Player Matchup

Ishtar
Ishtar
AarvonTheBaron
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,640 Elo+
Solo
Merlin
Merlin
BuzzardBeak
Merlin
Level 101
God Stats
10W - 10L
1,597 SR
Queue Stats
269W - 257L
1,566 Elo+
Party 1
Ratatoskr
Ratatoskr
SensibIe
Ratatoskr
Level 122
God Stats
5W - 3L
1,746 SR
Queue Stats
460W - 446L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
XSAngeloX
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,526 Elo+
Solo
Fenrir
Fenrir
captainrex1016
Fenrir
Level 80
God Stats
5W - 7L
1,498 SR
Queue Stats
147W - 141L
1,511 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,554 Elo+

VS

Team Averages
Level 83
1,454 SR
1,534 Elo+
Bellona
Bellona
Jovabeast
Bellona
Level 46
God Stats
1W - 1L
1,245 SR
Queue Stats
175W - 161L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
NiceSkin
The Morrigan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 375L
1,464 Elo+
Solo
Bakasura
Bakasura
NovaConman
Bakasura
Level 42
God Stats
1W - 1L
1,314 SR
Queue Stats
11W - 13L
1,491 Elo+
Solo
Horus
Horus
ScrewlooseTX
Horus
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
191W - 185L
1,595 Elo+
Party 2
Rama
Rama
кυяιѕмα
Rama
Level 129
God Stats
17W - 10L
1,711 SR
Queue Stats
412W - 375L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,610
468
2,294
6,892
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
2 / 2 / 1
6,509
542
3,688
4,518
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
SensibIe
Ratatoskr
11
0 / 2 / 0
6,429
536
6,033
10,665
4,836
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jormungandr
XSAngeloX
Jormungandr
8
1 / 2 / 1
5,186
432
4,670
9,713
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 2
6,123
510
4,937
10,655
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jovabeast
Bellona
7
1 / 1 / 1
5,582
465
5,059
7,202
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
NiceSkin
The Morrigan
12
4 / 0 / 2
7,382
615
5,631
5,714
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
NovaConman
Bakasura
10
1 / 2 / 1
6,309
526
3,668
12,117
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 1
7,163
597
7,418
7,985
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 4
7,697
641
7,185
6,991
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
14
14
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Merlin
2
2
1
1.25
W
Bellona
Jovabeast
Bellona
1
1
1
1.5
W
The Morrigan
NiceSkin
The Morrigan
4
0
2
5
W
Bakasura
NovaConman
Bakasura
1
2
1
0.75
W
3
0
1
3.5
L
Ratatoskr
SensibIe
Ratatoskr
0
2
0
0
L
Jormungandr
XSAngeloX
Jormungandr
1
2
1
0.75
L
1
3
2
0.67
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
28,961
42,443
Taken
40,009
19,667
Mitigated
21,113
7,457
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,294
1,347
0
260
6,892
2,268
0
282
6,610
0
24,588
L
Merlin
3,688
439
0
335
4,518
1,771
0
2,069
2,449
49,160
0
W
Bellona
Jovabeast
Bellona
5,059
1,099
0
1,481
7,202
5,268
0
3,266
3,936
0
19,928
W
The Morrigan
NiceSkin
The Morrigan
5,631
1,716
0
1,973
5,714
2,243
0
2,198
3,516
51,607
1,762
W
Bakasura
NovaConman
Bakasura
3,668
2,610
0
5,201
12,117
5,017
0
1,938
10,179
0
31,264
W
7,418
3,809
270
2,628
7,985
5,193
252
517
7,468
0
49,186
L
Ratatoskr
SensibIe
Ratatoskr
6,033
1,029
0
3,117
10,665
4,836
0
571
9,483
0
48,428
L
Jormungandr
XSAngeloX
Jormungandr
4,670
1,152
0
2,330
9,713
6,879
0
381
9,179
22,227
0
L
4,937
1,243
0
1,415
10,655
3,913
0
1,452
8,728
0
36,632
W
7,185
5,489
0
2,221
6,991
3,392
0
1,465
5,526
0
51,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
34,133
340
Minions Killed
377
0
Camps Cleared
0
1,183,570
Distance Traveled
1,197,844
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,610
468
49
4
0
213,576
3
L
Merlin
6,509
542
95
8
0
210,117
3
W
Bellona
5,582
465
30
3
0
251,424
14
W
The Morrigan
7,382
615
91
8
0
218,247
3
W
Bakasura
6,309
526
80
7
0
282,430
0
W
Horus
7,163
597
82
7
0
229,071
1
L
Ratatoskr
6,429
536
101
8
0
256,419
5
L
Jormungandr
5,186
432
36
3
0
235,104
5
L
Fenrir
6,123
510
59
5
0
268,354
0
W
Rama
7,697
641
94
8
0
216,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role