Player Matchup

Arachne
Arachne
Platinum I
FrekiGeri
Arachne
Platinum I
Level 157
God Stats
96W - 69L
1,639 SR
Queue Stats
366W - 370L
1,931 MMR
Solo
Ganesha
Ganesha
Platinum IV
KenjiTasuke
Ganesha
Platinum IV
Level 64
God Stats
2W - 3L
1,435 SR
Queue Stats
71W - 48L
1,809 MMR
Party 3
Gilgamesh
Gilgamesh
Gold II
RucknessMonstah
Gilgamesh
Gold II
Level 102
God Stats
2W - 0L
1,760 SR
Queue Stats
11W - 2L
1,893 MMR
Party 2
Thoth
Thoth
Gold II
RukkNessMonstah
Thoth
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,899 MMR
Party 2
Xbalanque
Xbalanque
Diamond II
SensoryRaven
Xbalanque
Diamond II
Level 160
God Stats
11W - 7L
1,795 SR
Queue Stats
637W - 630L
1,876 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,626 SR
1,882 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,581 SR
1,817 MMR
Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
Chairacuda
Ymir
Gold II
Level 39
God Stats
2W - 2L
1,633 SR
Queue Stats
31W - 25L
1,784 MMR
Party 1
Thanatos
Thanatos
Platinum III
KefrenMX
Thanatos
Platinum III
Level 150
God Stats
2W - 4L
1,575 SR
Queue Stats
119W - 99L
1,817 MMR
Solo
King Arthur
King Arthur
Platinum IV
RiseFromTheAshes
King Arthur
Platinum IV
Level 46
God Stats
3W - 3L
1,674 SR
Queue Stats
134W - 123L
1,863 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
alejandro0219
Kukulkan
Diamond V
Level 118
God Stats
12W - 12L
1,522 SR
Queue Stats
359W - 346L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FrekiGeri
Arachne
18
7 / 2 / 7
11,669
614
12,450
21,857
9,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
KenjiTasuke
Ganesha
15
0 / 0 / 17
10,063
530
5,823
12,180
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
RucknessMonstah
Gilgamesh
19
10 / 0 / 6
12,216
643
16,809
18,506
13,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 9
11,800
621
17,741
10,467
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
SensoryRaven
Xbalanque
17
3 / 3 / 10
10,878
573
11,418
13,032
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CabrakanLancelotIshtar

VS

Bans
Guan YuAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 5 / 1
9,483
499
8,349
14,115
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 4
7,781
410
4,406
17,257
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
KefrenMX
Thanatos
13
4 / 6 / 2
8,721
459
7,446
17,246
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
RiseFromTheAshes
King Arthur
15
0 / 4 / 1
8,964
472
6,609
20,827
16,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
alejandro0219
Kukulkan
14
2 / 7 / 3
9,137
481
11,602
13,254
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
27
Kills
9
9
Deaths
27
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
1
0.5
L
1
5
4
0.6
W
Arachne
FrekiGeri
Arachne
7
2
7
5.25
L
Thanatos
KefrenMX
Thanatos
4
6
2
0.83
W
Ganesha
KenjiTasuke
Ganesha
0
0
17
8.5
L
King Arthur
RiseFromTheAshes
King Arthur
0
4
1
0.13
W
Gilgamesh
RucknessMonstah
Gilgamesh
10
0
6
13
W
7
4
9
2.88
W
Xbalanque
SensoryRaven
Xbalanque
3
3
10
2.67
L
Kukulkan
alejandro0219
Kukulkan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,241
Damage
38,412
76,042
Taken
82,699
45,926
Mitigated
44,087
27,443
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,349
5,368
0
3,020
14,115
5,511
0
1,623
12,492
0
80,454
L
4,406
233
0
2,300
17,257
10,017
0
8,256
9,001
21,753
820
W
Arachne
FrekiGeri
Arachne
12,450
9,329
0
6,256
21,857
9,404
136
4,108
17,749
0
113,447
L
Thanatos
KefrenMX
Thanatos
7,446
2,079
0
10,802
17,246
7,101
17
5,026
12,220
0
55,860
W
Ganesha
KenjiTasuke
Ganesha
5,823
714
0
3,371
12,180
12,794
311
3,910
8,270
28,193
0
L
King Arthur
RiseFromTheAshes
King Arthur
6,609
730
0
3,556
20,827
16,224
0
5,621
15,206
0
65,660
W
Gilgamesh
RucknessMonstah
Gilgamesh
16,809
4,866
0
9,560
18,506
13,652
800
4,685
13,821
807
84,824
W
17,741
697
0
1,616
10,467
4,622
2,639
2,311
8,156
118,719
0
W
Xbalanque
SensoryRaven
Xbalanque
11,418
4,283
0
6,640
13,032
5,454
463
2,848
10,184
0
110,595
L
Kukulkan
alejandro0219
Kukulkan
11,602
668
0
750
13,254
5,234
0
4,444
8,810
85,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
44,086
653
Minions Killed
514
0
Camps Cleared
0
1,872,757
Distance Traveled
1,791,227
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,483
499
143
8
0
329,980
6
L
Ymir
7,781
410
27
1
0
369,777
9
W
Arachne
11,669
614
146
8
0
401,479
5
L
Thanatos
8,721
459
69
4
0
388,316
2
W
Ganesha
10,063
530
6
0
0
370,208
7
L
King Arthur
8,964
472
118
6
0
379,062
1
W
Gilgamesh
12,216
643
153
8
0
396,098
3
W
Thoth
11,800
621
200
11
0
360,875
5
W
Xbalanque
10,878
573
148
8
0
344,097
5
L
Kukulkan
9,137
481
157
8
0
324,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role