Player Matchup

Fenrir
Fenrir
ItsBuz
Fenrir
Level 137
God Stats
1W - 0L
1,509 SR
Queue Stats
31W - 16L
1,628 Elo+
Party 1
Hera
Hera
SadDaddykun
Hera
Level 114
God Stats
4W - 1L
1,535 SR
Queue Stats
125W - 104L
1,607 Elo+
Party 1
Geb
Geb
jlee1997
Geb
Level 137
God Stats
11W - 11L
1,593 SR
Queue Stats
223W - 188L
1,593 Elo+
Party 1
Team Averages
Level 129
1,546 SR
1,609 Elo+

VS

Team Averages
Level 114
1,474 SR
1,395 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NightWolf005
Gilgamesh
Level 84
God Stats
0W - 1L
1,408 SR
Queue Stats
5W - 11L
1,307 Elo+
Solo
Agni
Agni
jnunez09
Agni
Level 134
God Stats
1W - 2L
1,513 SR
Queue Stats
68W - 89L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsBuz
Fenrir
13
5 / 0 / 4
8,976
816
7,427
11,634
8,980
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 4
8,194
745
8,717
6,613
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 5
8,086
735
7,379
12,110
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 0
7,363
669
11,791
8,768
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NightWolf005
Gilgamesh
10
0 / 1 / 1
6,463
588
4,375
10,514
7,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
0 / 4 / 2
6,884
626
6,386
7,652
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
Fenrir
ItsBuz
Fenrir
5
0
4
7
L
Gilgamesh
NightWolf005
Gilgamesh
0
1
1
0.5
W
4
1
4
6
W
0
1
5
2.5
L
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
22,552
30,357
Taken
26,934
21,429
Mitigated
14,576
11,416
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,791
7,668
0
1,519
8,768
3,741
96
4,633
4,135
31,946
0
W
Fenrir
ItsBuz
Fenrir
7,427
1,442
0
4,638
11,634
8,980
622
6,837
4,797
0
21,777
L
Gilgamesh
NightWolf005
Gilgamesh
4,375
1,458
0
1,354
10,514
7,274
0
5,922
4,592
0
12,041
W
8,717
2,502
0
2,610
6,613
2,530
520
3,986
2,627
39,448
0
W
7,379
478
398
3,770
12,110
9,919
130
8,156
3,954
32,665
0
L
Agni
6,386
561
0
750
7,652
3,561
0
5,695
1,957
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
20,710
142
Minions Killed
114
6
Camps Cleared
3
654,128
Distance Traveled
571,552
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,363
669
56
5
2
173,023
3
W
Fenrir
8,976
816
45
4
2
219,514
4
L
Gilgamesh
6,463
588
15
1
0
212,342
3
W
Hera
8,194
745
76
7
3
210,846
3
W
Geb
8,086
735
21
2
1
223,768
1
L
Agni
6,884
626
43
4
1
186,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role