Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze I
Snype_7
Cabrakan
Bronze I
Level 144
God Stats
11W - 13L
1,536 SR
Queue Stats
49W - 46L
1,407 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
Zahoe_
Baba Yaga
Silver II
Level 88
God Stats
2W - 0L
1,625 SR
Queue Stats
13W - 16L
1,458 MMR
Party 1
Izanami
Izanami
Silver I
bot_trash-ai
Izanami
Silver I
Level 136
God Stats
2W - 3L
1,499 SR
Queue Stats
13W - 16L
1,396 MMR
Party 1
Thor
Thor
Gold III
gusalelop
Thor
Gold III
Level 128
God Stats
144W - 146L
1,533 SR
Queue Stats
409W - 414L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,539 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,448 SR
1,416 MMR
Susano
Susano
Gold II
Hexsdfghjkll
Susano
Gold II
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 107L
1,626 MMR
Party 2
Ymir
Ymir
Gold I
IMxxAMERICAN
Ymir
Gold I
Level 135
God Stats
5W - 8L
1,541 SR
Queue Stats
374W - 354L
1,411 MMR
Solo
Charybdis
Charybdis
Gold V
Larsqqwwer
Charybdis
Gold V
Level 120
God Stats
1W - 1L
1,526 SR
Queue Stats
120W - 138L
1,249 MMR
Party 2
Yu Huang
Yu Huang
Gold IV
brivonu
Yu Huang
Gold IV
Level 125
God Stats
3W - 3L
1,166 SR
Queue Stats
227W - 244L
1,380 MMR
Solo
Chang'e
Chang'e
Silver II
littlesayid
Chang'e
Silver II
Level 109
God Stats
6W - 3L
1,504 SR
Queue Stats
112W - 103L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
7,686
591
6,673
13,994
8,653
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Snype_7
Cabrakan
10
0 / 0 / 13
7,110
547
7,158
7,908
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baba Yaga
Zahoe_
Baba Yaga
13
7 / 0 / 4
7,851
604
12,473
7,070
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bot_trash-ai
Izanami
14
6 / 2 / 1
8,589
661
6,110
5,654
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
3 / 0 / 7
7,124
548
6,424
9,247
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotKing ArthurPoseidonCliodhnaNemesis

VS

Bans
HadesMedusaAwilixBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
2 / 4 / 0
6,314
486
4,897
11,441
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,711
439
3,526
13,663
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Larsqqwwer
Charybdis
9
0 / 5 / 1
5,589
430
4,434
11,630
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
brivonu
Yu Huang
10
0 / 3 / 0
5,635
433
3,497
8,622
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
littlesayid
Chang'e
13
0 / 0 / 0
7,091
545
8,386
10,019
4,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
L
Susano
2
4
0
0.5
L
0
4
0
0
L
Charybdis
Larsqqwwer
Charybdis
0
5
1
0.1
W
Cabrakan
Snype_7
Cabrakan
0
0
13
6.5
W
Baba Yaga
Zahoe_
Baba Yaga
7
0
4
9
W
Izanami
bot_trash-ai
Izanami
6
2
1
3.25
L
Yu Huang
brivonu
Yu Huang
0
3
0
0
W
Thor
3
0
7
6.5
L
Chang'e
littlesayid
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
24,740
43,873
Taken
55,375
26,425
Mitigated
22,135
19,072
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,673
1,823
0
7,935
13,994
8,653
0
7,927
6,067
0
65,486
L
Susano
4,897
1,404
0
405
11,441
4,136
0
3,815
7,626
0
39,211
L
3,526
938
1,231
2,039
13,663
6,905
0
6,413
7,250
20,962
0
L
Charybdis
Larsqqwwer
Charybdis
4,434
2,084
0
3,258
11,630
3,633
0
3,457
8,173
0
39,879
W
Cabrakan
Snype_7
Cabrakan
7,158
1,408
583
4,185
7,908
8,213
0
2,595
5,313
15,055
0
W
Baba Yaga
Zahoe_
Baba Yaga
12,473
802
0
2,211
7,070
3,492
0
2,781
4,289
59,721
0
W
Izanami
bot_trash-ai
Izanami
6,110
3,679
0
1,106
5,654
2,633
3,611
871
4,783
0
76,848
L
Yu Huang
brivonu
Yu Huang
3,497
224
0
972
8,622
3,345
0
5,992
2,630
39,266
0
W
Thor
6,424
1,513
0
3,052
9,247
3,434
0
1,235
8,012
46
42,765
L
Chang'e
littlesayid
Chang'e
8,386
1,038
97
6,725
10,019
4,116
0
0
10,019
60,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
30,340
436
Minions Killed
338
0
Camps Cleared
0
1,312,088
Distance Traveled
1,174,265
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,686
591
114
9
0
268,345
6
L
Susano
6,314
486
70
5
0
246,857
5
L
Ymir
5,711
439
35
3
0
242,362
5
L
Charybdis
5,589
430
63
5
0
216,227
3
W
Cabrakan
7,110
547
20
2
0
256,711
4
W
Baba Yaga
7,851
604
86
7
0
264,149
5
W
Izanami
8,589
661
144
11
0
236,268
2
L
Yu Huang
5,635
433
60
5
0
231,987
2
W
Thor
7,124
548
72
6
0
286,615
3
L
Chang'e
7,091
545
110
8
0
236,832
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role