4
L
Ishtar
2
3
3
1.17
W
Tsukuyomi
Molixon
Tsukuyomi
3
4
5
1.38
L
Yu Huang
Seaquin
Yu Huang
3
2
3
2.25
W
Ishtar
TheVistec
Ishtar
1
4
7
1.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
42,218
56,773
Taken
68,650
30,857
Mitigated
39,200
15,452
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,877
1,903
0
1,150
9,561
4,424
0
5,625
3,643
59,960
0
L
Bakasura
 
Bakasura
7,650
4,851
0
3,048
14,822
6,894
404
5,979
8,726
0
57,931
L
Terra
 
Terra
6,601
998
3,645
4,810
14,954
12,009
0
4,973
9,783
19,427
1,545
W
Sylvanus
Doritom
Sylvanus
6,495
1,384
1,623
3,387
16,226
14,367
264
6,526
8,927
20,515
2,767
W
Chang'e
Fēilóng
Chang'e
9,665
1,320
660
3,571
8,693
3,185
1,251
677
7,896
65,109
0
L
Ishtar
8,418
5,132
0
2,586
11,886
5,160
754
2,521
9,277
0
70,608
W
Tsukuyomi
Molixon
Tsukuyomi
4,190
1,297
0
2,504
9,556
3,644
98
2,459
7,057
0
28,075
L
Yu Huang
Seaquin
Yu Huang
11,138
1,263
97
2,309
10,708
4,660
678
7,277
3,045
72,879
0
W
Ishtar
TheVistec
Ishtar
12,260
8,073
0
2,557
12,737
5,237
448
2,143
10,174
0
62,592
L
8,411
498
0
3,539
16,280
10,477
0
10,088
6,102
0
43,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
40,674
404
Minions Killed
474
0
Camps Cleared
0
1,376,292
Distance Traveled
1,504,575
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,176
545
102
7
0
280,572
0
L
Bakasura
9,072
605
138
9
0
339,637
7
L
Terra
7,615
508
23
2
0
317,870
4
W
Sylvanus
7,248
483
39
3
0
289,073
5
W
Chang'e
8,662
577
117
8
0
300,067
3
L
Ishtar
8,393
560
118
8
0
275,452
4
W
Tsukuyomi
7,302
487
42
3
0
219,445
1
L
Yu Huang
8,361
557
127
8
0
279,655
7
W
Ishtar
7,908
527
104
7
0
287,135
4
L
Mulan
7,233
482
68
5
0
291,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role