Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AWildLingLing
Nike
Level 87
God Stats
1W - 1L
1,762 SR
Queue Stats
373W - 372L
1,614 Elo+
Party 1
Scylla
Scylla
AmaiNekko
Scylla
Level 160
God Stats
11W - 13L
1,592 SR
Queue Stats
278W - 305L
1,582 Elo+
Solo
Apollo
Apollo
SlowWalrus
Apollo
Level 137
God Stats
6W - 7L
1,584 SR
Queue Stats
318W - 329L
1,535 Elo+
Party 1
Khepri
Khepri
TrollGodz
Khepri
Level 107
God Stats
4W - 4L
1,400 SR
Queue Stats
418W - 476L
1,533 Elo+
Party 1
Team Averages
Level 128
1,568 SR
1,553 Elo+

VS

Team Averages
Level 117
1,457 SR
1,563 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LonleyKhajiit
Kukulkan
Level 103
God Stats
7W - 7L
1,489 SR
Queue Stats
179W - 158L
1,600 Elo+
Solo
Artio
Artio
SILENTKILLER415
Artio
Level 120
God Stats
26W - 22L
1,598 SR
Queue Stats
257W - 226L
1,618 Elo+
Solo
Da Ji
Da Ji
pepperoooni
Da Ji
Level 133
God Stats
3W - 1L
1,199 SR
Queue Stats
146W - 134L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 1
6,224
519
5,861
9,834
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,278
523
4,354
11,977
8,339
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
AmaiNekko
Scylla
10
2 / 1 / 1
6,028
502
1,337
5,214
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SlowWalrus
Apollo
10
0 / 5 / 1
5,881
490
3,316
9,671
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
TrollGodz
Khepri
9
0 / 1 / 2
5,665
472
1,901
9,142
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 1
8,128
677
8,700
9,699
9,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
 
Skadi
14
4 / 1 / 0
8,122
677
7,132
7,490
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
LonleyKhajiit
Kukulkan
13
0 / 0 / 3
7,340
612
5,753
1,629
641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 1 / 3
6,353
529
2,580
5,939
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
7,275
606
8,171
8,154
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
13
13
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
1
0.5
W
Bellona
 
Bellona
4
1
1
4.5
W
Skadi
 
Skadi
4
1
0
4
L
0
3
1
0.17
L
Scylla
AmaiNekko
Scylla
2
1
1
2.5
W
Kukulkan
LonleyKhajiit
Kukulkan
0
0
3
1.5
W
1
1
3
2.5
L
Apollo
SlowWalrus
Apollo
0
5
1
0.1
L
Khepri
TrollGodz
Khepri
0
1
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
32,336
45,838
Taken
32,911
22,546
Mitigated
20,237
9,288
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,861
2,407
0
598
9,834
3,575
0
588
9,246
0
46,641
W
Bellona
 
Bellona
8,700
4,129
0
4,401
9,699
9,655
0
691
8,968
0
58,644
W
Skadi
 
Skadi
7,132
3,244
0
840
7,490
2,852
2,336
377
7,113
0
79,611
L
4,354
769
0
2,785
11,977
8,339
0
783
11,194
176
47,913
L
Scylla
AmaiNekko
Scylla
1,337
458
0
1,298
5,214
1,791
0
1,835
3,379
37,410
0
W
Kukulkan
LonleyKhajiit
Kukulkan
5,753
401
0
380
1,629
641
0
129
1,500
64,036
0
W
2,580
724
571
2,282
5,939
3,763
0
1,049
4,872
13,750
0
L
Apollo
SlowWalrus
Apollo
3,316
1,900
0
1,369
9,671
3,095
0
1,096
8,575
0
39,601
L
Khepri
TrollGodz
Khepri
1,901
161
1,347
1,891
9,142
5,746
0
4,172
4,970
14,862
2,578
W
8,171
2,206
0
3,672
8,154
3,326
0
591
7,523
0
44,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
37,218
379
Minions Killed
474
0
Camps Cleared
0
1,227,577
Distance Traveled
1,243,187
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,224
519
80
7
0
284,705
5
W
Bellona
8,128
677
113
9
0
266,343
1
W
Skadi
8,122
677
136
11
0
236,294
2
L
Nike
6,278
523
100
8
0
253,031
4
L
Scylla
6,028
502
81
7
0
218,068
2
W
Kukulkan
7,340
612
127
11
0
246,452
2
W
Artio
6,353
529
20
2
0
209,849
2
L
Apollo
5,881
490
86
7
0
230,298
1
L
Khepri
5,665
472
32
3
0
241,475
3
W
Da Ji
7,275
606
78
7
0
284,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role