Player Matchup

Artio
Artio
Gold I
 
Artio
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
Gawss
Janus
Silver I
Level 125
God Stats
0W - 1L
1,744 SR
Queue Stats
29W - 29L
1,626 MMR
Solo
Cernunnos
Cernunnos
Gold III
JohnnyJack
Cernunnos
Gold III
Level 160
God Stats
2W - 1L
1,760 SR
Queue Stats
202W - 204L
1,595 MMR
Solo
Nemesis
Nemesis
Platinum II
KilluaHashire
Nemesis
Platinum II
Level 160
God Stats
2W - 4L
1,455 SR
Queue Stats
226W - 238L
1,972 MMR
Party 1
Mulan
Mulan
Diamond I
Sharto
Mulan
Diamond I
Level 148
God Stats
4W - 4L
1,520 SR
Queue Stats
761W - 736L
2,809 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,596 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,526 SR
1,515 MMR
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold IV
 
Athena
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
PIPEJUNIOR4
Discordia
Gold III
Level 146
God Stats
20W - 18L
1,628 SR
Queue Stats
193W - 186L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 1 / 1
5,290
481
2,710
9,255
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Gawss
Janus
10
0 / 4 / 1
6,003
546
2,817
5,517
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
JohnnyJack
Cernunnos
10
1 / 3 / 0
5,586
508
7,654
11,058
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
8
1 / 2 / 0
5,415
492
2,336
6,805
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Sharto
Mulan
11
1 / 1 / 0
6,188
563
8,489
12,376
7,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebApolloIshtar

VS

Bans
SusanoKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 0 / 5
6,608
601
5,283
6,952
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
12
1 / 1 / 1
6,571
597
7,680
9,508
8,320
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
11
2 / 0 / 2
6,477
589
9,703
8,673
2,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
 
Athena
9
0 / 1 / 6
5,774
525
3,060
10,094
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PIPEJUNIOR4
Discordia
11
4 / 1 / 3
6,549
595
5,590
4,799
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
1
0.5
W
Tsukuyomi
 
Tsukuyomi
4
0
5
6.5
W
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Athena
 
Athena
0
1
6
3
L
Janus
Gawss
Janus
0
4
1
0.13
L
Cernunnos
JohnnyJack
Cernunnos
1
3
0
0.33
L
Nemesis
1
2
0
0.5
W
Discordia
PIPEJUNIOR4
Discordia
4
1
3
5.5
L
Mulan
Sharto
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
31,316
45,011
Taken
40,026
21,188
Mitigated
22,147
15,951
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,710
570
300
2,877
9,255
5,640
0
1,790
7,465
11,501
2,889
W
Tsukuyomi
 
Tsukuyomi
5,283
1,744
0
4,312
6,952
2,553
0
881
6,071
0
37,948
W
Guan Yu
 
Guan Yu
7,680
1,003
319
3,177
9,508
8,320
0
0
9,508
0
47,992
W
Jing Wei
 
Jing Wei
9,703
8,084
0
5,337
8,673
2,235
0
890
7,783
0
58,303
W
Athena
 
Athena
3,060
747
0
2,659
10,094
7,505
0
1,833
8,261
13,357
3,708
L
Janus
Gawss
Janus
2,817
180
0
620
5,517
2,019
0
2,724
2,793
50,986
0
L
Cernunnos
JohnnyJack
Cernunnos
7,654
4,089
0
5,798
11,058
3,815
0
1,855
9,203
0
50,550
L
Nemesis
2,336
798
0
828
6,805
2,513
0
1,683
5,122
0
35,798
W
Discordia
PIPEJUNIOR4
Discordia
5,590
38
0
570
4,799
1,534
258
2,035
2,764
42,831
0
L
Mulan
Sharto
Mulan
8,489
1,982
0
5,528
12,376
7,201
0
209
12,167
0
46,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
31,979
322
Minions Killed
337
0
Camps Cleared
0
1,113,524
Distance Traveled
1,190,342
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,290
481
23
2
0
246,030
5
W
Tsukuyomi
6,608
601
73
7
0
263,353
3
W
Guan Yu
6,571
597
64
6
0
240,539
0
W
Jing Wei
6,477
589
102
9
0
208,976
4
W
Athena
5,774
525
27
2
0
248,089
1
L
Janus
6,003
546
81
7
0
211,171
2
L
Cernunnos
5,586
508
68
6
0
180,231
4
L
Nemesis
5,415
492
69
6
0
254,536
3
W
Discordia
6,549
595
71
6
0
229,385
4
L
Mulan
6,188
563
81
7
0
221,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role