Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KaothikAnder
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
vKxrya
Erlang Shen
Level 38
God Stats
2W - 2L
1,606 SR
Queue Stats
161W - 209L
1,287 Elo+
Party 2
Zhong Kui
Zhong Kui
xParya
Zhong Kui
Level 121
God Stats
2W - 4L
1,397 SR
Queue Stats
101W - 160L
1,312 Elo+
Party 2
Team Averages
Level 98
1,501 SR
1,382 Elo+

VS

Team Averages
Level 113
1,519 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
INF Demacre
Nemesis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 141L
1,483 Elo+
Solo
Hel
Hel
Ridamaster
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Agni
Agni
SiX-SorroW
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,170 Elo+
Party 1
Atlas
Atlas
rabbatschabbanak
Atlas
Level 103
God Stats
18W - 6L
1,595 SR
Queue Stats
313W - 316L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 4 / 2
10,260
789
31,523
13,499
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
16
1 / 6 / 5
8,797
677
9,221
13,891
6,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
18
1 / 4 / 9
10,291
792
8,341
16,603
19,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
vKxrya
Erlang Shen
9
0 / 5 / 4
7,047
542
3,546
10,672
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
xParya
Zhong Kui
11
0 / 7 / 4
7,492
576
7,733
13,299
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 3 / 14
9,772
752
10,354
12,366
6,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
INF Demacre
Nemesis
19
13 / 3 / 11
11,935
918
18,264
15,621
10,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 11
9,239
711
7,268
12,283
6,529
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 12
10,284
791
10,236
8,717
4,478
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 3 / 19
11,361
874
14,502
28,748
32,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
10
Kills
26
26
Deaths
12
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
4
2
2.25
L
Skadi
 
Skadi
1
6
5
0.58
W
Morgan Le Fay
 
Morgan Le Fay
2
3
14
3
W
Nemesis
INF Demacre
Nemesis
13
3
11
6.17
L
Yemoja
1
4
9
1.38
W
1
1
11
6.5
W
5
2
12
5.5
W
5
3
19
4.83
L
Erlang Shen
vKxrya
Erlang Shen
0
5
4
0.4
L
Zhong Kui
xParya
Zhong Kui
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,364
Damage
60,624
67,964
Taken
77,735
45,991
Mitigated
60,238
19,317
Healing
41,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
31,523
2,138
1,219
2,891
13,499
6,647
0
7,222
6,277
51,544
0
L
Skadi
 
Skadi
9,221
4,259
636
1,264
13,891
6,405
225
8,058
5,833
0
22,713
W
Morgan Le Fay
 
Morgan Le Fay
10,354
1,354
1,995
2,920
12,366
6,017
2,289
10,946
1,420
19,005
0
W
Nemesis
INF Demacre
Nemesis
18,264
9,022
1,479
4,487
15,621
10,277
1,503
9,154
6,467
0
38,155
L
Yemoja
8,341
2,570
4,867
2,655
16,603
19,028
72
10,883
5,720
22,047
0
W
7,268
627
8,199
7,766
12,283
6,529
1,027
9,651
2,632
20,285
0
W
10,236
230
1,800
816
8,717
4,478
1,858
6,751
1,966
30,292
0
W
14,502
6,329
2,065
9,743
28,748
32,937
500
11,095
17,653
28,337
0
L
Erlang Shen
vKxrya
Erlang Shen
3,546
2,346
536
1,110
10,672
5,998
282
7,608
3,064
0
5,791
L
Zhong Kui
xParya
Zhong Kui
7,733
156
1,498
2,641
13,299
7,913
0
8,589
4,710
12,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
52,591
113
Minions Killed
146
0
Camps Cleared
0
876,458
Distance Traveled
1,315,109
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,260
789
44
3
0
219,212
2
L
Skadi
8,797
677
29
2
0
187,345
0
W
Morgan Le Fay
9,772
752
22
2
0
232,143
1
W
Nemesis
11,935
918
44
3
0
270,987
0
L
Yemoja
10,291
792
22
2
0
185,117
2
W
Hel
9,239
711
39
3
0
297,489
1
W
Agni
10,284
791
22
2
0
255,773
0
W
Atlas
11,361
874
19
1
0
258,717
0
L
Erlang Shen
7,047
542
5
0
0
145,899
0
L
Zhong Kui
7,492
576
13
1
0
138,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role