Player Matchup

Scylla
Scylla
Gold I
ItzHarley
Scylla
Gold I
Level 126
God Stats
17W - 20L
1,539 SR
Queue Stats
147W - 126L
1,602 MMR
Party 2
Cernunnos
Cernunnos
Gold V
ThePrinceOfDubs
Cernunnos
Gold V
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,665 MMR
Party 2
Cabrakan
Cabrakan
Gold I
t bugie
Cabrakan
Gold I
Level 106
God Stats
14W - 6L
1,770 SR
Queue Stats
669W - 562L
1,691 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,603 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,640 SR
1,652 MMR
Tyr
Tyr
Gold II
GabroxITA
Tyr
Gold II
Level 122
God Stats
83W - 90L
1,556 SR
Queue Stats
709W - 769L
1,619 MMR
Party 1
Merlin
Merlin
Gold I
LockedFlunk1
Merlin
Gold I
Level 126
God Stats
5W - 6L
1,785 SR
Queue Stats
35W - 42L
1,662 MMR
Solo
Ymir
Ymir
Gold I
NearOsprey
Ymir
Gold I
Level 111
God Stats
43W - 36L
1,579 SR
Queue Stats
662W - 724L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItzHarley
Scylla
14
1 / 3 / 4
9,560
598
10,016
8,323
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
ThePrinceOfDubs
Cernunnos
18
7 / 0 / 2
11,532
721
23,798
14,130
7,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
t bugie
Cabrakan
16
1 / 3 / 7
10,453
653
7,102
18,466
27,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesBastetAh Muzen CabAtlasShiva

VS

Bans
Baron SamediChironNoxCupidBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
9,164
573
8,046
16,175
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
3 / 3 / 1
10,324
645
17,238
11,622
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 5
10,402
650
6,229
16,097
22,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
6
6
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Scylla
ItzHarley
Scylla
1
3
4
1
L
Merlin
3
3
1
1.17
L
1
1
5
3.5
W
Cernunnos
ThePrinceOfDubs
Cernunnos
7
0
2
8
W
Cabrakan
t bugie
Cabrakan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
31,513
40,919
Taken
43,894
39,461
Mitigated
43,683
9,094
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,046
739
0
2,615
16,175
15,147
0
6,548
9,370
0
19,152
W
Scylla
ItzHarley
Scylla
10,016
706
0
390
8,323
4,348
514
6,229
2,011
32,261
0
L
Merlin
17,238
749
89
1,617
11,622
5,680
0
5,300
6,116
61,874
0
L
6,229
510
0
2,820
16,097
22,856
0
4,580
11,203
13,637
0
W
Cernunnos
ThePrinceOfDubs
Cernunnos
23,798
11,496
0
4,893
14,130
7,992
1,554
9,174
4,745
0
84,384
W
Cabrakan
t bugie
Cabrakan
7,102
1,480
720
3,091
18,466
27,121
17
8,692
9,334
11,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
29,890
186
Minions Killed
161
9
Camps Cleared
5
813,610
Distance Traveled
870,520
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,164
573
28
2
2
307,647
5
W
Scylla
9,560
598
54
3
1
265,000
2
L
Merlin
10,324
645
114
7
2
270,376
1
L
Ymir
10,402
650
19
1
1
292,497
3
W
Cernunnos
11,532
721
120
8
8
289,714
5
W
Cabrakan
10,453
653
12
1
0
258,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role