Player Matchup

Ah Puch
Ah Puch
JaoBaoGG
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,498 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MAKAKO666
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,276 Elo+
Party 2
Charybdis
Charybdis
ShinyGuy14
Charybdis
Level 158
God Stats
6W - 12L
1,541 SR
Queue Stats
246W - 295L
1,510 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,428 Elo+

VS

Team Averages
Level 94
1,442 SR
995 Elo+
Susano
Susano
BoromirMiranda
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
983 Elo+
Party 1
Zeus
Zeus
CeifeiroBH
Zeus
Level 107
God Stats
0W - 3L
1,327 SR
Queue Stats
1W - 13L
1,001 Elo+
Party 1
Mulan
Mulan
ShuuyaMatt
Mulan
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaoBaoGG
Ah Puch
19
6 / 1 / 11
12,916
760
19,525
19,284
10,788
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MAKAKO666
Kumbhakarna
17
4 / 0 / 15
13,325
784
9,370
20,490
30,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ShinyGuy14
Charybdis
18
10 / 2 / 8
12,937
761
16,753
15,018
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,986
587
7,802
17,471
8,646
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 1
10,935
643
15,857
11,845
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
13
1 / 6 / 2
9,468
557
18,442
21,220
24,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
3
3
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
2
6
1
0.42
W
Ah Puch
JaoBaoGG
Ah Puch
6
1
11
11.5
W
Kumbhakarna
MAKAKO666
Kumbhakarna
4
0
15
11.5
W
Charybdis
ShinyGuy14
Charybdis
10
2
8
7
L
Mulan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
42,101
54,792
Taken
50,536
50,637
Mitigated
39,020
16,599
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,802
313
0
1,290
17,471
8,646
0
12,082
5,389
0
29,069
L
15,857
1,543
0
0
11,845
5,806
0
7,685
4,160
55,038
0
W
Ah Puch
JaoBaoGG
Ah Puch
19,525
1,718
0
9,572
19,284
10,788
781
5,580
13,353
71,527
0
W
Kumbhakarna
MAKAKO666
Kumbhakarna
9,370
2,262
0
3,189
20,490
30,972
49
6,210
13,807
16,113
0
W
Charybdis
ShinyGuy14
Charybdis
16,753
7,146
0
3,838
15,018
8,877
748
4,503
10,192
0
62,707
L
Mulan
18,442
2,314
0
3,236
21,220
24,568
0
9,625
11,595
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
30,389
214
Minions Killed
171
12
Camps Cleared
4
943,615
Distance Traveled
854,393
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,986
587
48
3
2
297,896
1
L
Zeus
10,935
643
102
6
1
260,353
0
W
Ah Puch
12,916
760
126
7
3
311,286
4
W
Kumbhakarna
13,325
784
8
0
2
333,543
1
W
Charybdis
12,937
761
80
5
7
298,786
4
L
Mulan
9,468
557
21
1
1
296,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role