Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
ChronicAche
Tsukuyomi
Platinum III
Level 124
God Stats
14W - 4L
1,918 SR
Queue Stats
14W - 7L
2,161 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
INFAMOUS_CUB
Xing Tian
Platinum III
Level 148
God Stats
0W - 1L
1,543 SR
Queue Stats
22W - 13L
2,161 MMR
Party 1
Eset
Eset
Gold III
pact27
Eset
Gold III
Level 156
God Stats
2W - 1L
1,656 SR
Queue Stats
29W - 18L
1,868 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,705 SR
2,063 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,574 SR
2,023 MMR
Vamana
Vamana
Diamond II
DuelarsTrollAcc
Vamana
Diamond II
Level 67
God Stats
5W - 3L
1,740 SR
Queue Stats
107W - 48L
2,773 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Tobiashi
Guan Yu
Platinum IV
Level 114
God Stats
43W - 30L
1,478 SR
Queue Stats
908W - 974L
1,653 MMR
Party 2
He Bo
He Bo
Gold IV
legendary_gam100
He Bo
Gold IV
Level 118
God Stats
3W - 2L
1,503 SR
Queue Stats
46W - 52L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChronicAche
Tsukuyomi
13
4 / 7 / 2
9,423
725
11,153
15,476
12,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
INFAMOUS_CUB
Xing Tian
12
1 / 2 / 2
8,273
636
6,956
12,024
11,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
pact27
Eset
13
1 / 6 / 4
8,849
681
9,553
12,857
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeCabrakanThothAtlasSobek

VS

Bans
AchillesMerlinScyllaBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
11,163
859
19,017
16,795
10,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Tobiashi
Guan Yu
11
3 / 4 / 7
9,644
742
5,745
20,168
22,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 8
9,795
753
9,504
7,297
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChronicAche
Tsukuyomi
4
7
2
0.71
W
9
1
6
12
L
Xing Tian
INFAMOUS_CUB
Xing Tian
1
2
2
1
W
Guan Yu
Tobiashi
Guan Yu
3
4
7
1.63
W
3
2
8
3.5
L
Eset
pact27
Eset
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
34,266
40,357
Taken
44,260
28,265
Mitigated
35,273
8,850
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChronicAche
Tsukuyomi
11,153
2,963
0
3,332
15,476
12,189
0
3,818
11,658
0
30,409
W
19,017
11,706
0
4,707
16,795
10,395
1,218
8,328
8,467
0
62,903
L
Xing Tian
INFAMOUS_CUB
Xing Tian
6,956
1,166
484
2,486
12,024
11,606
0
3,322
8,702
22,346
0
W
Guan Yu
Tobiashi
Guan Yu
5,745
526
1,369
6,677
20,168
22,003
617
6,674
13,494
0
19,754
W
9,504
126
120
659
7,297
2,875
1,041
2,260
5,037
32,951
0
L
Eset
pact27
Eset
9,553
1,225
699
1,849
12,857
4,470
0
2,905
9,952
33,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
30,602
129
Minions Killed
156
4
Camps Cleared
9
690,974
Distance Traveled
737,179
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,423
725
29
2
3
225,513
3
W
Vamana
11,163
859
73
6
7
279,715
0
L
Xing Tian
8,273
636
37
3
1
253,026
5
W
Guan Yu
9,644
742
13
1
0
213,748
4
W
He Bo
9,795
753
70
5
2
243,716
3
L
Eset
8,849
681
63
5
0
212,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role