Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Sariaph
Cernunnos
Level 128
God Stats
2W - 1L
1,511 SR
Queue Stats
223W - 177L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
Whorgeous
Sylvanus
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 50L
1,678 Elo+
Party 1
Loki
Loki
amidaa
Loki
Level 123
God Stats
4W - 1L
1,661 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 1
Lancelot
Lancelot
jimmyweava23
Lancelot
Level 115
God Stats
29W - 25L
1,580 SR
Queue Stats
389W - 355L
1,502 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,555 Elo+

VS

Team Averages
Level 79
1,593 SR
1,496 Elo+
Pele
Pele
Aguilucho_6712
Pele
Level 127
God Stats
6W - 7L
1,568 SR
Queue Stats
442W - 487L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
D-O-M_3094
Nu Wa
Level 132
God Stats
124W - 89L
1,566 SR
Queue Stats
268W - 286L
1,457 Elo+
Party 2
Hachiman
Hachiman
Ep1KGl0w
Hachiman
Level 34
God Stats
1W - 4L
1,363 SR
Queue Stats
95W - 102L
1,545 Elo+
Party 3
Ymir
Ymir
ItzShtFire
Ymir
Level 36
God Stats
6W - 5L
1,620 SR
Queue Stats
107W - 100L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
LoneDuelistx
Sun Wukong
Level 66
God Stats
4W - 3L
1,848 SR
Queue Stats
178W - 141L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 2
9,106
536
8,772
8,040
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sariaph
Cernunnos
16
4 / 0 / 4
10,196
600
11,039
12,624
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Whorgeous
Sylvanus
14
1 / 0 / 9
8,532
502
8,592
10,210
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
amidaa
Loki
16
3 / 2 / 1
10,175
599
6,053
13,353
7,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
jimmyweava23
Lancelot
15
2 / 1 / 4
8,878
522
5,960
12,847
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,879
405
2,421
10,771
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
14
1 / 3 / 1
8,671
510
10,339
7,428
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Ep1KGl0w
Hachiman
13
0 / 5 / 0
7,547
444
4,577
10,619
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 0
6,917
407
2,637
15,570
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
LoneDuelistx
Sun Wukong
14
3 / 2 / 0
9,188
540
9,100
15,200
11,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
4
4
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
2
6
L
0
1
0
0
L
Nu Wa
1
3
1
0.5
L
Hachiman
Ep1KGl0w
Hachiman
0
5
0
0
L
0
4
0
0
L
Sun Wukong
LoneDuelistx
Sun Wukong
3
2
0
1.5
W
Cernunnos
Sariaph
Cernunnos
4
0
4
6
W
Sylvanus
Whorgeous
Sylvanus
1
0
9
5.5
W
Loki
amidaa
Loki
3
2
1
1.75
W
Lancelot
jimmyweava23
Lancelot
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
29,074
57,074
Taken
59,588
31,607
Mitigated
34,863
26,257
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,772
973
244
2,562
8,040
2,995
112
4,775
3,265
69,806
0
L
2,421
873
0
1,118
10,771
3,620
0
1,598
9,173
0
49,576
L
Nu Wa
10,339
6,069
0
1,361
7,428
2,982
174
4,000
3,428
74,304
0
L
Hachiman
Ep1KGl0w
Hachiman
4,577
2,596
0
1,786
10,619
3,687
207
2,804
7,815
0
62,145
L
2,637
274
38
2,215
15,570
12,838
0
5,798
9,772
27,479
0
L
Sun Wukong
LoneDuelistx
Sun Wukong
9,100
2,076
0
5,195
15,200
11,736
0
2,025
13,175
0
73,438
W
Cernunnos
Sariaph
Cernunnos
11,039
5,870
0
8,173
12,624
5,606
4,364
1,873
10,751
0
86,853
W
Sylvanus
Whorgeous
Sylvanus
8,592
2,771
1,196
2,726
10,210
9,731
162
4,046
6,164
41,318
20,891
W
Loki
amidaa
Loki
6,053
1,334
0
4,482
13,353
7,217
0
1,491
11,862
0
85,472
W
Lancelot
jimmyweava23
Lancelot
5,960
1,558
0
6,874
12,847
6,058
0
2,112
10,735
0
70,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
39,202
584
Minions Killed
521
0
Camps Cleared
0
1,653,918
Distance Traveled
1,596,706
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,106
536
104
6
0
328,015
1
L
Pele
6,879
405
74
4
0
367,450
5
L
Nu Wa
8,671
510
132
8
0
299,536
5
L
Hachiman
7,547
444
119
7
0
324,261
1
L
Ymir
6,917
407
42
2
0
290,219
0
L
Sun Wukong
9,188
540
154
9
0
315,240
3
W
Cernunnos
10,196
600
137
8
0
298,451
2
W
Sylvanus
8,532
502
84
5
0
294,209
5
W
Loki
10,175
599
141
8
0
357,086
5
W
Lancelot
8,878
522
118
7
0
376,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role