Player Matchup

Shiva
Shiva
MindSlapsh
Shiva
Level 129
God Stats
4W - 7L
1,551 SR
Queue Stats
233W - 277L
1,379 Elo+
Party 1
Zeus
Zeus
WiLkThUgGaMeR20
Zeus
Level 117
God Stats
20W - 21L
1,437 SR
Queue Stats
93W - 132L
1,295 Elo+
Solo
Anhur
Anhur
spookyguymemes
Anhur
Level 28
God Stats
4W - 6L
1,328 SR
Queue Stats
153W - 176L
1,392 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,355 Elo+

VS

Team Averages
Level 85
1,618 SR
1,355 Elo+
Chaac
Chaac
Old WhiteDragon
Chaac
Level 148
God Stats
1W - 1L
1,808 SR
Queue Stats
44W - 57L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
Piedfromage
Kuzenbo
Level 20
God Stats
3W - 2L
1,634 SR
Queue Stats
16W - 24L
1,362 Elo+
Party 2
Izanami
Izanami
Remmstein2548
Izanami
Level 88
God Stats
3W - 2L
1,412 SR
Queue Stats
64W - 87L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
4 / 0 / 5
12,003
706
17,183
20,240
20,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 6
10,896
641
15,552
12,735
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 6
10,845
638
10,773
12,685
5,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
10,067
592
13,032
18,343
13,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Piedfromage
Kuzenbo
13
0 / 3 / 1
8,892
523
7,570
19,339
29,801
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
0 / 2 / 1
9,420
554
10,408
15,510
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
5
6.5
L
2
4
0
0.5
L
Kuzenbo
Piedfromage
Kuzenbo
0
3
1
0.17
L
Izanami
0
2
1
0.25
W
2
1
6
5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
31,010
45,660
Taken
53,192
31,741
Mitigated
49,612
14,154
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
17,183
3,531
1,943
6,234
20,240
20,982
395
3,609
16,631
0
54,781
L
13,032
1,411
0
5,248
18,343
13,982
0
5,366
12,977
0
39,303
L
Kuzenbo
Piedfromage
Kuzenbo
7,570
2,921
596
3,413
19,339
29,801
0
5,422
13,917
19,505
0
L
Izanami
10,408
5,765
0
4,614
15,510
5,829
82
5,321
10,189
0
43,570
W
15,552
1,566
0
960
12,735
4,811
536
2,109
10,626
48,318
0
W
10,773
5,414
878
4,139
12,685
5,948
1,537
3,087
9,598
0
36,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
28,379
196
Minions Killed
153
8
Camps Cleared
5
986,691
Distance Traveled
829,769
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,003
706
70
4
6
340,884
3
L
Chaac
10,067
592
48
3
1
312,052
0
L
Kuzenbo
8,892
523
23
1
1
275,209
0
L
Izanami
9,420
554
82
5
3
242,508
10
W
Zeus
10,896
641
88
5
0
319,981
1
W
Anhur
10,845
638
38
2
2
325,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role