Player Matchup

Merlin
Merlin
Acc4alt
Merlin
Level 103
God Stats
4W - 3L
1,540 SR
Queue Stats
73W - 85L
1,437 Elo+
Solo
Vamana
Vamana
Alechetoos
Vamana
Level 108
God Stats
6W - 5L
1,501 SR
Queue Stats
490W - 552L
1,413 Elo+
Solo
Neith
Neith
GameFr34k620
Neith
Level 128
God Stats
8W - 6L
1,590 SR
Queue Stats
137W - 127L
1,471 Elo+
Solo
Thanatos
Thanatos
Zunomon3
Thanatos
Level 100
God Stats
4W - 4L
1,542 SR
Queue Stats
124W - 118L
1,488 Elo+
Solo
Ares
Ares
realkevjumba
Ares
Level 63
God Stats
7W - 10L
1,510 SR
Queue Stats
249W - 263L
1,460 Elo+
Solo
Team Averages
Level 100
1,537 SR
1,454 Elo+

VS

Team Averages
Level 124
1,523 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
Cisco-F
Kumbhakarna
Level 123
God Stats
22W - 26L
1,498 SR
Queue Stats
226W - 244L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
DEMONKING347
Zhong Kui
Level 156
God Stats
1W - 0L
1,612 SR
Queue Stats
129W - 145L
1,444 Elo+
Party 1
Arachne
Arachne
FumingTrain552
Arachne
Level 109
God Stats
5W - 8L
1,308 SR
Queue Stats
93W - 102L
1,431 Elo+
Party 1
Horus
Horus
NWOAdonay
Horus
Level 92
God Stats
17W - 10L
1,756 SR
Queue Stats
515W - 548L
1,464 Elo+
Solo
Skadi
Skadi
daddyXterminator
Skadi
Level 138
God Stats
23W - 19L
1,444 SR
Queue Stats
143W - 170L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acc4alt
Merlin
1
0 / 0 / 0
2,556
511
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Alechetoos
Vamana
7
0 / 0 / 0
4,083
817
1,054
3,231
1,049
4
0 / 2 / 1
3,129
626
2,702
2,258
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Zunomon3
Thanatos
6
0 / 3 / 1
3,668
734
2,135
4,970
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 0
3,615
723
1,403
3,497
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cisco-F
Kumbhakarna
5
1 / 1 / 0
3,514
703
1,386
3,728
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
DEMONKING347
Zhong Kui
6
1 / 0 / 1
3,586
717
1,691
3,158
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
1 / 0 / 2
3,237
647
1,384
2,939
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
NWOAdonay
Horus
7
0 / 0 / 0
3,486
697
1,473
2,902
1,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
2 / 1 / 1
3,663
733
1,734
3,502
827
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Acc4alt
Merlin
0
0
0
0
L
Vamana
Alechetoos
Vamana
0
0
0
0
W
Kumbhakarna
Cisco-F
Kumbhakarna
1
1
0
1
W
Zhong Kui
DEMONKING347
Zhong Kui
1
0
1
1.5
W
1
0
2
2
L
0
2
1
0.25
W
Horus
NWOAdonay
Horus
0
0
0
0
L
Thanatos
Zunomon3
Thanatos
0
3
1
0.17
W
2
1
1
2.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,294
Damage
7,668
13,956
Taken
16,229
6,039
Mitigated
6,136
6,223
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Acc4alt
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Alechetoos
Vamana
1,054
342
0
1,000
3,231
1,049
0
0
3,231
0
25,601
W
Kumbhakarna
Cisco-F
Kumbhakarna
1,386
619
285
1,914
3,728
1,661
0
500
3,228
8,513
0
W
Zhong Kui
DEMONKING347
Zhong Kui
1,691
428
116
1,554
3,158
1,479
0
255
2,903
14,609
0
W
1,384
1,209
356
337
2,939
759
0
229
2,710
0
5,529
L
2,702
1,093
0
353
2,258
750
0
357
1,901
0
10,452
W
Horus
NWOAdonay
Horus
1,473
687
0
1,343
2,902
1,410
0
0
2,902
0
18,664
L
Thanatos
Zunomon3
Thanatos
2,135
581
0
3,063
4,970
2,083
0
1,703
3,267
0
16,715
W
1,734
800
0
1,527
3,502
827
0
419
3,083
0
14,356
L
1,403
39
174
1,633
3,497
2,157
0
1,017
2,480
7,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,051
Gold Earned
17,486
118
Minions Killed
90
0
Camps Cleared
0
439,632
Distance Traveled
541,774
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,556
511
0
0
0
7,674
0
L
Vamana
4,083
817
45
9
0
109,204
2
W
Kumbhakarna
3,514
703
10
2
0
107,845
2
W
Zhong Kui
3,586
717
22
4
0
98,227
0
W
Arachne
3,237
647
12
2
0
111,150
0
L
Neith
3,129
626
18
4
0
102,304
0
W
Horus
3,486
697
27
5
0
117,368
2
L
Thanatos
3,668
734
38
8
0
113,079
1
W
Skadi
3,663
733
19
4
0
107,184
0
L
Ares
3,615
723
17
3
0
107,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role