Player Matchup

Merlin
Merlin
ChaosAnarchy727
Merlin
Level 16
God Stats
8W - 13L
1,347 SR
Queue Stats
27W - 48L
1,247 Elo+
Solo
Scylla
Scylla
Diarza
Scylla
Level 126
God Stats
17W - 33L
1,370 SR
Queue Stats
246W - 282L
1,435 Elo+
Solo
Jing Wei
Jing Wei
JB0W IV
Jing Wei
Level 115
God Stats
3W - 6L
1,546 SR
Queue Stats
183W - 184L
1,445 Elo+
Solo
Thanatos
Thanatos
XenoOmniAgentX
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
sudhunter
Cu Chulainn
Level 114
God Stats
12W - 15L
1,554 SR
Queue Stats
173W - 186L
1,444 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,414 Elo+

VS

Team Averages
Level 85
1,563 SR
1,507 Elo+
Hades
Hades
 
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darkradar100
Ah Muzen Cab
Level 41
God Stats
10W - 3L
1,777 SR
Queue Stats
20W - 9L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Deadnoxz
Cthulhu
Level 97
God Stats
23W - 22L
1,514 SR
Queue Stats
245W - 292L
1,492 Elo+
Party 1
Mulan
Mulan
Nemesis830
Mulan
Level 39
God Stats
2W - 1L
1,611 SR
Queue Stats
78W - 81L
1,449 Elo+
Solo
Danzaburou
Danzaburou
RaDKiDD
Danzaburou
Level 151
God Stats
9W - 16L
1,414 SR
Queue Stats
543W - 556L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,563
714
6,547
8,547
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Diarza
Scylla
15
1 / 3 / 1
8,182
682
9,219
10,190
4,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
JB0W IV
Jing Wei
17
4 / 0 / 1
8,943
745
6,899
10,369
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
11
0 / 2 / 0
6,932
578
596
2,018
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
sudhunter
Cu Chulainn
14
0 / 5 / 0
7,926
661
8,370
14,395
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 2 / 4
8,021
668
3,615
9,240
5,188
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Darkradar100
Ah Muzen Cab
16
3 / 2 / 6
9,064
755
6,670
8,385
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Deadnoxz
Cthulhu
17
3 / 2 / 6
9,827
819
11,669
12,890
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
16
5 / 0 / 6
9,416
785
7,220
8,040
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
RaDKiDD
Danzaburou
16
1 / 0 / 5
9,891
824
6,383
9,362
4,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
12
13
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
2
4
1
L
1
3
2
0.67
W
Ah Muzen Cab
Darkradar100
Ah Muzen Cab
3
2
6
3
W
Cthulhu
Deadnoxz
Cthulhu
3
2
6
3
L
Scylla
Diarza
Scylla
1
3
1
0.5
L
Jing Wei
JB0W IV
Jing Wei
4
0
1
4.5
W
Mulan
5
0
6
8
W
Danzaburou
RaDKiDD
Danzaburou
1
0
5
3.5
L
Thanatos
0
2
0
0
L
Cu Chulainn
sudhunter
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
35,557
45,519
Taken
47,917
23,316
Mitigated
27,828
7,712
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,615
827
204
3,730
9,240
5,188
74
2,470
6,770
20,891
0
L
6,547
245
0
1,602
8,547
3,852
240
3,117
5,430
29,258
0
W
Ah Muzen Cab
Darkradar100
Ah Muzen Cab
6,670
2,957
0
2,103
8,385
3,797
328
3,338
5,000
0
32,388
W
Cthulhu
Deadnoxz
Cthulhu
11,669
851
1,393
3,148
12,890
10,223
0
5,478
7,326
41,624
0
L
Scylla
Diarza
Scylla
9,219
781
0
1,060
10,190
4,630
558
5,861
4,329
26,202
0
L
Jing Wei
JB0W IV
Jing Wei
6,899
4,175
0
2,122
10,369
4,790
1,064
3,194
7,175
0
33,507
W
Mulan
7,220
899
0
1,774
8,040
4,195
144
1,933
5,703
0
23,384
W
Danzaburou
RaDKiDD
Danzaburou
6,383
2,099
1,407
3,787
9,362
4,425
4,955
2,547
6,431
0
33,027
L
Thanatos
596
176
0
288
2,018
914
0
333
1,685
0
1,629
L
Cu Chulainn
sudhunter
Cu Chulainn
8,370
1,769
0
2,640
14,395
9,130
0
2,779
11,616
0
29,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
46,219
235
Minions Killed
249
0
Camps Cleared
0
980,135
Distance Traveled
1,203,531
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,021
668
29
2
0
176,463
3
L
Merlin
8,563
714
59
5
0
211,270
0
W
Ah Muzen Cab
9,064
755
48
4
0
257,783
0
W
Cthulhu
9,827
819
70
6
0
258,646
2
L
Scylla
8,182
682
39
3
0
241,588
4
L
Jing Wei
8,943
745
74
6
0
269,161
0
W
Mulan
9,416
785
39
3
0
277,889
0
W
Danzaburou
9,891
824
63
5
0
232,750
3
L
Thanatos
6,932
578
4
0
0
31,131
0
L
Cu Chulainn
7,926
661
59
5
0
226,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role