Player Matchup

Medusa
Medusa
HashCorp_1
Medusa
Level 61
God Stats
17W - 17L
1,567 SR
Queue Stats
174W - 168L
1,399 Elo+
Party 3
Ymir
Ymir
RangedLearner96
Ymir
Level 14
God Stats
4W - 3L
1,479 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 3
Ravana
Ravana
grizzledemz
Ravana
Level 64
God Stats
34W - 21L
1,560 SR
Queue Stats
187W - 191L
1,417 Elo+
Party 3
Bacchus
Bacchus
txcdino
Bacchus
Level 82
God Stats
7W - 4L
1,512 SR
Queue Stats
539W - 513L
1,494 Elo+
Party 2
Vulcan
Vulcan
yuckyjewueld
Vulcan
Level 46
God Stats
2W - 3L
1,725 SR
Queue Stats
151W - 173L
1,396 Elo+
Party 2
Team Averages
Level 53
1,569 SR
1,418 Elo+

VS

Team Averages
Level 66
1,546 SR
1,423 Elo+
Shiva
Shiva
CowboyBinky
Shiva
Level 68
God Stats
2W - 0L
1,751 SR
Queue Stats
131W - 131L
1,294 Elo+
Party 1
Skadi
Skadi
EspanaCr7_13
Skadi
Level 15
God Stats
24W - 19L
1,538 SR
Queue Stats
137W - 125L
1,540 Elo+
Party 1
Yemoja
Yemoja
Lukas_Ribeiro95
Yemoja
Level 36
God Stats
2W - 5L
1,363 SR
Queue Stats
119W - 158L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
XxGutiexX
Erlang Shen
Level 109
God Stats
27W - 14L
1,580 SR
Queue Stats
182W - 177L
1,467 Elo+
Party 1
Tiamat
Tiamat
mrgravity96
Tiamat
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
334W - 319L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HashCorp_1
Medusa
18
4 / 4 / 1
11,222
510
17,159
19,739
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 3
7,816
355
5,265
13,151
13,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
17
1 / 5 / 2
10,122
460
6,801
15,449
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
txcdino
Bacchus
17
4 / 4 / 0
10,760
489
13,578
19,923
15,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
14
1 / 4 / 3
9,345
425
9,422
11,739
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
11,751
534
11,866
15,046
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
1 / 5 / 3
9,918
451
9,993
14,804
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 4
10,554
480
7,183
13,868
15,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
XxGutiexX
Erlang Shen
20
9 / 2 / 6
13,376
608
21,822
31,703
19,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
17
2 / 2 / 8
10,698
486
12,268
12,119
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
18
18
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
1
5
3
0.5
L
Medusa
HashCorp_1
Medusa
4
4
1
1.13
W
2
0
4
4
L
0
1
3
1.5
W
Erlang Shen
XxGutiexX
Erlang Shen
9
2
6
6
L
Ravana
1
5
2
0.4
W
Tiamat
2
2
8
3
L
Bacchus
txcdino
Bacchus
4
4
0
1
L
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,225
Damage
63,132
80,001
Taken
87,540
51,249
Mitigated
61,133
15,224
Healing
32,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,866
1,632
932
6,218
15,046
12,462
567
7,248
7,422
0
75,215
W
9,993
3,343
0
859
14,804
5,122
5,676
2,223
12,558
0
88,533
L
Medusa
HashCorp_1
Medusa
17,159
6,901
0
2,080
19,739
10,249
0
4,006
15,733
0
113,688
W
7,183
1,373
4,478
3,102
13,868
15,525
452
3,270
10,554
45,383
0
L
5,265
1,315
0
660
13,151
13,337
86
5,384
7,610
23,888
0
W
Erlang Shen
XxGutiexX
Erlang Shen
21,822
12,764
0
13,159
31,703
19,737
1,425
9,483
21,982
0
138,205
L
Ravana
6,801
2,219
0
5,121
15,449
7,298
0
2,198
13,147
0
91,753
W
Tiamat
12,268
608
0
3,744
12,119
8,287
1,328
5,282
6,759
71,699
0
L
Bacchus
txcdino
Bacchus
13,578
2,974
0
4,369
19,923
15,067
0
2,924
16,106
66,463
0
L
Vulcan
9,422
3,230
0
2,994
11,739
5,298
154
4,939
6,800
55,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
56,297
582
Minions Killed
645
0
Camps Cleared
0
1,906,834
Distance Traveled
2,189,643
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,751
534
136
6
0
453,236
10
W
Skadi
9,918
451
150
7
0
412,370
4
L
Medusa
11,222
510
182
8
0
410,428
4
W
Yemoja
10,554
480
49
2
0
395,668
5
L
Ymir
7,816
355
33
2
0
328,205
0
W
Erlang Shen
13,376
608
188
9
0
496,522
2
L
Ravana
10,122
460
141
6
0
435,467
0
W
Tiamat
10,698
486
122
6
0
431,847
4
L
Bacchus
10,760
489
133
6
0
387,504
4
L
Vulcan
9,345
425
93
4
0
345,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role