Player Matchup

Chang'e
Chang'e
AMWRAY22
Chang'e
Level 125
God Stats
8W - 1L
1,669 SR
Queue Stats
264W - 266L
1,446 Elo+
Solo
Eset
Eset
Dash_Br_
Eset
Level 85
God Stats
4W - 3L
1,321 SR
Queue Stats
185W - 189L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Las nocheZzz
Nu Wa
Level 154
God Stats
3W - 1L
1,427 SR
Queue Stats
163W - 187L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
aprilkait
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 176L
1,462 Elo+
Solo
Bellona
Bellona
luckyckaz
Bellona
Level 38
God Stats
4W - 2L
1,621 SR
Queue Stats
118W - 142L
1,461 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,462 Elo+

VS

Team Averages
Level 117
1,395 SR
1,456 Elo+
Cliodhna
Cliodhna
DCxBusteR
Cliodhna
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 103L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
ShirakiinChan
Guan Yu
Level 121
God Stats
1W - 4L
1,126 SR
Queue Stats
639W - 712L
1,420 Elo+
Party 1
Artio
Artio
So22 Esgava
Artio
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 214L
1,445 Elo+
Solo
Sol
Sol
Spamachek
Sol
Level 96
God Stats
16W - 16L
1,349 SR
Queue Stats
410W - 447L
1,420 Elo+
Party 1
Ullr
Ullr
XxEssenceChickxX
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AMWRAY22
Chang'e
20
9 / 5 / 18
12,948
719
34,127
26,191
13,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
20
4 / 3 / 24
13,435
746
18,298
21,425
27,590
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
11 / 4 / 17
14,897
828
31,862
20,887
10,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
aprilkait
Kumbhakarna
20
2 / 3 / 23
13,388
744
10,991
22,310
29,228
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
luckyckaz
Bellona
20
7 / 4 / 19
12,979
721
31,552
36,709
33,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DCxBusteR
Cliodhna
20
7 / 9 / 10
13,455
748
30,900
33,637
16,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
5 / 6 / 11
12,274
682
17,236
32,110
48,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 5 / 16
11,424
635
13,544
31,683
45,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 11
12,426
690
32,779
24,452
12,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 9
10,947
608
14,835
24,134
12,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
76
33
Kills
19
19
Deaths
33
101
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AMWRAY22
Chang'e
9
5
18
3.6
L
Cliodhna
DCxBusteR
Cliodhna
7
9
10
1.33
W
Eset
4
3
24
5.33
W
11
4
17
4.88
L
Guan Yu
5
6
11
1.75
L
1
5
16
1.8
L
3
6
11
1.42
L
3
7
9
1.07
W
Kumbhakarna
aprilkait
Kumbhakarna
2
3
23
4.5
W
Bellona
luckyckaz
Bellona
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,830
Damage
109,294
127,522
Taken
146,016
114,255
Mitigated
134,723
60,409
Healing
67,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AMWRAY22
Chang'e
34,127
1,769
13,792
11,898
26,191
13,286
544
8,085
18,106
49,734
0
L
Cliodhna
DCxBusteR
Cliodhna
30,900
3,271
2,194
9,862
33,637
16,779
1,136
21,613
11,966
0
63,602
W
Eset
18,298
2,313
6,660
5,723
21,425
27,590
708
8,145
13,280
45,826
0
W
31,862
10,937
1,506
4,848
20,887
10,572
3,066
7,472
13,415
59,129
0
L
Guan Yu
17,236
2,002
15,833
9,382
32,110
48,250
142
19,123
12,963
0
47,573
L
13,544
253
5,576
9,258
31,683
45,149
30
19,854
11,664
35,327
0
L
32,779
8,374
1,395
7,182
24,452
12,052
1,027
18,548
5,904
68,189
0
L
14,835
7,195
2,509
4,078
24,134
12,493
2,288
15,859
8,241
0
35,023
W
Kumbhakarna
aprilkait
Kumbhakarna
10,991
1,513
1,066
2,881
22,310
29,228
1,464
7,474
14,836
28,804
0
W
Bellona
luckyckaz
Bellona
31,552
5,541
1,380
10,655
36,709
33,579
1,485
15,147
21,562
0
43,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,647
Gold Earned
60,526
185
Minions Killed
238
0
Camps Cleared
0
1,574,373
Distance Traveled
1,494,995
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,948
719
23
1
0
321,699
0
L
Cliodhna
13,455
748
45
3
0
308,987
0
W
Eset
13,435
746
46
3
0
270,948
4
W
Nu Wa
14,897
828
47
3
0
294,295
2
L
Guan Yu
12,274
682
55
3
0
310,230
0
L
Artio
11,424
635
21
1
0
319,897
0
L
Sol
12,426
690
78
4
0
288,157
2
L
Ullr
10,947
608
39
2
0
267,724
2
W
Kumbhakarna
13,388
744
34
2
0
332,479
0
W
Bellona
12,979
721
35
2
0
354,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role