Player Matchup

Sun Wukong
Sun Wukong
Diabloking757
Sun Wukong
Level 67
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Sol
Sol
Dontsleep666155
Sol
Level 68
God Stats
1W - 2L
1,462 SR
Queue Stats
156W - 145L
1,411 Elo+
Solo
Anubis
Anubis
abarry27
Anubis
Level 84
God Stats
1W - 2L
1,517 SR
Queue Stats
37W - 56L
1,348 Elo+
Solo
Hades
Hades
raphaelmsn2222
Hades
Level 136
God Stats
16W - 12L
1,455 SR
Queue Stats
23W - 25L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x_enviar_x
Ah Muzen Cab
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
400W - 432L
1,333 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,314 Elo+

VS

Team Averages
Level 64
1,256 SR
1,384 Elo+
Neith
Neith
SINHUESOS
Neith
Level 11
God Stats
2W - 8L
1,101 SR
Queue Stats
4W - 12L
1,110 Elo+
Party 1
Hades
Hades
UG FreshNess
Hades
Level 116
God Stats
3W - 4L
1,405 SR
Queue Stats
95W - 94L
1,559 Elo+
Party 2
Cerberus
Cerberus
Valicis
Cerberus
Level 22
God Stats
3W - 5L
1,107 SR
Queue Stats
75W - 49L
1,483 Elo+
Party 1
Olorun
Olorun
alwaystired95
Olorun
Level 66
God Stats
7W - 6L
1,224 SR
Queue Stats
44W - 39L
1,351 Elo+
Party 2
Arachne
Arachne
xXRENES1996Xx
Arachne
Level 107
God Stats
22W - 23L
1,444 SR
Queue Stats
77W - 84L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diabloking757
Sun Wukong
20
6 / 15 / 8
21,244
409
43,808
82,523
92,495
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 9 / 14
24,914
479
43,235
48,430
19,476
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
abarry27
Anubis
20
18 / 10 / 10
28,490
548
57,729
49,100
28,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 8
26,922
518
42,114
38,835
25,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ah Muzen Cab
x_enviar_x
Ah Muzen Cab
20
1 / 17 / 11
20,213
389
22,638
46,203
16,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SINHUESOS
Neith
20
5 / 9 / 13
25,012
481
23,224
38,418
15,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
17 / 5 / 11
32,422
624
61,948
45,287
42,311
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Valicis
Cerberus
20
19 / 8 / 12
29,576
569
57,108
77,636
53,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 9 / 13
24,349
468
26,753
55,611
26,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arachne
20
10 / 11 / 15
29,507
567
31,113
76,157
36,800
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
119
41
Kills
55
56
Deaths
42
51
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Diabloking757
Sun Wukong
6
15
8
0.67
L
7
9
14
1.56
W
Neith
SINHUESOS
Neith
5
9
13
1.28
W
17
5
11
4.5
W
Cerberus
Valicis
Cerberus
19
8
12
3.13
L
Anubis
abarry27
Anubis
18
10
10
2.3
W
4
9
13
1.17
L
9
5
8
2.6
W
Arachne
10
11
15
1.59
L
Ah Muzen Cab
x_enviar_x
Ah Muzen Cab
1
17
11
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,524
Damage
200,146
265,091
Taken
293,109
182,012
Mitigated
174,391
88,313
Healing
154,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Diabloking757
Sun Wukong
43,808
7,298
276
22,777
82,523
92,495
1,802
31,860
50,663
0
217,361
L
43,235
16,651
0
15,538
48,430
19,476
7,739
31,554
16,876
229,327
22,901
W
Neith
SINHUESOS
Neith
23,224
11,968
2,200
7,859
38,418
15,486
12,460
16,019
22,397
0
187,248
W
61,948
3,173
1,122
35,468
45,287
42,311
3,071
25,643
19,597
301,757
0
W
Cerberus
Valicis
Cerberus
57,108
1,452
0
30,706
77,636
53,492
2,623
43,003
34,590
245,748
4,433
L
Anubis
abarry27
Anubis
57,729
793
0
30,179
49,100
28,101
1,624
35,229
13,871
249,073
0
W
26,753
13,022
7,080
27,206
55,611
26,302
3,178
29,397
26,212
142,850
2,566
L
42,114
715
1,128
13,068
38,835
25,805
1,786
18,800
20,035
256,393
0
W
Arachne
31,113
23,494
286
42,275
76,157
36,800
2,277
30,555
45,602
0
389,479
L
Ah Muzen Cab
x_enviar_x
Ah Muzen Cab
22,638
8,233
400
4,947
46,203
16,135
901
31,296
14,907
0
153,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,783
Gold Earned
140,866
1,309
Minions Killed
1,581
0
Camps Cleared
0
4,024,042
Distance Traveled
4,602,032
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
21,244
409
221
4
0
820,700
4
L
Sol
24,914
479
278
5
0
887,444
7
W
Neith
25,012
481
289
6
0
861,015
0
W
Hades
32,422
624
430
8
0
926,082
17
W
Cerberus
29,576
569
329
6
0
940,778
3
L
Anubis
28,490
548
283
5
0
747,489
3
W
Olorun
24,349
468
214
4
0
909,309
6
L
Hades
26,922
518
351
7
0
860,524
4
W
Arachne
29,507
567
319
6
0
964,848
0
L
Ah Muzen Cab
20,213
389
176
3
0
707,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role