Player Matchup

Janus
Janus
Reijeki
Janus
Level 86
God Stats
0W - 2L
1,772 SR
Queue Stats
22W - 34L
1,419 Elo+
Party 1
Ishtar
Ishtar
Shekarian
Ishtar
Level 62
God Stats
10W - 8L
1,522 SR
Queue Stats
108W - 136L
1,375 Elo+
Party 1
Da Ji
Da Ji
Wet Adolphin 69
Da Ji
Level 142
God Stats
1W - 1L
1,790 SR
Queue Stats
54W - 53L
1,517 Elo+
Party 1
Chaac
Chaac
cenuri
Chaac
Level 102
God Stats
7W - 3L
1,754 SR
Queue Stats
118W - 127L
1,480 Elo+
Solo
Bacchus
Bacchus
xXzylganXx
Bacchus
Level 84
God Stats
7W - 8L
1,535 SR
Queue Stats
201W - 212L
1,498 Elo+
Solo
Team Averages
Level 95
1,675 SR
1,458 Elo+

VS

Team Averages
Level 119
1,536 SR
1,594 Elo+
Ishtar
Ishtar
Aroz01
Ishtar
Level 159
God Stats
90W - 97L
1,563 SR
Queue Stats
857W - 863L
1,549 Elo+
Solo
Neith
Neith
Drimell
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,493 Elo+
Solo
Terra
Terra
Unphasiblephilip
Terra
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 125L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
bbigbird101
Kukulkan
Level 48
God Stats
100W - 63L
1,615 SR
Queue Stats
110W - 71L
1,662 Elo+
Party 2
Bakasura
Bakasura
dfsolo
Bakasura
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 41L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Reijeki
Janus
16
2 / 4 / 2
10,312
1,031
14,174
8,646
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Shekarian
Ishtar
16
0 / 5 / 4
9,724
972
11,844
15,091
7,188
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 8 / 3
10,103
1,010
18,352
22,135
10,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
cenuri
Chaac
16
1 / 6 / 2
9,773
977
13,879
24,088
22,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
xXzylganXx
Bacchus
16
0 / 6 / 4
10,941
1,094
7,869
22,783
33,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aroz01
Ishtar
18
2 / 3 / 19
11,295
1,130
14,678
16,012
10,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Drimell
Neith
18
1 / 2 / 22
11,045
1,105
15,392
14,039
7,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 0 / 18
12,554
1,255
13,772
16,737
22,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
bbigbird101
Kukulkan
18
8 / 0 / 13
12,232
1,223
24,006
7,878
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
dfsolo
Bakasura
18
13 / 0 / 10
13,099
1,310
20,955
15,800
17,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
5
Kills
29
29
Deaths
5
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aroz01
Ishtar
2
3
19
3.83
W
Neith
Drimell
Neith
1
2
22
6
L
Janus
Reijeki
Janus
2
4
2
0.75
L
Ishtar
Shekarian
Ishtar
0
5
4
0.4
W
5
0
18
14
L
2
8
3
0.44
W
Kukulkan
bbigbird101
Kukulkan
8
0
13
14.5
L
Chaac
cenuri
Chaac
1
6
2
0.33
W
Bakasura
dfsolo
Bakasura
13
0
10
18
L
Bacchus
xXzylganXx
Bacchus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,118
Damage
88,803
92,743
Taken
70,466
76,648
Mitigated
63,804
10,117
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aroz01
Ishtar
14,678
8,508
0
190
16,012
10,996
0
3,980
12,032
0
28,349
W
Neith
Drimell
Neith
15,392
7,330
0
2,746
14,039
7,707
0
5,295
8,744
29
31,757
L
Janus
Reijeki
Janus
14,174
55
0
0
8,646
4,112
0
3,399
5,082
42,331
0
L
Ishtar
Shekarian
Ishtar
11,844
7,101
0
831
15,091
7,188
0
6,905
7,446
0
27,168
W
13,772
1,598
6,298
5,183
16,737
22,756
0
5,578
11,159
21,472
0
L
18,352
4,592
0
40
22,135
10,286
0
8,363
12,536
0
29,149
W
Kukulkan
bbigbird101
Kukulkan
24,006
2,860
0
58
7,878
4,718
0
2,403
5,475
56,671
0
L
Chaac
cenuri
Chaac
13,879
2,168
0
4,298
24,088
22,041
0
10,392
11,979
0
37,733
W
Bakasura
dfsolo
Bakasura
20,955
11,875
0
5,259
15,800
17,627
0
4,787
11,013
0
23,355
L
Bacchus
xXzylganXx
Bacchus
7,869
962
868
4,080
22,783
33,021
0
8,748
11,857
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
60,225
195
Minions Killed
214
5
Camps Cleared
11
958,418
Distance Traveled
1,029,150
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,295
1,130
28
3
4
175,886
0
W
Neith
11,045
1,105
35
4
2
195,095
0
L
Janus
10,312
1,031
79
8
0
198,151
0
L
Ishtar
9,724
972
27
3
4
181,724
0
W
Terra
12,554
1,255
9
1
0
228,293
0
L
Da Ji
10,103
1,010
29
3
1
195,198
0
W
Kukulkan
12,232
1,223
103
10
1
200,023
0
L
Chaac
9,773
977
41
4
0
199,664
1
W
Bakasura
13,099
1,310
39
4
4
229,853
2
L
Bacchus
10,941
1,094
19
2
0
183,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role