Player Matchup

Ymir
Ymir
Anaxandridas72
Ymir
Level 41
God Stats
18W - 13L
1,447 SR
Queue Stats
75W - 49L
1,368 Elo+
Party 2
Bellona
Bellona
Genocyde33
Bellona
Level 88
God Stats
27W - 25L
1,553 SR
Queue Stats
130W - 106L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
HowlinHusky
The Morrigan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 2
Cernunnos
Cernunnos
TheManiacJoker
Cernunnos
Level 124
God Stats
9W - 8L
1,681 SR
Queue Stats
56W - 57L
1,492 Elo+
Party 2
Ishtar
Ishtar
aParagon
Ishtar
Level 69
God Stats
30W - 11L
1,765 SR
Queue Stats
202W - 103L
1,794 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,533 Elo+

VS

Team Averages
Level 77
1,474 SR
1,467 Elo+
Athena
Athena
EL C4LABER
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 328L
1,484 Elo+
Party 3
Nox
Nox
Hydrodyne626
Nox
Level 13
God Stats
3W - 3L
1,563 SR
Queue Stats
7W - 12L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Sett73
Jing Wei
Level 46
God Stats
1W - 3L
1,197 SR
Queue Stats
131W - 143L
1,489 Elo+
Party 3
Chaac
Chaac
SoftWine
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 255L
1,376 Elo+
Solo
Thoth
Thoth
Ullr6
Thoth
Level 147
God Stats
1W - 3L
1,607 SR
Queue Stats
288W - 242L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,912
524
2,333
13,126
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Genocyde33
Bellona
16
4 / 1 / 4
10,284
605
16,544
15,380
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
HowlinHusky
The Morrigan
15
2 / 1 / 6
9,494
558
5,423
9,346
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TheManiacJoker
Cernunnos
15
3 / 0 / 2
9,810
577
5,075
7,452
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
aParagon
Ishtar
17
7 / 2 / 4
10,649
626
16,793
14,181
6,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EL C4LABER
Athena
11
0 / 5 / 3
7,141
420
3,549
15,461
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
7,796
459
6,704
11,917
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Sett73
Jing Wei
14
1 / 2 / 2
8,126
478
5,040
8,117
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SoftWine
Chaac
11
1 / 3 / 0
7,188
423
5,313
16,569
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Ullr6
Thoth
12
1 / 4 / 2
7,485
440
8,100
12,300
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
5
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Athena
EL C4LABER
Athena
0
5
3
0.3
W
Bellona
Genocyde33
Bellona
4
1
4
6
W
The Morrigan
HowlinHusky
The Morrigan
2
1
6
5
L
2
3
1
0.83
L
Jing Wei
Sett73
Jing Wei
1
2
2
1
L
Chaac
SoftWine
Chaac
1
3
0
0.33
W
Cernunnos
TheManiacJoker
Cernunnos
3
0
2
4
L
Thoth
Ullr6
Thoth
1
4
2
0.5
W
Ishtar
aParagon
Ishtar
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,168
Damage
28,706
59,485
Taken
64,364
36,458
Mitigated
49,747
23,175
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,333
426
0
2,870
13,126
10,975
0
5,877
7,202
17,146
3,337
L
Athena
EL C4LABER
Athena
3,549
988
0
1,834
15,461
16,335
0
2,238
13,223
25,101
0
W
Bellona
Genocyde33
Bellona
16,544
8,706
0
7,324
15,380
11,803
1,260
4,027
10,681
0
74,105
W
The Morrigan
HowlinHusky
The Morrigan
5,423
2,533
0
4,381
9,346
4,474
1,580
2,582
6,191
55,259
15,170
L
6,704
1,406
0
2,928
11,917
7,149
0
588
11,329
46,086
10,100
L
Jing Wei
Sett73
Jing Wei
5,040
3,488
0
3,141
8,117
3,429
335
162
7,955
0
75,408
L
Chaac
SoftWine
Chaac
5,313
918
0
3,962
16,569
18,155
101
1,027
15,542
0
37,193
W
Cernunnos
TheManiacJoker
Cernunnos
5,075
1,866
0
4,139
7,452
3,016
0
1,896
5,556
0
68,530
L
Thoth
Ullr6
Thoth
8,100
424
0
3,437
12,300
4,679
0
750
11,550
60,187
0
W
Ishtar
aParagon
Ishtar
16,793
9,087
0
4,461
14,181
6,190
2,106
5,734
8,400
0
106,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
37,736
525
Minions Killed
442
0
Camps Cleared
0
1,610,871
Distance Traveled
1,542,303
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,912
524
35
2
0
319,188
1
L
Athena
7,141
420
47
3
0
301,157
2
W
Bellona
10,284
605
120
7
0
305,015
2
W
The Morrigan
9,494
558
107
6
0
330,344
3
L
Nox
7,796
459
102
6
0
325,644
1
L
Jing Wei
8,126
478
132
8
0
304,592
2
L
Chaac
7,188
423
69
4
0
322,536
0
W
Cernunnos
9,810
577
101
6
0
317,141
7
L
Thoth
7,485
440
92
5
0
288,374
0
W
Ishtar
10,649
626
162
10
0
339,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role