Player Matchup

Discordia
Discordia
Rh1n0
Discordia
Level 157
God Stats
9W - 6L
1,639 SR
Queue Stats
211W - 66L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
SimpJing
Heimdallr
Level 149
God Stats
8W - 15L
1,391 SR
Queue Stats
608W - 617L
1,579 Elo+
Solo
Tyr
Tyr
SolarmanSSB
Tyr
Level 104
God Stats
15W - 6L
1,592 SR
Queue Stats
231W - 106L
1,599 Elo+
Party 1
Serqet
Serqet
iYogy
Serqet
Level 121
God Stats
19W - 19L
1,570 SR
Queue Stats
696W - 671L
1,629 Elo+
Solo
Atlas
Atlas
the5hobos
Atlas
Level 160
God Stats
23W - 11L
1,684 SR
Queue Stats
279W - 116L
1,614 Elo+
Party 1
Team Averages
Level 138
1,575 SR
1,613 Elo+

VS

Team Averages
Level 98
1,716 SR
1,639 Elo+
Sun Wukong
Sun Wukong
Carmello
Sun Wukong
Level 68
God Stats
0W - 1L
1,702 SR
Queue Stats
100W - 69L
1,607 Elo+
Party 2
Ymir
Ymir
Cästor
Ymir
Level 129
God Stats
9W - 5L
1,744 SR
Queue Stats
199W - 136L
1,591 Elo+
Party 2
Vulcan
Vulcan
Pöllux
Vulcan
Level 125
God Stats
1W - 1L
1,680 SR
Queue Stats
185W - 118L
1,679 Elo+
Party 2
Neith
Neith
Roostertrice
Neith
Level 68
God Stats
29W - 19L
1,682 SR
Queue Stats
194W - 145L
1,654 Elo+
Party 2
Ah Puch
Ah Puch
pcdavis
Ah Puch
Level 102
God Stats
3W - 3L
1,774 SR
Queue Stats
162W - 102L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rh1n0
Discordia
18
8 / 0 / 18
12,184
1,218
16,562
5,848
3,240
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SimpJing
Heimdallr
17
4 / 0 / 19
11,175
1,118
21,427
10,250
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 14
10,594
1,059
13,188
14,407
16,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
iYogy
Serqet
17
8 / 3 / 15
12,386
1,239
15,571
15,410
18,476
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Atlas
the5hobos
Atlas
18
4 / 2 / 24
12,553
1,255
16,333
17,261
26,879
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

256

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carmello
Sun Wukong
15
1 / 9 / 4
9,581
958
10,248
24,691
21,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
Cästor
Ymir
16
1 / 5 / 6
10,894
1,089
7,009
25,136
30,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Pöllux
Vulcan
15
0 / 7 / 6
9,652
965
16,463
11,215
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 4
10,260
1,026
10,703
14,103
7,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
pcdavis
Ah Puch
15
2 / 4 / 4
10,019
1,002
15,438
10,352
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
29
Kills
7
7
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Carmello
Sun Wukong
1
9
4
0.33
L
Ymir
Cästor
Ymir
1
5
6
0.8
L
Vulcan
Pöllux
Vulcan
0
7
6
0.43
W
Discordia
Rh1n0
Discordia
8
0
18
17
L
3
4
4
1.25
W
Heimdallr
SimpJing
Heimdallr
4
0
19
13.5
W
5
2
14
6
W
Serqet
iYogy
Serqet
8
3
15
5.17
L
Ah Puch
pcdavis
Ah Puch
2
4
4
1
W
Atlas
the5hobos
Atlas
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,081
Damage
59,861
63,176
Taken
85,497
69,603
Mitigated
69,995
8,113
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Carmello
Sun Wukong
10,248
1,224
0
2,904
24,691
21,402
0
9,705
14,617
0
19,955
L
Ymir
Cästor
Ymir
7,009
944
0
2,313
25,136
30,430
0
9,837
14,253
13,971
0
L
Vulcan
Pöllux
Vulcan
16,463
4,624
0
160
11,215
5,640
0
3,838
7,126
45,434
0
W
Discordia
Rh1n0
Discordia
16,562
2,243
250
880
5,848
3,240
0
2,874
2,974
46,652
0
L
10,703
4,906
0
1,974
14,103
7,384
0
6,537
7,161
0
26,560
W
Heimdallr
SimpJing
Heimdallr
21,427
14,375
0
1,818
10,250
4,965
0
7,905
2,345
0
55,127
W
13,188
719
0
1,750
14,407
16,043
0
7,197
7,210
163
19,108
W
Serqet
iYogy
Serqet
15,571
2,044
0
1,189
15,410
18,476
0
9,266
6,144
802
20,221
L
Ah Puch
pcdavis
Ah Puch
15,438
1,374
0
348
10,352
5,139
0
3,131
7,056
40,003
0
W
Atlas
the5hobos
Atlas
16,333
5,611
0
2,226
17,261
26,879
0
11,668
5,593
31,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
50,406
235
Minions Killed
204
12
Camps Cleared
5
998,276
Distance Traveled
1,020,425
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,581
958
31
3
1
216,501
0
L
Ymir
10,894
1,089
13
1
0
212,780
0
L
Vulcan
9,652
965
75
8
2
207,835
1
W
Discordia
12,184
1,218
77
8
2
196,856
1
L
Neith
10,260
1,026
36
4
2
202,281
0
W
Heimdallr
11,175
1,118
80
8
5
195,388
1
W
Tyr
10,594
1,059
10
1
1
208,143
1
W
Serqet
12,386
1,239
20
2
4
197,400
3
L
Ah Puch
10,019
1,002
49
5
0
181,028
3
W
Atlas
12,553
1,255
48
5
0
200,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role