Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CycloneSpirro
Sol
Level 156
God Stats
3W - 0L
1,848 SR
Queue Stats
212W - 108L
1,675 Elo+
Party 1
Sobek
Sobek
bundog3
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 1
Team Averages
Level 114
1,616 SR
1,617 Elo+

VS

Team Averages
Level 124
1,314 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Mitto_Brasil
Geb
Level 126
God Stats
4W - 7L
1,168 SR
Queue Stats
838W - 1,052L
1,468 Elo+
Solo
Medusa
Medusa
Spartacus3D
Medusa
Level 138
God Stats
1W - 2L
1,275 SR
Queue Stats
39W - 49L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
10 / 2 / 6
9,686
881
9,630
8,234
3,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 13
9,333
848
12,575
12,791
5,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
bundog3
Sobek
11
4 / 4 / 11
8,381
762
4,619
10,926
9,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 11 / 2
7,842
713
6,413
16,531
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 1
6,283
571
654
2,094
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
4 / 8 / 0
9,061
824
10,475
12,601
5,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
6
7
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
6
6.5
L
Chang'e
 
Chang'e
2
11
2
0.27
W
5
1
13
11.5
L
0
0
1
0.5
L
Medusa
4
8
0
0.5
W
Sobek
bundog3
Sobek
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
17,542
31,951
Taken
31,226
18,344
Mitigated
13,383
8,649
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,630
2,308
0
1,120
8,234
3,827
277
2,605
4,915
0
19,641
L
Chang'e
 
Chang'e
6,413
236
229
2,077
16,531
7,176
0
8,982
7,549
25,371
0
W
12,575
7,956
0
6,451
12,791
5,375
2,303
2,630
10,161
47,703
0
L
654
90
0
30
2,094
1,029
0
945
1,149
654
0
L
Medusa
10,475
5,088
0
207
12,601
5,178
0
7,606
4,995
0
24,987
W
Sobek
bundog3
Sobek
4,619
870
0
1,078
10,926
9,142
0
2,463
8,463
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
23,186
123
Minions Killed
71
7
Camps Cleared
2
532,672
Distance Traveled
367,364
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,686
881
35
3
4
174,776
1
L
Chang'e
7,842
713
38
3
2
161,881
5
W
Sol
9,333
848
74
7
0
181,883
3
L
Geb
6,283
571
0
0
0
25,625
1
L
Medusa
9,061
824
33
3
0
179,858
3
W
Sobek
8,381
762
14
1
3
176,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role