Player Matchup

Chiron
Chiron
CabrausK
Chiron
Level 39
God Stats
7W - 2L
1,708 SR
Queue Stats
61W - 56L
1,384 Elo+
Solo
Chaac
Chaac
NotATeenager
Chaac
Level 26
God Stats
7W - 7L
1,542 SR
Queue Stats
46W - 55L
1,332 Elo+
Party 1
Freya
Freya
cureforcancer
Freya
Level 108
God Stats
3W - 8L
1,357 SR
Queue Stats
75W - 80L
1,338 Elo+
Party 1
Bacchus
Bacchus
dcrain1991
Bacchus
Level 67
God Stats
10W - 13L
1,418 SR
Queue Stats
159W - 207L
1,304 Elo+
Party 2
Serqet
Serqet
velocidactyl
Serqet
Level 76
God Stats
0W - 6L
1,034 SR
Queue Stats
195W - 259L
1,281 Elo+
Party 2
Team Averages
Level 63
1,412 SR
1,328 Elo+

VS

Team Averages
Level 81
1,457 SR
1,382 Elo+
Fafnir
Fafnir
 
Fafnir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PittinMyHen
Cupid
Level 118
God Stats
24W - 10L
1,635 SR
Queue Stats
185W - 172L
1,383 Elo+
Party 3
Ah Puch
Ah Puch
shouldaducked
Ah Puch
Level 37
God Stats
6W - 3L
1,240 SR
Queue Stats
78W - 108L
1,286 Elo+
Party 3
Bakasura
Bakasura
trainwreck420
Bakasura
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 165L
1,415 Elo+
Solo
Ratatoskr
Ratatoskr
xmissmaemaex
Ratatoskr
Level 103
God Stats
11W - 15L
1,408 SR
Queue Stats
564W - 574L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CabrausK
Chiron
12
2 / 4 / 1
7,269
454
8,657
13,750
4,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
7,574
473
4,260
7,736
4,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 0
7,551
472
7,916
10,320
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
dcrain1991
Bacchus
12
1 / 1 / 1
7,501
469
4,189
10,086
9,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
11
0 / 5 / 1
7,083
443
3,609
13,883
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 3
7,726
483
3,577
12,757
13,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 3
8,565
535
10,545
9,185
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
14
2 / 1 / 2
7,915
495
7,507
9,366
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
trainwreck420
Bakasura
15
6 / 1 / 2
9,331
583
6,300
11,316
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
xmissmaemaex
Ratatoskr
14
2 / 2 / 2
7,964
498
6,912
13,438
5,787
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
15
15
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
3
1.25
L
Chiron
CabrausK
Chiron
2
4
1
0.63
L
3
1
0
3
W
4
1
3
5.5
L
1
4
0
0.25
L
Bacchus
dcrain1991
Bacchus
1
1
1
1.5
W
Ah Puch
2
1
2
3
W
Bakasura
trainwreck420
Bakasura
6
1
2
7
L
Serqet
0
5
1
0.1
W
Ratatoskr
xmissmaemaex
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
34,841
55,775
Taken
56,062
27,354
Mitigated
31,845
15,948
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,577
1,526
829
3,474
12,757
13,903
380
3,704
8,877
17,584
0
L
Chiron
CabrausK
Chiron
8,657
3,410
580
4,120
13,750
4,681
0
1,739
11,757
0
43,834
L
4,260
1,427
0
1,839
7,736
4,365
0
0
7,658
0
34,602
W
10,545
7,161
302
2,892
9,185
3,368
207
1,901
7,266
0
76,553
L
7,916
2,349
0
2,564
10,320
4,185
636
6,292
3,231
47,022
0
L
Bacchus
dcrain1991
Bacchus
4,189
761
292
2,587
10,086
9,054
0
1,551
8,431
37,100
3,017
W
Ah Puch
7,507
429
0
4,955
9,366
4,317
517
3,649
5,325
52,813
0
W
Bakasura
trainwreck420
Bakasura
6,300
3,628
0
2,051
11,316
4,470
1,595
1,905
9,171
0
53,338
L
Serqet
3,609
908
0
3,966
13,883
5,069
392
752
12,988
0
43,631
W
Ratatoskr
xmissmaemaex
Ratatoskr
6,912
1,818
0
3,865
13,438
5,787
1,050
0
12,694
0
49,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
41,501
365
Minions Killed
409
0
Camps Cleared
0
1,377,430
Distance Traveled
1,579,780
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,726
483
26
2
0
287,498
3
L
Chiron
7,269
454
65
4
0
302,266
6
L
Chaac
7,574
473
56
4
0
215,876
1
W
Cupid
8,565
535
121
8
0
293,361
0
L
Freya
7,551
472
97
6
0
245,167
0
L
Bacchus
7,501
469
70
4
0
316,532
2
W
Ah Puch
7,915
495
83
5
0
317,500
1
W
Bakasura
9,331
583
96
6
0
377,725
2
L
Serqet
7,083
443
77
5
0
297,589
0
W
Ratatoskr
7,964
498
83
5
0
303,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role