Player Matchup

Bacchus
Bacchus
BasicallyBilbo
Bacchus
Level 99
God Stats
2W - 0L
1,657 SR
Queue Stats
14W - 16L
1,491 Elo+
Party 2
Vamana
Vamana
Big_Z_250
Vamana
Level 109
God Stats
1W - 0L
1,650 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 2
Bastet
Bastet
PainalPowers
Bastet
Level 87
God Stats
3W - 3L
1,420 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Sir_PanCak3b0y
Kukulkan
Level 48
God Stats
1W - 0L
1,453 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 2
Cupid
Cupid
slickrick1494
Cupid
Level 69
God Stats
1W - 1L
1,464 SR
Queue Stats
22W - 27L
1,488 Elo+
Party 2
Team Averages
Level 82
1,529 SR
1,471 Elo+

VS

Team Averages
Level 78
1,527 SR
1,401 Elo+
Amaterasu
Amaterasu
CameronTheArcher
Amaterasu
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 150L
1,255 Elo+
Party 3
Anubis
Anubis
IAMSTAR-YT
Anubis
Level 110
God Stats
5W - 7L
1,522 SR
Queue Stats
141W - 147L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
OblockaAimbot
Jing Wei
Level 46
God Stats
4W - 2L
1,661 SR
Queue Stats
41W - 62L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Raxiom
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,330 Elo+
Party 1
Fenrir
Fenrir
UhAllanYT
Fenrir
Level 76
God Stats
8W - 16L
1,453 SR
Queue Stats
162W - 188L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,133
558
6,692
11,321
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Big_Z_250
Vamana
12
1 / 1 / 0
7,250
659
1,569
6,589
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
9
1 / 1 / 1
5,842
531
2,250
8,435
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 1 / 1
6,064
551
1,155
3,527
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 2 / 2
5,969
543
6,254
7,018
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
1
0 / 0 / 0
3,689
335
0
0
0
Anubis
IAMSTAR-YT
Anubis
11
1 / 1 / 1
5,963
542
1,982
6,202
3,005
Jing Wei
OblockaAimbot
Jing Wei
8
0 / 2 / 1
4,994
454
7,585
7,460
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Raxiom
Cthulhu
7
1 / 3 / 1
4,985
453
3,526
10,286
5,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
UhAllanYT
Fenrir
10
1 / 1 / 1
5,500
500
2,641
9,006
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
3
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Vamana
Big_Z_250
Vamana
1
1
0
1
L
Amaterasu
0
0
0
0
L
Anubis
IAMSTAR-YT
Anubis
1
1
1
1.5
L
Jing Wei
OblockaAimbot
Jing Wei
0
2
1
0.25
W
Bastet
1
1
1
1.5
L
Cthulhu
Raxiom
Cthulhu
1
3
1
0.5
W
Kukulkan
0
1
1
0.5
L
Fenrir
UhAllanYT
Fenrir
1
1
1
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
15,734
36,890
Taken
32,954
20,069
Mitigated
14,604
12,082
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,692
1,029
0
5,170
11,321
10,514
0
1,935
9,386
22,177
0
W
Vamana
Big_Z_250
Vamana
1,569
824
0
2,923
6,589
3,573
2,776
0
6,589
0
44,131
L
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
IAMSTAR-YT
Anubis
1,982
126
0
3,312
6,202
3,005
0
881
5,321
42,402
0
L
Jing Wei
OblockaAimbot
Jing Wei
7,585
6,476
0
2,608
7,460
2,701
1,452
2,965
4,495
0
35,936
W
Bastet
2,250
853
0
709
8,435
2,559
325
746
7,689
0
30,160
L
Cthulhu
Raxiom
Cthulhu
3,526
389
279
3,106
10,286
5,450
0
3,342
6,944
10,937
0
W
Kukulkan
1,155
187
0
500
3,527
1,250
1,196
932
2,595
32,436
0
L
Fenrir
UhAllanYT
Fenrir
2,641
542
63
1,276
9,006
3,448
685
659
8,186
0
29,330
W
6,254
3,914
162
2,618
7,018
2,173
351
1,895
5,123
0
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
25,131
269
Minions Killed
187
0
Camps Cleared
0
1,095,575
Distance Traveled
826,185
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,133
558
16
1
0
233,827
0
W
Vamana
7,250
659
90
8
0
200,400
5
L
Amaterasu
3,689
335
0
0
0
31,586
1
L
Anubis
5,963
542
63
6
0
191,728
4
L
Jing Wei
4,994
454
47
4
0
188,193
0
W
Bastet
5,842
531
54
5
0
235,793
0
L
Cthulhu
4,985
453
26
2
0
186,707
3
W
Kukulkan
6,064
551
58
5
0
214,460
2
L
Fenrir
5,500
500
51
5
0
227,971
0
W
Cupid
5,969
543
51
5
0
211,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role