Player Matchup

Baron Samedi
Baron Samedi
MrZurqwe
Baron Samedi
Level 67
God Stats
4W - 1L
1,590 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 1
Lancelot
Lancelot
SnagAndGo
Lancelot
Level 156
God Stats
2W - 7L
1,297 SR
Queue Stats
262W - 234L
1,557 Elo+
Solo
Hera
Hera
Zaquen55
Hera
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,155 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,388 Elo+

VS

Team Averages
Level 123
1,570 SR
1,530 Elo+
Cthulhu
Cthulhu
GiftedKhepri
Cthulhu
Level 158
God Stats
10W - 6L
1,636 SR
Queue Stats
690W - 791L
1,460 Elo+
Party 2
Serqet
Serqet
GiftedPhaze
Serqet
Level 144
God Stats
14W - 12L
1,573 SR
Queue Stats
194W - 141L
1,639 Elo+
Party 2
Discordia
Discordia
lil_shtt323
Discordia
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 315L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrZurqwe
Baron Samedi
16
3 / 6 / 8
11,591
682
10,480
17,430
8,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
SnagAndGo
Lancelot
18
10 / 4 / 3
13,337
785
19,346
22,140
22,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
1 / 4 / 8
10,973
645
12,085
11,093
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GiftedKhepri
Cthulhu
15
2 / 3 / 7
11,823
695
10,523
18,978
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
12 / 6 / 1
12,700
747
19,423
21,276
13,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
lil_shtt323
Discordia
16
0 / 5 / 8
11,131
655
13,171
11,373
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
14
14
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GiftedKhepri
Cthulhu
2
3
7
1.83
L
Serqet
12
6
1
2.08
W
Baron Samedi
MrZurqwe
Baron Samedi
3
6
8
1.17
W
Lancelot
SnagAndGo
Lancelot
10
4
3
2.88
W
Hera
1
4
8
1.25
L
Discordia
lil_shtt323
Discordia
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
43,117
50,663
Taken
51,627
35,536
Mitigated
44,013
16,350
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GiftedKhepri
Cthulhu
10,523
751
1,064
1,229
18,978
24,772
27
10,615
7,744
35,804
0
L
Serqet
19,423
4,377
0
2,749
21,276
13,930
551
9,292
11,454
0
40,121
W
Baron Samedi
MrZurqwe
Baron Samedi
10,480
775
1,857
6,027
17,430
8,107
634
9,324
7,680
25,959
0
W
Lancelot
SnagAndGo
Lancelot
19,346
3,140
0
7,512
22,140
22,587
496
10,340
11,527
0
48,540
W
Hera
12,085
3,140
0
954
11,093
4,842
349
4,374
5,981
38,091
0
L
Discordia
lil_shtt323
Discordia
13,171
644
0
0
11,373
5,311
237
4,025
6,981
49,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
35,654
149
Minions Killed
181
5
Camps Cleared
11
944,314
Distance Traveled
930,011
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,823
695
50
3
3
312,893
2
L
Serqet
12,700
747
47
3
6
332,991
2
W
Baron Samedi
11,591
682
31
2
0
289,919
3
W
Lancelot
13,337
785
53
3
4
355,737
1
W
Hera
10,973
645
65
4
1
298,658
3
L
Discordia
11,131
655
84
5
2
284,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role