Player Matchup

Atlas
Atlas
Beckham_Curves
Atlas
Level 107
God Stats
2W - 3L
1,498 SR
Queue Stats
123W - 110L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CamWow12345
Ah Muzen Cab
Level 140
God Stats
6W - 7L
1,478 SR
Queue Stats
348W - 359L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
KSI allenbatman
Sylvanus
Level 154
God Stats
2W - 2L
1,608 SR
Queue Stats
123W - 130L
1,428 Elo+
Solo
Odin
Odin
lespoodge
Odin
Level 106
God Stats
4W - 4L
1,583 SR
Queue Stats
263W - 265L
1,457 Elo+
Party 1
King Arthur
King Arthur
splande
King Arthur
Level 128
God Stats
0W - 2L
1,299 SR
Queue Stats
96W - 106L
1,462 Elo+
Solo
Team Averages
Level 127
1,493 SR
1,455 Elo+

VS

Team Averages
Level 98
1,481 SR
1,473 Elo+
Persephone
Persephone
Ecas4
Persephone
Level 107
God Stats
64W - 39L
1,488 SR
Queue Stats
1,666W - 1,446L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Hoodie Milly
Xbalanque
Level 86
God Stats
27W - 23L
1,520 SR
Queue Stats
806W - 787L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Hot Jollins
Heimdallr
Level 86
God Stats
3W - 4L
1,408 SR
Queue Stats
247W - 239L
1,477 Elo+
Party 2
Ra
Ra
PapaSmurphy26
Ra
Level 86
God Stats
2W - 1L
1,566 SR
Queue Stats
52W - 58L
1,475 Elo+
Solo
Ganesha
Ganesha
alaninzky
Ganesha
Level 125
God Stats
3W - 2L
1,421 SR
Queue Stats
446W - 468L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 16
11,353
631
14,949
23,525
30,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
CamWow12345
Ah Muzen Cab
20
14 / 3 / 10
14,943
830
28,055
19,748
8,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
17
1 / 7 / 16
10,410
578
11,119
23,843
20,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
19
4 / 7 / 14
11,789
655
14,453
23,142
19,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
splande
King Arthur
17
3 / 6 / 15
10,745
597
8,592
22,656
28,234
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ecas4
Persephone
20
6 / 3 / 18
13,984
777
25,952
14,368
5,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Hoodie Milly
Xbalanque
20
10 / 6 / 13
13,198
733
28,442
18,692
9,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Hot Jollins
Heimdallr
20
7 / 5 / 17
12,444
691
19,793
19,625
10,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 4 / 16
13,355
742
17,474
16,254
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
alaninzky
Ganesha
20
0 / 7 / 28
12,444
691
11,110
25,150
23,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
123
25
Kills
31
31
Deaths
25
71
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
8
16
1.38
L
Ah Muzen Cab
CamWow12345
Ah Muzen Cab
14
3
10
6.33
W
Persephone
Ecas4
Persephone
6
3
18
5
W
Xbalanque
Hoodie Milly
Xbalanque
10
6
13
2.75
W
Heimdallr
Hot Jollins
Heimdallr
7
5
17
3.1
L
Sylvanus
1
7
16
1.29
W
8
4
16
4
W
Ganesha
alaninzky
Ganesha
0
7
28
2
L
Odin
4
7
14
1.57
L
King Arthur
splande
King Arthur
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,168
Damage
102,771
112,914
Taken
94,089
107,532
Mitigated
57,498
35,542
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,949
4,308
1,572
955
23,525
30,615
0
12,207
11,318
25,781
0
L
Ah Muzen Cab
CamWow12345
Ah Muzen Cab
28,055
5,908
2,968
5,563
19,748
8,827
2,988
9,569
10,179
0
72,742
W
Persephone
Ecas4
Persephone
25,952
833
1,309
3,981
14,368
5,893
1,605
2,765
11,364
55,897
0
W
Xbalanque
Hoodie Milly
Xbalanque
28,442
2,568
1,166
1,002
18,692
9,174
3,741
3,861
14,628
0
47,003
W
Heimdallr
Hot Jollins
Heimdallr
19,793
5,728
1,724
2,727
19,625
10,646
2,017
8,389
11,153
0
31,266
L
Sylvanus
11,119
3,928
11,322
6,660
23,843
20,656
902
11,185
12,658
14,612
2,120
W
17,474
1,628
11,840
7,233
16,254
7,840
822
4,989
11,122
37,089
0
W
Ganesha
alaninzky
Ganesha
11,110
1,247
1,432
3,268
25,150
23,945
343
5,684
18,921
28,010
0
L
Odin
14,453
2,984
0
2,002
23,142
19,200
0
10,476
12,664
0
24,380
L
King Arthur
splande
King Arthur
8,592
1,130
1,613
2,887
22,656
28,234
0
11,099
11,557
1,184
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
65,425
168
Minions Killed
258
0
Camps Cleared
0
1,562,771
Distance Traveled
1,500,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,353
631
21
1
0
316,259
0
L
Ah Muzen Cab
14,943
830
108
6
0
337,017
0
W
Persephone
13,984
777
67
4
0
356,497
0
W
Xbalanque
13,198
733
47
3
0
295,792
0
W
Heimdallr
12,444
691
59
3
0
292,015
0
L
Sylvanus
10,410
578
9
1
0
251,889
1
W
Ra
13,355
742
58
3
0
319,987
3
W
Ganesha
12,444
691
27
2
0
236,566
4
L
Odin
11,789
655
25
1
0
348,089
0
L
King Arthur
10,745
597
5
0
0
309,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role