Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 65
God Stats
7W - 17L
1,536 SR
Queue Stats
7W - 17L
1,294 Elo+
Solo
Sylvanus
Sylvanus
RevNantSpirit
Sylvanus
Level 48
God Stats
3W - 2L
1,600 SR
Queue Stats
35W - 35L
1,437 Elo+
Solo
Team Averages
Level 87
1,545 SR
1,410 Elo+

VS

Team Averages
Level 105
1,561 SR
1,394 Elo+
Aphrodite
Aphrodite
I_2_DA_HEAD
Aphrodite
Level 105
God Stats
86W - 84L
1,514 SR
Queue Stats
115W - 146L
1,427 Elo+
Solo
Achilles
Achilles
Mdizzy21
Achilles
Level 152
God Stats
39W - 37L
1,693 SR
Queue Stats
329W - 357L
1,406 Elo+
Solo
Neith
Neith
acidjaybird
Neith
Level 59
God Stats
12W - 11L
1,476 SR
Queue Stats
213W - 244L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 5
8,712
581
11,378
11,286
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
9,464
631
13,611
18,272
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RevNantSpirit
Sylvanus
14
3 / 5 / 1
9,601
640
9,344
16,648
16,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I_2_DA_HEAD
Aphrodite
15
3 / 2 / 9
10,115
674
12,839
15,037
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Mdizzy21
Achilles
15
6 / 3 / 6
10,536
702
16,281
27,744
23,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 7
10,624
708
12,936
11,502
5,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
5
0.5
L
2
3
3
1.17
W
Aphrodite
I_2_DA_HEAD
Aphrodite
3
2
9
3.75
W
Achilles
Mdizzy21
Achilles
6
3
6
3
L
Sylvanus
RevNantSpirit
Sylvanus
3
5
1
0.7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
42,056
46,206
Taken
54,283
29,901
Mitigated
36,462
12,559
Healing
31,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,378
638
0
491
11,286
4,614
213
2,680
8,606
32,740
0
L
13,611
5,324
75
4,391
18,272
8,379
624
4,788
13,484
0
35,595
W
Aphrodite
I_2_DA_HEAD
Aphrodite
12,839
2,144
9,265
10,120
15,037
8,308
617
4,817
10,220
44,582
0
W
Achilles
Mdizzy21
Achilles
16,281
3,767
359
6,686
27,744
23,095
1,321
10,401
17,343
0
37,724
L
Sylvanus
RevNantSpirit
Sylvanus
9,344
1,835
2,735
4,867
16,648
16,908
0
5,669
10,979
22,768
4,593
W
12,936
6,971
0
5,525
11,502
5,059
1,140
5,209
6,293
0
45,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
31,275
149
Minions Killed
180
6
Camps Cleared
4
698,783
Distance Traveled
782,392
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,712
581
43
3
1
212,593
2
L
Neith
9,464
631
63
4
1
264,058
1
W
Aphrodite
10,115
674
68
5
0
250,463
1
W
Achilles
10,536
702
36
2
1
272,311
0
L
Sylvanus
9,601
640
43
3
4
222,132
5
W
Neith
10,624
708
76
5
3
259,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role