Player Matchup

Cthulhu
Cthulhu
Raysama27
Cthulhu
Level 108
God Stats
3W - 2L
1,786 SR
Queue Stats
13W - 19L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
UShallnoPain
Danzaburou
Level 157
God Stats
32W - 35L
1,583 SR
Queue Stats
234W - 224L
1,612 Elo+
Party 1
Sol
Sol
mommyMcflurry69
Sol
Level 36
God Stats
1W - 2L
1,449 SR
Queue Stats
41W - 16L
1,688 Elo+
Party 1
Team Averages
Level 100
1,606 SR
1,612 Elo+

VS

Team Averages
Level 130
1,388 SR
1,476 Elo+
Ishtar
Ishtar
DevinWitThaMac11
Ishtar
Level 141
God Stats
5W - 6L
1,293 SR
Queue Stats
166W - 159L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
InsaneChar
Amaterasu
Level 123
God Stats
18W - 18L
1,436 SR
Queue Stats
309W - 371L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saintslvr
Morgan Le Fay
Level 126
God Stats
7W - 6L
1,434 SR
Queue Stats
193W - 179L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raysama27
Cthulhu
16
1 / 6 / 6
10,664
627
8,355
19,428
19,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
UShallnoPain
Danzaburou
16
6 / 6 / 3
12,899
759
19,267
19,154
8,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 5 / 6
11,638
685
14,401
16,572
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
11,875
699
12,621
13,931
5,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
InsaneChar
Amaterasu
18
7 / 3 / 7
13,201
777
13,250
27,357
16,864
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
saintslvr
Morgan Le Fay
17
7 / 3 / 7
12,199
718
21,240
13,784
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
17
17
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Amaterasu
InsaneChar
Amaterasu
7
3
7
3.5
L
Cthulhu
Raysama27
Cthulhu
1
6
6
0.67
L
Danzaburou
UShallnoPain
Danzaburou
6
6
3
1.25
L
4
5
6
1.4
W
Morgan Le Fay
saintslvr
Morgan Le Fay
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
47,111
55,154
Taken
55,072
34,853
Mitigated
28,580
12,718
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,621
5,181
0
0
13,931
5,563
2,201
5,025
8,906
0
40,582
W
Amaterasu
InsaneChar
Amaterasu
13,250
4,379
2,345
6,984
27,357
16,864
0
11,446
15,911
2,072
41,761
L
Cthulhu
Raysama27
Cthulhu
8,355
360
1,539
2,259
19,428
19,212
190
9,884
9,544
27,123
0
L
Danzaburou
UShallnoPain
Danzaburou
19,267
8,941
0
3,902
19,154
8,457
0
4,895
14,259
0
58,026
L
14,401
5,654
0
5,018
16,572
7,184
1,209
7,610
8,962
39,220
3,541
W
Morgan Le Fay
saintslvr
Morgan Le Fay
21,240
4,585
39
2,457
13,784
6,153
931
5,284
8,500
57,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
37,275
188
Minions Killed
201
8
Camps Cleared
6
820,125
Distance Traveled
906,192
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,875
699
60
4
2
275,215
0
W
Amaterasu
13,201
777
65
4
2
337,709
5
L
Cthulhu
10,664
627
51
3
1
279,690
0
L
Danzaburou
12,899
759
78
5
2
251,779
0
L
Sol
11,638
685
59
3
5
288,656
2
W
Morgan Le Fay
12,199
718
76
4
2
293,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role