Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Dixieeynormus
Jormungandr
Level 106
God Stats
4W - 4L
1,520 SR
Queue Stats
69W - 96L
1,372 Elo+
Party 2
Charybdis
Charybdis
KnottyFurryTwink
Charybdis
Level 68
God Stats
1W - 3L
1,573 SR
Queue Stats
87W - 120L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
gayestagenda
Amaterasu
Level 89
God Stats
8W - 5L
1,513 SR
Queue Stats
108W - 142L
1,451 Elo+
Party 2
Team Averages
Level 113
1,521 SR
1,444 Elo+

VS

Team Averages
Level 107
1,614 SR
1,491 Elo+
Hades
Hades
CampingCARL451
Hades
Level 97
God Stats
3W - 2L
1,546 SR
Queue Stats
37W - 41L
1,473 Elo+
Party 1
Horus
Horus
JMSpald
Horus
Level 63
God Stats
6W - 7L
1,505 SR
Queue Stats
29W - 39L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
Ker3
Heimdallr
Level 128
God Stats
4W - 3L
1,582 SR
Queue Stats
40W - 37L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
MadsMester
Kukulkan
Level 128
God Stats
15W - 10L
1,704 SR
Queue Stats
43W - 33L
1,597 Elo+
Solo
Mulan
Mulan
NoLove4TheBest
Mulan
Level 121
God Stats
1W - 0L
1,735 SR
Queue Stats
36W - 39L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
5 / 1 / 5
12,423
731
10,967
17,485
9,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
 
Chang'e
19
1 / 2 / 5
11,164
657
12,306
16,330
8,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Dixieeynormus
Jormungandr
19
2 / 3 / 5
11,426
672
10,786
21,181
26,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
17
1 / 6 / 2
10,426
613
7,932
17,224
8,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
gayestagenda
Amaterasu
18
3 / 7 / 5
11,346
667
11,058
30,159
24,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
11,801
694
16,792
17,871
12,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
JMSpald
Horus
20
2 / 1 / 8
11,897
700
11,305
17,663
16,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Ker3
Heimdallr
20
4 / 1 / 7
12,332
725
23,813
15,228
7,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
MadsMester
Kukulkan
20
3 / 1 / 8
12,372
728
15,999
8,197
4,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 10
12,195
717
19,740
26,301
25,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
12
Kills
19
19
Deaths
12
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
1
5
7.5
L
Chang'e
 
Chang'e
1
2
5
1.75
W
5
5
6
1.6
L
Jormungandr
Dixieeynormus
Jormungandr
2
3
5
1.5
W
Horus
JMSpald
Horus
2
1
8
6
W
Heimdallr
Ker3
Heimdallr
4
1
7
7.5
L
Charybdis
1
6
2
0.33
W
Kukulkan
MadsMester
Kukulkan
3
1
8
7
W
5
4
10
2.5
L
Amaterasu
gayestagenda
Amaterasu
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
87,649
102,379
Taken
85,260
77,864
Mitigated
66,909
23,025
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,967
1,327
0
548
17,485
9,428
507
3,952
13,533
0
48,280
L
Chang'e
 
Chang'e
12,306
392
2,635
7,544
16,330
8,255
1,374
5,882
10,448
47,207
0
W
16,792
1,240
614
5,561
17,871
12,734
160
3,971
13,900
37,189
0
L
Jormungandr
Dixieeynormus
Jormungandr
10,786
3,837
335
3,314
21,181
26,959
0
5,650
15,531
43,229
0
W
Horus
JMSpald
Horus
11,305
5,063
2,942
8,081
17,663
16,723
468
5,681
11,982
301
41,892
W
Heimdallr
Ker3
Heimdallr
23,813
12,667
0
2,292
15,228
7,901
5,051
4,530
10,698
0
75,632
L
Charybdis
7,932
4,700
0
1,741
17,224
8,564
40
5,317
11,907
0
35,655
W
Kukulkan
MadsMester
Kukulkan
15,999
1,689
0
1,330
8,197
4,317
1,687
3,935
4,262
64,274
0
W
19,740
3,275
0
4,071
26,301
25,234
695
4,975
21,326
393
37,681
L
Amaterasu
gayestagenda
Amaterasu
11,058
5,053
303
6,605
30,159
24,658
0
12,684
17,469
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,785
Gold Earned
60,597
310
Minions Killed
363
0
Camps Cleared
0
1,682,557
Distance Traveled
1,685,437
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,423
731
70
4
0
395,665
3
L
Chang'e
11,164
657
78
5
0
310,150
1
W
Hades
11,801
694
57
3
0
313,740
1
L
Jormungandr
11,426
672
67
4
0
293,239
0
W
Horus
11,897
700
72
4
0
342,275
4
W
Heimdallr
12,332
725
91
5
0
335,350
1
L
Charybdis
10,426
613
56
3
0
307,904
5
W
Kukulkan
12,372
728
104
6
0
362,554
1
W
Mulan
12,195
717
39
2
0
331,518
11
L
Amaterasu
11,346
667
39
2
0
375,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role