Player Matchup

Horus
Horus
J-Kidd777
Horus
Level 149
God Stats
10W - 19L
1,286 SR
Queue Stats
320W - 406L
1,388 Elo+
Solo
Nox
Nox
Nico_ThePun1sheR
Nox
Level 75
God Stats
12W - 7L
1,637 SR
Queue Stats
13W - 8L
1,571 Elo+
Party 1
Hachiman
Hachiman
ll___APOLUX___ll
Hachiman
Level 160
God Stats
5W - 4L
1,467 SR
Queue Stats
7W - 6L
1,482 Elo+
Party 1
Team Averages
Level 128
1,464 SR
1,480 Elo+

VS

Team Averages
Level 116
1,376 SR
1,423 Elo+
Ymir
Ymir
SorcererGrimm
Ymir
Level 120
God Stats
2W - 3L
1,486 SR
Queue Stats
92W - 128L
1,416 Elo+
Party 2
Apollo
Apollo
WhosYourLAMMA
Apollo
Level 144
God Stats
3W - 11L
1,390 SR
Queue Stats
50W - 65L
1,397 Elo+
Solo
Yu Huang
Yu Huang
ozawaki
Yu Huang
Level 84
God Stats
0W - 3L
1,252 SR
Queue Stats
60W - 73L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
J-Kidd777
Horus
16
6 / 1 / 9
11,693
688
12,223
22,240
16,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 17
12,120
713
18,736
8,452
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 0 / 10
13,330
784
20,408
11,929
5,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
9,354
550
8,154
24,109
12,646
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 7 / 1
9,503
559
7,669
19,394
7,223
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Yu Huang
ozawaki
Yu Huang
15
1 / 5 / 0
10,419
613
12,435
13,030
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
21
Kills
1
1
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
J-Kidd777
Horus
6
1
9
10.5
W
4
0
17
12.5
L
0
9
1
0.06
L
0
7
1
0.07
W
11
0
10
16
L
Yu Huang
ozawaki
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
28,258
42,621
Taken
56,533
26,568
Mitigated
24,465
21,733
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
J-Kidd777
Horus
12,223
6,462
3,923
7,236
22,240
16,324
444
9,139
13,101
0
45,759
W
18,736
414
0
3,646
8,452
4,361
727
5,650
2,802
42,219
0
L
8,154
1,983
0
2,061
24,109
12,646
0
8,745
15,328
24,329
0
L
7,669
4,176
274
710
19,394
7,223
90
6,805
12,553
0
30,118
W
20,408
13,488
595
6,333
11,929
5,883
1,716
6,095
5,834
0
61,112
L
Yu Huang
ozawaki
Yu Huang
12,435
716
0
477
13,030
4,596
0
3,463
9,567
45,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
29,276
189
Minions Killed
172
11
Camps Cleared
3
952,577
Distance Traveled
782,016
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,693
688
49
3
4
313,170
6
W
Nox
12,120
713
53
3
4
326,550
4
L
Ymir
9,354
550
39
2
0
249,212
0
L
Apollo
9,503
559
52
3
0
249,928
4
W
Hachiman
13,330
784
87
5
3
312,857
1
L
Yu Huang
10,419
613
81
5
3
282,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role