Player Matchup

Arachne
Arachne
IsaTheGaySnowman
Arachne
Level 68
God Stats
3W - 3L
1,529 SR
Queue Stats
226W - 207L
1,519 Elo+
Party 1
Vulcan
Vulcan
Jormie
Vulcan
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
72W - 68L
1,511 Elo+
Party 1
Athena
Athena
KingMashu
Athena
Level 66
God Stats
1W - 5L
1,342 SR
Queue Stats
232W - 236L
1,449 Elo+
Party 1
Achilles
Achilles
kzjxq
Achilles
Level 14
God Stats
1W - 4L
1,687 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 1
Apollo
Apollo
tedalas
Apollo
Level 122
God Stats
26W - 15L
1,616 SR
Queue Stats
162W - 173L
1,470 Elo+
Solo
Team Averages
Level 60
1,582 SR
1,479 Elo+

VS

Team Averages
Level 97
1,536 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JöeStörmBörn
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,391 Elo+
Party 2
Sobek
Sobek
NitroWarrior90
Sobek
Level 85
God Stats
1W - 1L
1,610 SR
Queue Stats
60W - 45L
1,521 Elo+
Party 2
Artemis
Artemis
SwiftCodex
Artemis
Level 43
God Stats
17W - 8L
1,590 SR
Queue Stats
34W - 41L
1,342 Elo+
Party 2
Hun Batz
Hun Batz
WeT Ch1cKeN
Hun Batz
Level 135
God Stats
4W - 5L
1,481 SR
Queue Stats
113W - 109L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,686
569
2,950
8,621
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Jormie
Vulcan
11
5 / 1 / 5
6,417
642
8,428
5,106
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
KingMashu
Athena
8
0 / 0 / 7
5,430
543
3,055
9,422
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
kzjxq
Achilles
9
0 / 2 / 0
5,207
521
1,849
7,528
4,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
tedalas
Apollo
10
3 / 1 / 4
6,047
605
4,153
6,102
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 1
5,537
554
3,985
4,218
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,765
477
4,191
6,450
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,069
507
3,532
9,699
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
SwiftCodex
Artemis
8
1 / 2 / 0
5,098
510
4,753
6,018
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
WeT Ch1cKeN
Hun Batz
9
2 / 3 / 0
5,550
555
2,946
7,145
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
4
4
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
3
0
2
4
W
Vulcan
Jormie
Vulcan
5
1
5
7.5
L
0
4
0
0
W
Athena
KingMashu
Athena
0
0
7
3.5
L
0
2
1
0.25
L
Artemis
SwiftCodex
Artemis
1
2
0
0.5
L
Hun Batz
WeT Ch1cKeN
Hun Batz
2
3
0
0.67
W
Achilles
kzjxq
Achilles
0
2
0
0
W
Apollo
tedalas
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
19,407
36,779
Taken
33,530
17,674
Mitigated
14,995
9,869
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,985
1,262
0
1,288
4,218
1,750
798
441
3,777
0
27,799
W
2,950
2,030
0
2,714
8,621
3,046
0
825
7,796
0
34,994
W
Vulcan
Jormie
Vulcan
8,428
3,632
0
1,212
5,106
2,018
0
2,662
2,444
48,902
0
L
4,191
1,178
0
500
6,450
2,428
0
3,534
2,916
31,654
0
W
Athena
KingMashu
Athena
3,055
906
0
2,922
9,422
6,112
17
3,056
6,366
13,913
6,189
L
3,532
672
0
2,935
9,699
6,525
0
3,875
5,824
16,480
0
L
Artemis
SwiftCodex
Artemis
4,753
2,994
0
2,179
6,018
1,720
172
1,465
4,553
0
24,046
L
Hun Batz
WeT Ch1cKeN
Hun Batz
2,946
1,119
0
1,896
7,145
2,572
784
1,408
5,737
0
27,545
W
Achilles
kzjxq
Achilles
1,849
592
0
909
7,528
4,369
80
0
7,528
0
27,083
W
Apollo
tedalas
Apollo
4,153
2,788
208
1,904
6,102
2,129
0
1,180
4,922
0
44,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
26,019
281
Minions Killed
239
0
Camps Cleared
0
1,065,355
Distance Traveled
943,996
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,537
554
56
6
0
184,512
4
W
Arachne
5,686
569
64
6
0
244,042
0
W
Vulcan
6,417
642
77
8
0
208,058
1
L
Vulcan
4,765
477
57
6
0
184,456
0
W
Athena
5,430
543
27
3
0
222,098
2
L
Sobek
5,069
507
18
2
0
192,425
1
L
Artemis
5,098
510
44
4
0
158,614
1
L
Hun Batz
5,550
555
64
6
0
223,989
4
W
Achilles
5,207
521
47
5
0
197,677
0
W
Apollo
6,047
605
66
7
0
193,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role