Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bartmannn
Ymir
Level 26
God Stats
30W - 19L
1,583 SR
Queue Stats
33W - 27L
1,523 Elo+
Party 2
Chiron
Chiron
Orcdaddy
Chiron
Level 107
God Stats
1W - 1L
1,709 SR
Queue Stats
36W - 32L
1,569 Elo+
Party 2
Nemesis
Nemesis
esoteric1016
Nemesis
Level 137
God Stats
9W - 7L
1,558 SR
Queue Stats
81W - 57L
1,597 Elo+
Party 2
Mulan
Mulan
gnarkill6971
Mulan
Level 127
God Stats
6W - 4L
1,684 SR
Queue Stats
75W - 57L
1,593 Elo+
Party 2
Team Averages
Level 101
1,607 SR
1,556 Elo+

VS

Team Averages
Level 86
1,530 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
I_Luv_Fem_Boys
Kumbhakarna
Level 49
God Stats
2W - 3L
1,642 SR
Queue Stats
241W - 194L
1,565 Elo+
Party 1
Bakasura
Bakasura
Jovey_Bungus
Bakasura
Level 91
God Stats
10W - 12L
1,376 SR
Queue Stats
304W - 316L
1,403 Elo+
Solo
Skadi
Skadi
deadxscene
Skadi
Level 139
God Stats
16W - 5L
1,486 SR
Queue Stats
716W - 784L
1,476 Elo+
Party 1
Mulan
Mulan
skull__headzz
Mulan
Level 29
God Stats
50W - 43L
1,646 SR
Queue Stats
124W - 133L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
5,984
427
3,375
7,245
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 2 / 2
5,800
414
2,486
10,773
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Orcdaddy
Chiron
11
4 / 1 / 1
6,851
489
6,406
8,326
2,944
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
esoteric1016
Nemesis
11
1 / 2 / 1
6,411
458
6,382
13,130
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
5,576
398
1,658
6,269
2,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 4
7,649
546
4,040
5,744
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
I_Luv_Fem_Boys
Kumbhakarna
10
0 / 1 / 5
6,753
482
4,481
9,757
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Jovey_Bungus
Bakasura
13
2 / 1 / 4
7,395
528
4,760
10,202
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
12
2 / 3 / 2
7,581
542
5,531
8,072
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 1
8,667
619
14,001
8,818
6,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Janus
 
Janus
1
0
4
3
L
Ymir
0
2
2
0.5
W
Kumbhakarna
I_Luv_Fem_Boys
Kumbhakarna
0
1
5
2.5
W
Bakasura
Jovey_Bungus
Bakasura
2
1
4
4
L
Chiron
Orcdaddy
Chiron
4
1
1
4.5
W
Skadi
2
3
2
1
L
Nemesis
esoteric1016
Nemesis
1
2
1
0.75
L
0
4
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
32,813
45,743
Taken
42,593
19,969
Mitigated
22,544
7,806
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,375
221
0
1,210
7,245
2,773
0
2,904
3,854
42,850
0
W
Janus
 
Janus
4,040
187
58
3,010
5,744
2,124
722
790
4,954
61,857
0
L
Ymir
2,486
813
118
1,269
10,773
6,877
0
2,171
8,392
18,410
0
W
Kumbhakarna
I_Luv_Fem_Boys
Kumbhakarna
4,481
438
1,019
4,129
9,757
7,087
220
1,852
7,905
24,816
759
W
Bakasura
Jovey_Bungus
Bakasura
4,760
3,225
0
3,886
10,202
4,148
26
1,069
9,133
0
48,132
L
Chiron
Orcdaddy
Chiron
6,406
2,034
487
3,031
8,326
2,944
0
1,377
6,949
0
38,597
W
Skadi
5,531
1,316
0
821
8,072
2,771
0
1,170
6,902
0
54,763
L
Nemesis
esoteric1016
Nemesis
6,382
2,896
0
1,022
13,130
4,846
0
1,287
11,449
0
49,601
L
1,658
353
0
669
6,269
2,529
0
0
6,269
0
24,108
W
14,001
1,931
0
4,441
8,818
6,414
304
980
7,838
0
63,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
38,045
286
Minions Killed
439
0
Camps Cleared
0
1,266,370
Distance Traveled
1,470,944
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,984
427
76
5
0
244,529
8
W
Janus
7,649
546
124
9
0
308,849
1
L
Ymir
5,800
414
29
2
0
268,769
4
W
Kumbhakarna
6,753
482
29
2
0
292,049
2
W
Bakasura
7,395
528
95
7
0
326,619
3
L
Chiron
6,851
489
68
5
0
266,880
0
W
Skadi
7,581
542
83
6
0
271,521
3
L
Nemesis
6,411
458
67
5
0
297,301
0
L
Mulan
5,576
398
46
3
0
188,891
4
W
Mulan
8,667
619
108
8
0
271,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role