Player Matchup

Mulan
Mulan
DEEZ R 2 STEVE
Mulan
Level 102
God Stats
4W - 9L
1,328 SR
Queue Stats
65W - 74L
1,456 Elo+
Solo
Danzaburou
Danzaburou
HerrDerLaage
Danzaburou
Level 157
God Stats
15W - 20L
1,643 SR
Queue Stats
706W - 861L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Obnoxiousfriend
Aphrodite
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,376 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,432 Elo+

VS

Team Averages
Level 107
1,443 SR
1,398 Elo+
Mulan
Mulan
BigPie24
Mulan
Level 99
God Stats
34W - 27L
1,576 SR
Queue Stats
191W - 234L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Bokertov86
Nu Wa
Level 128
God Stats
60W - 61L
1,535 SR
Queue Stats
591W - 794L
1,393 Elo+
Solo
Jing Wei
Jing Wei
SelfMot1vation
Jing Wei
Level 93
God Stats
4W - 2L
1,217 SR
Queue Stats
11W - 12L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
10,120
675
9,860
19,726
33,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
HerrDerLaage
Danzaburou
14
3 / 7 / 4
10,167
678
9,730
19,300
8,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Obnoxiousfriend
Aphrodite
15
2 / 6 / 5
10,151
677
11,508
18,647
16,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigPie24
Mulan
14
5 / 5 / 11
10,645
710
15,050
21,809
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
4 / 3 / 15
10,970
731
16,637
9,032
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
11 / 2 / 6
12,328
822
17,143
14,476
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
20
20
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
BigPie24
Mulan
5
5
11
2.1
W
Nu Wa
4
3
15
3.83
L
5
7
2
0.86
L
Danzaburou
HerrDerLaage
Danzaburou
3
7
4
0.71
L
Aphrodite
Obnoxiousfriend
Aphrodite
2
6
5
0.75
W
Jing Wei
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
48,830
57,673
Taken
45,317
58,231
Mitigated
33,487
22,751
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BigPie24
Mulan
15,050
2,346
140
5,972
21,809
22,570
0
5,047
16,762
0
25,660
W
Nu Wa
16,637
3,507
180
209
9,032
3,976
1,152
2,846
6,186
41,221
0
L
9,860
1,057
0
1,796
19,726
33,575
0
6,290
12,930
0
25,969
L
Danzaburou
HerrDerLaage
Danzaburou
9,730
4,766
0
3,829
19,300
8,591
0
6,893
12,145
0
34,908
L
Aphrodite
Obnoxiousfriend
Aphrodite
11,508
1,422
7,286
9,840
18,647
16,065
180
4,116
14,140
48,468
0
W
Jing Wei
17,143
12,696
0
3,909
14,476
6,941
1,767
3,842
10,634
0
45,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
33,943
143
Minions Killed
137
6
Camps Cleared
5
696,283
Distance Traveled
805,741
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,645
710
22
1
0
250,944
1
W
Nu Wa
10,970
731
51
3
1
268,014
2
L
Mulan
10,120
675
33
2
4
226,564
2
L
Danzaburou
10,167
678
28
2
0
231,061
3
L
Aphrodite
10,151
677
82
5
2
238,658
2
W
Jing Wei
12,328
822
64
4
4
286,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role