Player Matchup

Cernunnos
Cernunnos
Dixieeynormus
Cernunnos
Level 106
God Stats
9W - 5L
1,499 SR
Queue Stats
189W - 229L
1,412 Elo+
Party 1
Chang'e
Chang'e
KnottyFurryTwink
Chang'e
Level 68
God Stats
6W - 5L
1,555 SR
Queue Stats
148W - 147L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
gayestagenda
Erlang Shen
Level 89
God Stats
3W - 3L
1,501 SR
Queue Stats
137W - 146L
1,413 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,420 Elo+

VS

Team Averages
Level 93
1,298 SR
1,435 Elo+
Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jballinsince96
Hercules
Level 72
God Stats
2W - 7L
1,139 SR
Queue Stats
87W - 126L
1,307 Elo+
Solo
Bacchus
Bacchus
PaperRival
Bacchus
Level 84
God Stats
0W - 2L
1,254 SR
Queue Stats
90W - 69L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dixieeynormus
Cernunnos
15
5 / 0 / 9
9,795
753
18,203
9,456
4,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 0 / 9
9,821
755
16,049
11,989
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
gayestagenda
Erlang Shen
15
6 / 3 / 7
9,564
736
14,061
16,535
13,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 6 / 2
8,378
644
11,836
16,626
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
1 / 5 / 1
7,910
608
4,435
22,176
21,553
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PaperRival
Bacchus
11
1 / 5 / 1
8,357
643
8,871
17,881
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
2
0.33
W
Cernunnos
Dixieeynormus
Cernunnos
5
0
9
9.5
L
Hercules
1
5
1
0.3
W
5
0
9
9.5
L
Bacchus
PaperRival
Bacchus
1
5
1
0.3
W
Erlang Shen
gayestagenda
Erlang Shen
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
25,142
37,980
Taken
56,683
23,170
Mitigated
46,195
20,136
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,836
5,792
1,211
6,008
16,626
6,973
0
5,345
10,993
39,397
0
W
Cernunnos
Dixieeynormus
Cernunnos
18,203
10,127
28
4,566
9,456
4,324
1,620
4,885
4,571
0
54,222
L
Hercules
4,435
1,387
595
7,915
22,176
21,553
51
6,304
15,436
0
17,725
W
16,049
1,691
2,617
6,317
11,989
5,263
768
7,377
4,612
43,350
0
L
Bacchus
PaperRival
Bacchus
8,871
1,247
0
2,750
17,881
17,669
0
3,783
13,672
21,288
0
W
Erlang Shen
gayestagenda
Erlang Shen
14,061
7,965
554
6,054
16,535
13,583
293
8,782
7,753
0
20,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
24,645
153
Minions Killed
113
7
Camps Cleared
3
720,288
Distance Traveled
673,521
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,378
644
65
5
3
198,201
4
W
Cernunnos
9,795
753
81
6
2
229,984
0
L
Hercules
7,910
608
22
2
0
240,771
1
W
Chang'e
9,821
755
60
5
5
244,069
4
L
Bacchus
8,357
643
26
2
0
234,549
5
W
Erlang Shen
9,564
736
12
1
0
246,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role