Player Matchup

Merlin
Merlin
JSpizz54
Merlin
Level 128
God Stats
0W - 4L
1,174 SR
Queue Stats
140W - 131L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Jada0928
Hou Yi
Level 122
God Stats
0W - 2L
1,197 SR
Queue Stats
82W - 79L
1,559 Elo+
Party 1
Cerberus
Cerberus
TheZizzler918
Cerberus
Level 128
God Stats
6W - 3L
1,457 SR
Queue Stats
163W - 146L
1,474 Elo+
Party 1
Charybdis
Charybdis
ashaffer21
Charybdis
Level 88
God Stats
9W - 2L
1,623 SR
Queue Stats
175W - 164L
1,512 Elo+
Party 1
Cupid
Cupid
janepain
Cupid
Level 84
God Stats
2W - 5L
1,225 SR
Queue Stats
121W - 119L
1,452 Elo+
Party 1
Team Averages
Level 110
1,335 SR
1,489 Elo+

VS

Team Averages
Level 117
1,565 SR
1,489 Elo+
Medusa
Medusa
BOSSHawk22975
Medusa
Level 101
God Stats
3W - 2L
1,479 SR
Queue Stats
275W - 291L
1,450 Elo+
Solo
Odin
Odin
Bear2909
Odin
Level 122
God Stats
2W - 0L
1,801 SR
Queue Stats
110W - 101L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Cat101819
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Gill T 2
Baron Samedi
Level 125
God Stats
4W - 1L
1,537 SR
Queue Stats
278W - 257L
1,450 Elo+
Solo
Discordia
Discordia
nick_421x
Discordia
Level 107
God Stats
3W - 2L
1,508 SR
Queue Stats
127W - 114L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JSpizz54
Merlin
20
1 / 4 / 10
11,943
629
25,166
17,096
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Jada0928
Hou Yi
20
4 / 6 / 6
11,976
630
15,358
19,680
9,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
TheZizzler918
Cerberus
20
6 / 6 / 5
12,492
657
14,474
29,224
24,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ashaffer21
Charybdis
20
3 / 3 / 7
11,389
599
19,181
22,051
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
janepain
Cupid
17
2 / 3 / 4
10,421
548
5,282
12,518
6,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
13,036
686
16,344
20,587
10,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
1 / 4 / 17
12,931
681
7,935
29,684
35,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Cat101819
Cernunnos
20
3 / 2 / 12
12,809
674
19,652
18,811
10,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Gill T 2
Baron Samedi
19
3 / 4 / 9
12,353
650
16,450
20,474
25,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
nick_421x
Discordia
20
9 / 1 / 10
14,476
762
34,956
13,221
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
16
Kills
22
22
Deaths
16
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Odin
1
4
17
2.38
W
Cernunnos
Cat101819
Cernunnos
3
2
12
4.5
W
Baron Samedi
Gill T 2
Baron Samedi
3
4
9
1.88
L
Merlin
JSpizz54
Merlin
1
4
10
1.5
L
Hou Yi
Jada0928
Hou Yi
4
6
6
1.17
L
Cerberus
TheZizzler918
Cerberus
6
6
5
1.42
L
Charybdis
ashaffer21
Charybdis
3
3
7
2.17
L
Cupid
janepain
Cupid
2
3
4
1.33
W
Discordia
nick_421x
Discordia
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,461
Damage
95,337
100,569
Taken
102,777
59,705
Mitigated
89,070
45,837
Healing
47,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,344
5,744
3,660
4,775
20,587
10,468
4,682
9,421
11,166
0
41,370
W
Odin
7,935
1,570
2,923
9,000
29,684
35,412
0
8,846
20,838
0
17,842
W
Cernunnos
Cat101819
Cernunnos
19,652
5,293
1,256
4,893
18,811
10,817
3,797
8,794
10,017
0
44,418
W
Baron Samedi
Gill T 2
Baron Samedi
16,450
1,196
6,742
6,333
20,474
25,234
705
6,982
13,492
36,334
0
L
Merlin
JSpizz54
Merlin
25,166
994
1,847
2,440
17,096
8,301
0
8,761
8,335
56,303
0
L
Hou Yi
Jada0928
Hou Yi
15,358
3,988
3,329
3,434
19,680
9,836
0
8,928
10,752
0
29,599
L
Cerberus
TheZizzler918
Cerberus
14,474
495
3,228
8,780
29,224
24,198
198
11,631
17,593
29,132
0
L
Charybdis
ashaffer21
Charybdis
19,181
5,819
1,507
4,609
22,051
11,230
470
14,059
7,992
0
37,066
L
Cupid
janepain
Cupid
5,282
1,323
14,395
2,268
12,518
6,140
1,334
8,027
4,491
0
18,188
W
Discordia
nick_421x
Discordia
34,956
759
4,982
3,027
13,221
7,139
389
5,597
7,624
64,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
65,605
217
Minions Killed
214
0
Camps Cleared
0
1,730,691
Distance Traveled
1,738,651
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,036
686
59
3
0
338,935
0
W
Odin
12,931
681
17
1
0
370,278
3
W
Cernunnos
12,809
674
43
2
0
335,576
0
W
Baron Samedi
12,353
650
35
2
0
295,514
0
L
Merlin
11,943
629
59
3
0
369,246
0
L
Hou Yi
11,976
630
28
1
0
354,779
0
L
Cerberus
12,492
657
48
3
0
307,803
6
L
Charybdis
11,389
599
44
2
0
360,814
0
L
Cupid
10,421
548
38
2
0
338,049
0
W
Discordia
14,476
762
60
3
0
398,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role