Player Matchup

Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BUSUTIL
Apollo
Level 44
God Stats
0W - 11L
996 SR
Queue Stats
120W - 123L
1,377 Elo+
Party 2
Bellona
Bellona
DSB_410sFinest
Bellona
Level 65
God Stats
3W - 1L
1,713 SR
Queue Stats
82W - 91L
1,353 Elo+
Party 1
Ymir
Ymir
HailBOY_
Ymir
Level 56
God Stats
10W - 8L
1,574 SR
Queue Stats
128W - 127L
1,390 Elo+
Party 1
Bakasura
Bakasura
sizzlemybacon18
Bakasura
Level 81
God Stats
8W - 15L
1,458 SR
Queue Stats
144W - 148L
1,392 Elo+
Party 1
Team Averages
Level 73
1,448 SR
1,402 Elo+

VS

Team Averages
Level 101
1,481 SR
1,387 Elo+
Neith
Neith
Chief_evy416
Neith
Level 133
God Stats
2W - 1L
1,393 SR
Queue Stats
247W - 278L
1,348 Elo+
Solo
Bacchus
Bacchus
JabbaDaHutt1376
Bacchus
Level 109
God Stats
47W - 37L
1,475 SR
Queue Stats
92W - 87L
1,357 Elo+
Solo
Bastet
Bastet
TheSneakyJew22
Bastet
Level 125
God Stats
76W - 68L
1,514 SR
Queue Stats
329W - 345L
1,382 Elo+
Solo
Izanami
Izanami
jojo-thetireman
Izanami
Level 25
God Stats
1W - 2L
1,197 SR
Queue Stats
37W - 48L
1,405 Elo+
Party 3
Discordia
Discordia
xKILLA_GT_2000
Discordia
Level 111
God Stats
3W - 1L
1,826 SR
Queue Stats
390W - 379L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 2 / 0
6,937
496
4,046
9,678
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
BUSUTIL
Apollo
10
1 / 5 / 2
5,985
428
5,878
10,306
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 2
6,582
470
3,152
8,707
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
10
0 / 1 / 3
6,352
454
3,065
9,485
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
3 / 2 / 0
7,106
508
5,248
13,768
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,029
574
8,718
7,697
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 3
7,639
546
4,205
7,630
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 1 / 3
6,967
498
5,690
11,904
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
5,935
424
7,063
9,029
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
xKILLA_GT_2000
Discordia
13
3 / 0 / 3
7,562
540
6,664
3,657
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Apollo
BUSUTIL
Apollo
1
5
2
0.4
W
3
0
2
4
L
0
1
2
1
L
Ymir
0
1
3
1.5
W
4
0
3
5.5
W
1
1
3
2.5
W
0
3
3
0.5
L
Bakasura
3
2
0
1.5
W
Discordia
xKILLA_GT_2000
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
32,340
51,944
Taken
39,917
30,234
Mitigated
21,777
16,268
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,046
2,544
187
3,731
9,678
4,066
271
2,125
7,553
57,755
0
L
Apollo
BUSUTIL
Apollo
5,878
3,814
0
2,698
10,306
3,723
0
3,103
7,203
0
33,623
W
8,718
4,274
0
3,670
7,697
3,341
924
1,556
6,141
0
65,594
L
3,152
858
0
2,817
8,707
8,304
0
1,251
7,456
0
41,389
L
Ymir
3,065
716
149
2,293
9,485
7,982
0
2,862
6,623
25,633
0
W
4,205
1,003
251
3,446
7,630
8,828
203
1,061
6,533
16,785
0
W
5,690
1,811
0
5,907
11,904
4,595
0
756
11,003
0
54,340
W
7,063
4,710
0
1,616
9,029
3,403
223
2,249
6,620
0
35,074
L
Bakasura
5,248
4,004
0
4,393
13,768
6,159
18
1,528
12,240
0
45,911
W
Discordia
xKILLA_GT_2000
Discordia
6,664
600
0
290
3,657
1,610
0
1,489
2,124
60,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
36,132
378
Minions Killed
402
0
Camps Cleared
0
1,327,836
Distance Traveled
1,293,682
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,937
496
108
8
0
253,558
2
L
Apollo
5,985
428
57
4
0
236,822
0
W
Neith
8,029
574
118
8
0
245,560
2
L
Bellona
6,582
470
80
6
0
272,983
6
L
Ymir
6,352
454
37
3
0
245,753
1
W
Bacchus
7,639
546
29
2
0
250,887
1
W
Bastet
6,967
498
94
7
0
268,019
0
W
Izanami
5,935
424
56
4
0
245,515
1
L
Bakasura
7,106
508
96
7
0
318,720
4
W
Discordia
7,562
540
105
8
0
283,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role