Player Matchup

Danzaburou
Danzaburou
BoweryAcrobat68
Danzaburou
Level 25
God Stats
1W - 1L
1,452 SR
Queue Stats
22W - 17L
1,520 Elo+
Party 1
Artio
Artio
CatTales2014
Artio
Level 109
God Stats
3W - 5L
1,344 SR
Queue Stats
267W - 261L
1,479 Elo+
Party 1
Fenrir
Fenrir
TankRatatoskr
Fenrir
Level 155
God Stats
9W - 6L
1,541 SR
Queue Stats
275W - 268L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
groot_the_best99
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,771 Elo+
Solo
Ullr
Ullr
iNNOMINATE ID
Ullr
Level 125
God Stats
3W - 5L
1,387 SR
Queue Stats
302W - 309L
1,501 Elo+
Party 1
Team Averages
Level 86
1,445 SR
1,554 Elo+

VS

Team Averages
Level 39
1,431 SR
1,422 Elo+
Chiron
Chiron
DanaYellow
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
ItsJustAssault
Discordia
Level 27
God Stats
5W - 16L
1,092 SR
Queue Stats
358W - 397L
1,473 Elo+
Solo
Hou Yi
Hou Yi
KingOfAnxiety
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Zhong Kui
Zhong Kui
MBoorstein
Zhong Kui
Level 108
God Stats
6W - 9L
1,564 SR
Queue Stats
313W - 315L
1,458 Elo+
Solo
Janus
Janus
danablack
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoweryAcrobat68
Danzaburou
20
7 / 5 / 21
13,720
807
16,462
21,079
11,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 6 / 19
11,071
651
2,823
25,746
34,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 7 / 16
13,535
796
19,023
22,733
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
20
11 / 3 / 16
13,054
768
19,446
26,509
26,936
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 18
12,835
755
13,227
17,903
10,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DanaYellow
Chiron
19
3 / 9 / 16
12,327
725
20,944
17,612
7,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
ItsJustAssault
Discordia
20
6 / 1 / 14
13,511
795
17,480
6,119
2,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 7 / 8
14,894
876
31,621
18,696
9,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
MBoorstein
Zhong Kui
17
2 / 11 / 11
11,333
667
14,089
23,223
12,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
danablack
Janus
16
1 / 10 / 12
10,690
629
8,438
14,936
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
87
38
Kills
26
26
Deaths
38
90
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BoweryAcrobat68
Danzaburou
7
5
21
3.5
W
0
6
19
1.58
L
Chiron
DanaYellow
Chiron
3
9
16
1.22
L
Discordia
ItsJustAssault
Discordia
6
1
14
13
L
14
7
8
2.57
L
Zhong Kui
MBoorstein
Zhong Kui
2
11
11
0.68
W
13
7
16
3
L
Janus
danablack
Janus
1
10
12
0.7
W
Amaterasu
11
3
16
6.33
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,981
Damage
92,572
113,970
Taken
80,586
98,089
Mitigated
37,211
38,365
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BoweryAcrobat68
Danzaburou
16,462
6,667
0
5,876
21,079
11,571
1,217
7,277
13,802
0
52,898
W
2,823
330
1,529
3,001
25,746
34,137
227
6,143
19,603
11,431
0
L
Chiron
DanaYellow
Chiron
20,944
10,379
558
1,681
17,612
7,603
3,324
427
17,137
0
33,499
L
Discordia
ItsJustAssault
Discordia
17,480
385
2,667
2,874
6,119
2,474
420
108
5,954
26,277
0
L
31,621
15,881
0
3,218
18,696
9,391
2,328
729
17,586
0
62,632
L
Zhong Kui
MBoorstein
Zhong Kui
14,089
1,536
545
4,035
23,223
12,907
492
1,258
21,721
29,033
0
W
19,023
4,299
1,430
4,683
22,733
15,391
2,945
9,320
13,413
0
21,657
L
Janus
danablack
Janus
8,438
661
0
500
14,936
4,836
818
301
14,358
16,066
0
W
Amaterasu
19,446
7,152
3,953
14,004
26,509
26,936
625
10,034
16,475
0
33,344
W
13,227
4,445
2,404
1,485
17,903
10,054
3,812
7,233
10,670
0
37,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,215
Gold Earned
62,755
180
Minions Killed
161
0
Camps Cleared
0
1,521,268
Distance Traveled
1,253,722
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,720
807
70
4
0
288,485
0
W
Artio
11,071
651
8
0
0
287,472
0
L
Chiron
12,327
725
31
2
0
213,966
0
L
Discordia
13,511
795
15
1
0
275,981
0
L
Hou Yi
14,894
876
61
4
0
281,250
0
L
Zhong Kui
11,333
667
30
2
0
245,825
0
W
Fenrir
13,535
796
10
1
0
299,762
0
L
Janus
10,690
629
24
1
0
236,700
0
W
Amaterasu
13,054
768
46
3
0
360,212
0
W
Ullr
12,835
755
46
3
0
285,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role