Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Daregin
Artio
Level 15
God Stats
1W - 2L
1,528 SR
Queue Stats
3W - 4L
1,469 Elo+
Solo
Guan Yu
Guan Yu
ElectricPike
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,308 Elo+
Party 1
Artemis
Artemis
Katia17
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,291 Elo+
Party 1
Izanami
Izanami
UndeadTek
Izanami
Level 103
God Stats
5W - 10L
1,412 SR
Queue Stats
82W - 100L
1,357 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,385 Elo+

VS

Team Averages
Level 64
1,439 SR
1,329 Elo+
Mercury
Mercury
Eggy33
Mercury
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 83L
1,371 Elo+
Party 2
Horus
Horus
GrimeBot
Horus
Level 61
God Stats
1W - 1L
1,263 SR
Queue Stats
23W - 34L
1,435 Elo+
Party 2
Merlin
Merlin
Ironmike1232
Merlin
Level 65
God Stats
5W - 5L
1,535 SR
Queue Stats
37W - 49L
1,414 Elo+
Party 2
Ishtar
Ishtar
Xboxomatic6715
Ishtar
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,412 Elo+
Solo
Hel
Hel
supplytree
Hel
Level 109
God Stats
2W - 0L
1,397 SR
Queue Stats
3W - 7L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 2 / 0
9,045
696
11,011
10,937
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Daregin
Artio
14
1 / 3 / 3
9,005
693
5,531
19,450
22,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ElectricPike
Guan Yu
14
0 / 3 / 1
8,075
621
6,376
16,515
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Katia17
Artemis
16
1 / 0 / 0
8,826
679
3,731
4,470
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
UndeadTek
Izanami
14
1 / 4 / 1
8,481
652
11,170
13,843
5,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eggy33
Mercury
16
4 / 1 / 6
9,701
746
7,867
9,329
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
GrimeBot
Horus
16
1 / 0 / 8
9,028
694
8,572
11,261
7,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
4 / 0 / 8
10,317
794
17,825
8,720
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 5
8,967
690
7,095
12,027
5,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 6
9,797
754
12,266
9,702
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
12
12
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
L
Artio
Daregin
Artio
1
3
3
0.83
W
Mercury
Eggy33
Mercury
4
1
6
7
L
Guan Yu
ElectricPike
Guan Yu
0
3
1
0.17
W
Horus
GrimeBot
Horus
1
0
8
5
W
Merlin
4
0
8
8
L
Artemis
Katia17
Artemis
1
0
0
1
L
Izanami
UndeadTek
Izanami
1
4
1
0.38
W
1
1
5
3.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
53,625
65,215
Taken
51,039
50,388
Mitigated
26,004
22,478
Healing
20,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,011
1,189
5,133
5,511
10,937
4,772
0
4,750
5,757
39,484
0
L
Artio
Daregin
Artio
5,531
467
480
1,796
19,450
22,022
0
7,466
11,262
11,297
0
W
Mercury
Eggy33
Mercury
7,867
3,387
0
908
9,329
4,668
694
2,942
6,122
0
33,936
L
Guan Yu
ElectricPike
Guan Yu
6,376
677
2,388
4,538
16,515
16,092
0
8,133
7,969
0
23,474
W
Horus
GrimeBot
Horus
8,572
3,851
2,204
2,976
11,261
7,814
588
3,586
6,278
0
17,683
W
Merlin
17,825
1,170
0
1,497
8,720
4,039
614
2,697
6,023
55,720
0
L
Artemis
Katia17
Artemis
3,731
1,088
0
1,267
4,470
1,905
29
1,428
2,950
0
25,929
L
Izanami
UndeadTek
Izanami
11,170
6,173
0
1,365
13,843
5,597
0
6,991
6,435
0
43,915
W
7,095
4,575
0
982
12,027
5,222
1,531
3,484
8,368
0
21,347
W
12,266
688
6,547
5,767
9,702
4,261
1,179
3,833
5,658
38,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
47,810
221
Minions Killed
234
0
Camps Cleared
0
1,228,819
Distance Traveled
1,419,036
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,045
696
74
6
0
252,164
0
L
Artio
9,005
693
5
0
0
302,046
0
W
Mercury
9,701
746
37
3
0
309,727
1
L
Guan Yu
8,075
621
32
2
0
259,711
4
W
Horus
9,028
694
17
1
0
299,074
6
W
Merlin
10,317
794
85
7
0
265,037
2
L
Artemis
8,826
679
47
4
0
193,676
0
L
Izanami
8,481
652
63
5
0
221,222
0
W
Ishtar
8,967
690
26
2
0
286,577
2
W
Hel
9,797
754
69
5
0
258,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role