Player Matchup

Cerberus
Cerberus
Jcubs10
Cerberus
Level 126
God Stats
11W - 1L
1,603 SR
Queue Stats
260W - 166L
1,569 Elo+
Party 2
Persephone
Persephone
LucOH
Persephone
Level 121
God Stats
3W - 1L
1,628 SR
Queue Stats
233W - 133L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
TheDemonicK9
Nu Wa
Level 104
God Stats
4W - 1L
1,482 SR
Queue Stats
242W - 145L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
TheHamBurgaler
Amaterasu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 105L
1,556 Elo+
Party 2
Yemoja
Yemoja
UnknownJin
Yemoja
Level 143
God Stats
2W - 1L
1,165 SR
Queue Stats
247W - 135L
1,662 Elo+
Party 2
Team Averages
Level 108
1,476 SR
1,593 Elo+

VS

Team Averages
Level 63
1,592 SR
1,694 Elo+
Sobek
Sobek
DarkTakeshi
Sobek
Level 69
God Stats
5W - 5L
1,746 SR
Queue Stats
265W - 268L
1,522 Elo+
Solo
Hercules
Hercules
YoQuieroTacoBell
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,716 Elo+
Party 1
Hou Yi
Hou Yi
highbakedpotato
Hou Yi
Level 38
God Stats
1W - 1L
1,712 SR
Queue Stats
91W - 25L
1,787 Elo+
Party 1
Aphrodite
Aphrodite
tacosauces
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 21L
1,771 Elo+
Party 1
Odin
Odin
tacòshells
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jcubs10
Cerberus
20
4 / 2 / 14
11,888
660
15,060
33,878
45,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
LucOH
Persephone
20
6 / 4 / 11
12,834
713
28,270
16,916
9,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 2 / 15
11,529
641
25,399
10,278
5,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TheHamBurgaler
Amaterasu
20
8 / 1 / 11
13,864
770
17,289
24,294
27,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
UnknownJin
Yemoja
18
1 / 2 / 13
11,769
654
14,065
16,451
9,744
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
11,097
617
19,616
28,849
43,721
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 4 / 5
10,614
590
13,137
30,119
36,538
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 4 / 8
10,735
596
16,860
20,790
10,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
tacosauces
Aphrodite
19
2 / 3 / 6
10,702
595
13,524
20,402
14,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 5
11,501
639
16,320
24,465
28,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
21
Kills
10
11
Deaths
21
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Cerberus
Jcubs10
Cerberus
4
2
14
5.5
W
Persephone
LucOH
Persephone
6
4
11
2.88
W
2
2
15
4.75
W
Amaterasu
TheHamBurgaler
Amaterasu
8
1
11
13.5
W
Yemoja
UnknownJin
Yemoja
1
2
13
3.75
L
2
4
5
1.13
L
1
4
8
1.25
L
Aphrodite
tacosauces
Aphrodite
2
3
6
1.67
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,083
Damage
79,457
101,817
Taken
124,625
96,733
Mitigated
134,689
55,708
Healing
64,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,616
1,187
1,691
7,326
28,849
43,721
102
17,186
11,360
39,766
0
W
Cerberus
Jcubs10
Cerberus
15,060
937
1,010
11,564
33,878
45,235
377
10,999
22,879
31,430
0
W
Persephone
LucOH
Persephone
28,270
1,028
1,975
2,428
16,916
9,076
2,482
5,523
11,389
55,288
0
W
25,399
8,486
2,931
1,540
10,278
5,395
1,853
3,317
6,961
51,409
0
W
Amaterasu
TheHamBurgaler
Amaterasu
17,289
6,027
4,314
9,695
24,294
27,283
2,239
8,104
16,190
0
28,285
W
Yemoja
UnknownJin
Yemoja
14,065
4,395
16,075
4,176
16,451
9,744
1,626
5,196
9,617
32,333
0
L
13,137
4,279
2,091
10,480
30,119
36,538
68
19,064
10,809
0
28,409
L
16,860
7,682
671
3,683
20,790
10,953
36
15,869
4,617
0
58,854
L
Aphrodite
tacosauces
Aphrodite
13,524
1,962
15,521
10,994
20,402
14,862
32
16,187
3,991
53,248
0
L
16,320
2,600
7,483
4,987
24,465
28,615
224
13,248
11,054
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,884
Gold Earned
54,649
229
Minions Killed
252
0
Camps Cleared
0
1,653,906
Distance Traveled
1,778,246
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,097
617
24
1
0
325,156
1
W
Cerberus
11,888
660
62
3
0
318,832
0
W
Persephone
12,834
713
58
3
0
319,603
0
W
Nu Wa
11,529
641
55
3
0
317,519
0
W
Amaterasu
13,864
770
19
1
0
399,881
2
W
Yemoja
11,769
654
35
2
0
298,071
0
L
Hercules
10,614
590
32
2
0
371,864
1
L
Hou Yi
10,735
596
82
5
0
334,785
2
L
Aphrodite
10,702
595
74
4
0
366,642
1
L
Odin
11,501
639
40
2
0
379,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role