Player Matchup

Kuzenbo
Kuzenbo
Takex_98
Kuzenbo
Level 24
God Stats
7W - 1L
1,729 SR
Queue Stats
225W - 88L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wolfrt94
Cu Chulainn
Level 121
God Stats
3W - 1L
1,808 SR
Queue Stats
738W - 542L
1,685 Elo+
Party 1
The Morrigan
The Morrigan
potes0415
The Morrigan
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
904W - 782L
1,556 Elo+
Party 1
Team Averages
Level 91
1,603 SR
1,645 Elo+

VS

Team Averages
Level 86
1,335 SR
1,371 Elo+
Chaac
Chaac
Adobo-704
Chaac
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,263 Elo+
Party 2
Lancelot
Lancelot
Austin31920
Lancelot
Level 128
God Stats
6W - 4L
1,240 SR
Queue Stats
315W - 281L
1,427 Elo+
Party 2
Anubis
Anubis
uRespectThePanda
Anubis
Level 124
God Stats
0W - 2L
1,265 SR
Queue Stats
273W - 237L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Takex_98
Kuzenbo
20
8 / 3 / 15
21,165
706
40,382
41,389
82,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Wolfrt94
Cu Chulainn
20
7 / 3 / 15
21,515
717
33,936
51,986
60,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
potes0415
The Morrigan
20
9 / 5 / 15
19,690
656
37,515
29,884
16,384
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adobo-704
Chaac
20
0 / 9 / 8
17,512
584
16,639
41,645
38,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Austin31920
Lancelot
20
5 / 5 / 2
19,168
639
37,498
53,676
50,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
6 / 10 / 1
19,182
639
37,872
31,381
19,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
11
11
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adobo-704
Chaac
0
9
8
0.44
L
Lancelot
Austin31920
Lancelot
5
5
2
1.2
W
Kuzenbo
Takex_98
Kuzenbo
8
3
15
5.17
W
Cu Chulainn
Wolfrt94
Cu Chulainn
7
3
15
4.83
W
The Morrigan
potes0415
The Morrigan
9
5
15
3.3
L
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,833
Damage
92,009
123,259
Taken
126,702
159,291
Mitigated
107,910
37,953
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adobo-704
Chaac
16,639
5,917
0
6,433
41,645
38,688
190
23,937
17,708
0
54,193
L
Lancelot
Austin31920
Lancelot
37,498
5,744
0
12,748
53,676
50,064
474
25,967
27,709
0
133,472
W
Kuzenbo
Takex_98
Kuzenbo
40,382
11,180
3,143
6,885
41,389
82,050
845
14,141
27,248
101,415
0
W
Cu Chulainn
Wolfrt94
Cu Chulainn
33,936
8,582
5,758
11,546
51,986
60,857
1,266
17,077
34,373
8,180
88,082
W
The Morrigan
potes0415
The Morrigan
37,515
3,673
500
10,121
29,884
16,384
1,797
7,808
22,076
77,353
16,944
L
37,872
776
0
10,485
31,381
19,158
0
18,669
12,712
119,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,370
Gold Earned
55,862
291
Minions Killed
314
16
Camps Cleared
10
1,586,577
Distance Traveled
1,456,451
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,512
584
59
2
0
443,733
2
L
Lancelot
19,168
639
132
4
4
615,919
0
W
Kuzenbo
21,165
706
88
3
6
539,394
8
W
Cu Chulainn
21,515
717
96
3
6
560,486
4
W
The Morrigan
19,690
656
107
4
4
486,697
1
L
Anubis
19,182
639
123
4
6
396,799
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role