Player Matchup

Hou Yi
Hou Yi
Chaalzz
Hou Yi
Level 126
God Stats
5W - 3L
1,734 SR
Queue Stats
85W - 57L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Crazyeyedd
Nu Wa
Level 156
God Stats
3W - 4L
1,378 SR
Queue Stats
777W - 707L
1,508 Elo+
Solo
Anhur
Anhur
DrThunDurr420
Anhur
Level 126
God Stats
3W - 1L
1,876 SR
Queue Stats
153W - 132L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
Insanity51
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 129L
1,430 Elo+
Party 1
Vulcan
Vulcan
Pompai6
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 26L
1,792 Elo+
Party 1
Team Averages
Level 99
1,598 SR
1,556 Elo+

VS

Team Averages
Level 63
1,516 SR
1,523 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ADXxxWrld
Zeus
Level 23
God Stats
6W - 1L
1,643 SR
Queue Stats
86W - 130L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
Blazed2474229
Ao Kuang
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 2
Fafnir
Fafnir
Lucky1Charms
Fafnir
Level 160
God Stats
5W - 7L
1,437 SR
Queue Stats
563W - 537L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaalzz
Hou Yi
16
5 / 5 / 4
8,744
795
11,214
14,454
6,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
3 / 4 / 8
9,494
863
17,248
11,647
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 6
8,842
804
7,928
12,526
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Insanity51
Ao Kuang
11
0 / 10 / 4
7,267
661
5,049
17,096
8,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Pompai6
Vulcan
15
3 / 5 / 5
9,033
821
14,129
12,349
5,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 3 / 16
9,645
877
10,884
9,170
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
 
Ishtar
15
2 / 2 / 19
9,225
839
6,395
10,515
5,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
16
4 / 5 / 13
9,565
870
14,592
10,010
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Blazed2474229
Ao Kuang
18
16 / 3 / 12
11,414
1,038
22,511
25,707
14,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
16
3 / 2 / 21
10,546
959
8,740
22,736
30,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
15
Kills
30
30
Deaths
15
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
3
16
4.33
W
Ishtar
 
Ishtar
2
2
19
5.75
W
Zeus
4
5
13
2.1
W
Ao Kuang
Blazed2474229
Ao Kuang
16
3
12
7.33
L
Hou Yi
Chaalzz
Hou Yi
5
5
4
1.4
L
Nu Wa
3
4
8
1.75
L
4
6
6
1.17
L
Ao Kuang
Insanity51
Ao Kuang
0
10
4
0.2
W
Fafnir
3
2
21
6.75
L
Vulcan
Pompai6
Vulcan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,568
Damage
63,122
68,072
Taken
78,138
32,380
Mitigated
59,245
17,469
Healing
38,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,884
1,124
3,893
1,760
9,170
4,786
1,527
4,553
4,496
30,295
1,364
W
Ishtar
 
Ishtar
6,395
2,804
1,481
2,459
10,515
5,267
2,558
5,517
4,998
0
26,819
W
Zeus
14,592
690
1,439
1,029
10,010
4,454
1,238
6,643
3,367
33,936
0
W
Ao Kuang
Blazed2474229
Ao Kuang
22,511
3,875
1,723
14,873
25,707
14,575
1,504
11,450
13,151
42,243
0
L
Hou Yi
Chaalzz
Hou Yi
11,214
4,787
1,436
2,565
14,454
6,951
777
11,466
2,988
0
19,563
L
Nu Wa
17,248
3,743
900
1,838
11,647
5,498
702
9,701
1,946
31,351
0
L
7,928
2,952
1,775
1,767
12,526
6,063
380
10,561
1,965
0
12,375
L
Ao Kuang
Insanity51
Ao Kuang
5,049
1,579
988
2,292
17,096
8,203
308
14,533
2,563
7,976
0
W
Fafnir
8,740
2,141
1,563
8,310
22,736
30,163
858
8,263
14,473
15,553
0
L
Vulcan
Pompai6
Vulcan
14,129
3,885
873
3,035
12,349
5,665
131
10,277
2,072
29,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
50,395
96
Minions Killed
165
0
Camps Cleared
0
951,765
Distance Traveled
1,034,187
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,645
877
36
3
0
194,613
1
W
Ishtar
9,225
839
32
3
0
213,124
0
W
Zeus
9,565
870
39
4
0
199,648
1
W
Ao Kuang
11,414
1,038
44
4
0
222,394
2
L
Hou Yi
8,744
795
21
2
0
189,942
0
L
Nu Wa
9,494
863
30
3
0
178,886
0
L
Anhur
8,842
804
11
1
0
198,265
0
L
Ao Kuang
7,267
661
5
0
0
173,727
0
W
Fafnir
10,546
959
14
1
0
204,408
4
L
Vulcan
9,033
821
29
3
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role