Player Matchup

Guan Yu
Guan Yu
HardSum
Guan Yu
Level 46
God Stats
7W - 17L
1,315 SR
Queue Stats
199W - 292L
1,253 Elo+
Party 2
Skadi
Skadi
Tre3idaGoD
Skadi
Level 82
God Stats
18W - 18L
1,500 SR
Queue Stats
366W - 486L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
User LiMP
Baron Samedi
Level 28
God Stats
14W - 11L
1,589 SR
Queue Stats
149W - 187L
1,300 Elo+
Party 2
Team Averages
Level 52
1,468 SR
1,286 Elo+

VS

Team Averages
Level 42
1,310 SR
1,010 Elo+
Cupid
Cupid
deathmatch1
Cupid
Level 53
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Mercury
Mercury
ravenzawa12
Mercury
Level 43
God Stats
0W - 1L
1,652 SR
Queue Stats
5W - 8L
895 Elo+
Party 1
Ares
Ares
zeussdragon
Ares
Level 29
God Stats
5W - 6L
1,023 SR
Queue Stats
10W - 18L
895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HardSum
Guan Yu
12
1 / 3 / 9
8,773
627
4,767
11,924
11,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
15
7 / 3 / 6
10,440
746
16,179
10,567
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
User LiMP
Baron Samedi
15
5 / 1 / 6
9,997
714
12,039
9,127
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,367
598
7,281
12,847
5,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ravenzawa12
Mercury
12
0 / 5 / 5
8,089
578
4,961
11,030
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 2
10,257
733
6,364
15,252
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
5
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
HardSum
Guan Yu
1
3
9
1.83
W
Skadi
7
3
6
3.33
W
Baron Samedi
User LiMP
Baron Samedi
5
1
6
8
L
1
8
3
0.31
L
Mercury
ravenzawa12
Mercury
0
5
5
0.5
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,985
Damage
18,606
31,618
Taken
39,129
20,998
Mitigated
32,136
9,032
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
HardSum
Guan Yu
4,767
1,396
519
892
11,924
11,380
22
2,193
9,731
0
9,764
W
Skadi
16,179
6,678
0
1,041
10,567
4,429
977
2,543
8,024
0
44,166
W
Baron Samedi
User LiMP
Baron Samedi
12,039
458
1,531
5,049
9,127
5,189
0
2,179
6,948
35,696
0
L
7,281
4,211
295
1,047
12,847
5,273
0
4,932
7,915
0
28,987
L
Mercury
ravenzawa12
Mercury
4,961
2,714
0
735
11,030
5,802
0
3,384
7,646
0
23,013
L
6,364
741
0
1,255
15,252
21,061
0
4,371
10,881
19,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
26,713
142
Minions Killed
108
6
Camps Cleared
7
762,275
Distance Traveled
672,054
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,773
627
22
2
1
249,967
0
W
Skadi
10,440
746
71
5
2
249,591
5
W
Baron Samedi
9,997
714
49
4
3
262,717
1
L
Cupid
8,367
598
45
3
2
162,625
2
L
Mercury
8,089
578
35
3
4
252,679
0
L
Ares
10,257
733
28
2
1
256,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role