Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChiapetOnSpeed
Charybdis
Level 124
God Stats
10W - 9L
1,562 SR
Queue Stats
132W - 144L
1,511 Elo+
Solo
King Arthur
King Arthur
Schoup
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 83L
1,552 Elo+
Solo
Geb
Geb
ZkyTutty
Geb
Level 160
God Stats
2W - 7L
1,327 SR
Queue Stats
137W - 164L
1,458 Elo+
Solo
Team Averages
Level 129
1,478 SR
1,504 Elo+

VS

Team Averages
Level 70
1,646 SR
1,559 Elo+
Ares
Ares
Chokolâte
Ares
Level 160
God Stats
20W - 8L
1,797 SR
Queue Stats
269W - 268L
1,532 Elo+
Solo
Ra
Ra
Cocytus23
Ra
Level 88
God Stats
26W - 19L
1,546 SR
Queue Stats
130W - 152L
1,446 Elo+
Solo
Skadi
Skadi
Hereholdmysack25
Skadi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 98L
1,430 Elo+
Solo
Loki
Loki
Nepppi
Loki
Level 6
God Stats
16W - 24L
1,531 SR
Queue Stats
52W - 76L
1,584 Elo+
Solo
Osiris
Osiris
Player4215386
Osiris
Level 6
God Stats
3W - 0L
1,858 SR
Queue Stats
7W - 2L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 2
7,298
730
7,649
5,309
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
13
1 / 4 / 2
6,865
687
5,349
10,939
4,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ChiapetOnSpeed
Charybdis
13
0 / 3 / 5
6,837
684
5,077
8,880
3,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Schoup
King Arthur
14
2 / 3 / 3
7,162
716
8,327
12,313
11,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 4
6,614
661
5,077
11,373
10,247
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
8,132
813
10,039
8,498
9,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 6
7,601
760
6,539
6,725
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 7
7,512
751
8,744
7,675
3,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Nepppi
Loki
13
1 / 2 / 8
7,031
703
4,469
7,517
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
5 / 1 / 7
8,684
868
8,802
14,307
16,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
6
Kills
14
14
Deaths
6
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
1
2
4
L
Ne Zha
 
Ne Zha
1
4
2
0.5
L
Charybdis
ChiapetOnSpeed
Charybdis
0
3
5
0.83
W
6
0
8
10
W
0
2
6
1.5
W
2
1
7
5.5
W
Loki
Nepppi
Loki
1
2
8
2.5
W
5
1
7
8.5
L
King Arthur
Schoup
King Arthur
2
3
3
1.17
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
38,593
48,814
Taken
44,722
32,888
Mitigated
34,736
3,201
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,649
163
0
0
5,309
1,950
0
1,208
3,989
23,737
0
L
Ne Zha
 
Ne Zha
5,349
720
0
761
10,939
4,999
0
3,811
6,926
0
19,080
L
Charybdis
ChiapetOnSpeed
Charybdis
5,077
2,004
0
520
8,880
3,915
0
2,457
6,275
0
20,150
W
10,039
52
0
1,471
8,498
9,008
277
3,151
5,247
14,241
0
W
6,539
534
2,903
1,438
6,725
3,320
225
1,843
4,726
34,339
0
W
8,744
3,691
133
1,690
7,675
3,379
677
2,156
5,423
0
28,168
W
Loki
Nepppi
Loki
4,469
729
0
342
7,517
3,015
89
1,781
5,692
0
11,452
W
8,802
1,468
1,464
3,857
14,307
16,014
96
3,134
10,908
0
26,272
L
King Arthur
Schoup
King Arthur
8,327
818
0
840
12,313
11,777
0
3,675
8,455
0
23,530
L
5,077
88
0
1,080
11,373
10,247
33
4,626
6,591
11,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
38,960
140
Minions Killed
184
0
Camps Cleared
0
1,028,889
Distance Traveled
1,007,852
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,298
730
33
3
0
228,881
2
L
Ne Zha
6,865
687
27
3
0
194,183
3
L
Charybdis
6,837
684
30
3
0
201,359
5
W
Ares
8,132
813
12
1
0
182,419
0
W
Ra
7,601
760
69
7
0
217,484
2
W
Skadi
7,512
751
41
4
0
178,628
1
W
Loki
7,031
703
20
2
0
219,698
1
W
Osiris
8,684
868
42
4
0
209,623
0
L
King Arthur
7,162
716
29
3
0
200,670
3
L
Geb
6,614
661
21
2
0
203,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role