Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AL0ND0R
Ullr
Level 160
God Stats
7W - 3L
1,959 SR
Queue Stats
134W - 67L
1,656 Elo+
Party 2
Hades
Hades
Hima-87
Hades
Level 160
God Stats
10W - 4L
1,742 SR
Queue Stats
156W - 101L
1,621 Elo+
Party 2
Ra
Ra
dody369
Ra
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
329W - 153L
1,524 Elo+
Party 2
Odin
Odin
llANASII
Odin
Level 28
God Stats
4W - 0L
1,761 SR
Queue Stats
31W - 9L
1,693 Elo+
Party 2
Team Averages
Level 103
1,692 SR
1,599 Elo+

VS

Team Averages
Level 99
1,540 SR
1,445 Elo+
Olorun
Olorun
L_ord_Kush
Olorun
Level 100
God Stats
1W - 1L
1,730 SR
Queue Stats
329W - 340L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
LaBringue221
Ao Kuang
Level 125
God Stats
5W - 1L
1,792 SR
Queue Stats
123W - 125L
1,542 Elo+
Solo
Artio
Artio
NassassinX
Artio
Level 108
God Stats
0W - 4L
1,249 SR
Queue Stats
284W - 331L
1,440 Elo+
Party 1
Achilles
Achilles
Shebani
Achilles
Level 57
God Stats
6W - 10L
1,400 SR
Queue Stats
62W - 73L
1,413 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
Level 104
God Stats
9W - 10L
1,528 SR
Queue Stats
184W - 218L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 0 / 7
8,760
626
9,762
10,682
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
AL0ND0R
Ullr
14
2 / 1 / 1
8,260
590
6,296
7,255
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Hima-87
Hades
14
2 / 2 / 3
8,384
599
5,907
12,885
6,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 8
8,589
614
9,351
7,233
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
2 / 0 / 5
7,423
530
3,795
7,384
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L_ord_Kush
Olorun
10
0 / 9 / 1
5,913
422
7,275
13,936
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
LaBringue221
Ao Kuang
12
1 / 3 / 0
6,830
488
2,866
12,641
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
9
1 / 3 / 1
6,120
437
2,850
13,201
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Shebani
Achilles
12
1 / 1 / 1
6,487
463
7,745
9,223
5,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
12
0 / 0 / 1
6,389
456
3,557
5,547
1,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
7
9.5
W
Ullr
AL0ND0R
Ullr
2
1
1
2.5
W
Hades
Hima-87
Hades
2
2
3
1.75
L
Olorun
L_ord_Kush
Olorun
0
9
1
0.06
L
Ao Kuang
LaBringue221
Ao Kuang
1
3
0
0.33
L
Artio
1
3
1
0.5
L
Achilles
Shebani
Achilles
1
1
1
1.5
L
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
0
0
1
0.5
W
4
0
8
8
W
Odin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
24,293
45,439
Taken
54,548
23,448
Mitigated
28,761
15,692
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,762
3,553
0
2,517
10,682
4,632
0
3,108
7,574
0
71,270
W
Ullr
AL0ND0R
Ullr
6,296
2,583
0
1,013
7,255
2,955
0
1,548
5,707
0
82,189
W
Hades
Hima-87
Hades
5,907
468
337
6,681
12,885
6,282
0
1,013
11,872
60,375
0
L
Olorun
L_ord_Kush
Olorun
7,275
2,208
262
2,276
13,936
7,066
0
6,597
7,339
40,644
3,490
L
Ao Kuang
LaBringue221
Ao Kuang
2,866
266
0
6,026
12,641
5,887
0
1,857
10,784
42,923
12,046
L
Artio
2,850
116
520
3,826
13,201
8,743
0
2,043
11,158
16,385
2,060
L
Achilles
Shebani
Achilles
7,745
1,991
0
2,862
9,223
5,068
0
4,645
4,578
0
36,121
L
Ah Muzen Cab
Virgil_Instinct
Ah Muzen Cab
3,557
603
0
2,844
5,547
1,997
0
0
5,547
0
47,285
W
9,351
2,272
910
2,369
7,233
3,557
168
3,921
3,312
66,643
762
W
Odin
3,795
829
0
1,865
7,384
6,022
0
2,092
5,292
0
20,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
31,739
551
Minions Killed
333
0
Camps Cleared
0
1,421,500
Distance Traveled
1,321,940
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,760
626
121
9
0
332,871
1
W
Ullr
8,260
590
148
11
0
256,591
6
W
Hades
8,384
599
121
9
0
249,664
2
L
Olorun
5,913
422
62
4
0
215,814
2
L
Ao Kuang
6,830
488
92
7
0
327,005
2
L
Artio
6,120
437
27
2
0
278,852
7
L
Achilles
6,487
463
62
4
0
250,832
0
L
Ah Muzen Cab
6,389
456
90
6
0
249,437
4
W
Ra
8,589
614
128
9
0
294,155
4
W
Odin
7,423
530
33
2
0
288,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role