Player Matchup

Chaac
Chaac
Duddo Uzumaki
Chaac
Level 88
God Stats
1W - 1L
1,445 SR
Queue Stats
48W - 59L
1,472 Elo+
Solo
Serqet
Serqet
Macett
Serqet
Level 76
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 204L
1,411 Elo+
Party 1
Anubis
Anubis
Spike v3
Anubis
Level 61
God Stats
14W - 7L
1,615 SR
Queue Stats
137W - 161L
1,428 Elo+
Party 1
Team Averages
Level 75
1,520 SR
1,437 Elo+

VS

Team Averages
Level 112
1,312 SR
1,420 Elo+
Hades
Hades
GOATwitDaRemote
Hades
Level 69
God Stats
0W - 4L
1,223 SR
Queue Stats
137W - 160L
1,392 Elo+
Solo
Cupid
Cupid
KingofUP
Cupid
Level 155
God Stats
5W - 6L
1,204 SR
Queue Stats
132W - 166L
1,461 Elo+
Solo
Ganesha
Ganesha
MyDude4775
Ganesha
Level 112
God Stats
13W - 18L
1,510 SR
Queue Stats
200W - 232L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 8
12,613
701
19,516
26,494
22,291
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Macett
Serqet
14
0 / 3 / 7
10,322
573
7,740
15,294
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Spike v3
Anubis
18
9 / 2 / 2
12,823
712
27,805
19,153
11,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
11,132
618
20,915
21,901
13,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
KingofUP
Cupid
15
1 / 6 / 3
10,817
601
17,367
17,211
7,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MyDude4775
Ganesha
16
0 / 1 / 5
11,911
662
10,741
23,201
27,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
4
5
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
3
6
2
0.67
L
Cupid
KingofUP
Cupid
1
6
3
0.42
W
Serqet
Macett
Serqet
0
3
7
1.17
L
Ganesha
MyDude4775
Ganesha
0
1
5
2.5
W
Anubis
Spike v3
Anubis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,061
Damage
49,023
60,941
Taken
62,313
43,576
Mitigated
48,151
30,518
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,516
3,500
419
15,998
26,494
22,291
428
12,520
13,974
0
56,191
L
20,915
4,944
955
6,174
21,901
13,232
143
11,714
10,073
41,434
0
L
Cupid
KingofUP
Cupid
17,367
10,081
1,353
3,333
17,211
7,403
99
5,311
10,823
0
40,969
W
Serqet
Macett
Serqet
7,740
1,580
0
2,138
15,294
9,484
144
7,503
7,791
0
25,792
L
Ganesha
MyDude4775
Ganesha
10,741
843
0
6,043
23,201
27,516
0
11,131
11,802
36,626
0
W
Anubis
Spike v3
Anubis
27,805
2,021
0
11,963
19,153
11,801
792
12,249
6,904
81,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
33,860
209
Minions Killed
160
13
Camps Cleared
2
924,855
Distance Traveled
902,335
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,613
701
63
4
2
353,250
0
L
Hades
11,132
618
76
4
0
270,319
4
L
Cupid
10,817
601
72
4
2
283,238
2
W
Serqet
10,322
573
35
2
4
307,649
0
L
Ganesha
11,911
662
12
1
0
348,778
6
W
Anubis
12,823
712
111
6
7
263,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role